| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
F |
11 (1) |
9 (1) |
3 (-1) |
12 (2) |
4 (-1) |
8 (0) |
| Effervescent, Defiant, Committed |
| Skills |
| Animals (Training) 1 |
| Art 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Investigate 0 |
| Language 0 |
| Medic 1 |
| Recon 0 |
| Science (Cybernetics) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Make a breakthrough in your field. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Field Researcher |
| 3 | Became a Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Continued as Colonist at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |