| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
5 (-1) |
7 (0) |
9 (1) |
6 (0) |
7 (0) |
10 (1) |
| Frank, Moody, Giddy |
| Skills |
| Animals (Handling) 1 |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Drive (Wheel) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Persuade 1 |
| Recon 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Switched to Enforcer at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Enforcer |
| 4 | Became a Courier at age 30 |
| 4 | You survey an alien world. |