Able Spacehand Orville Hoffman permalink

Age Sex Str Dex End Int Edu Soc
39 M 6 (0) 7 (0) 4 (-1) 9 (1) 4 (-1) 8 (0)
Tasteful, Lovable, Rhetorical
 
Skills
Animals 0
Drive 0
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Profession 0
Recon 0
Steward 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Able Spacehand 1 1
Drifter Barbarian 0 2
Merchant Broker 0 1
 
TermHistory
1Became a Intelligence at age 18
1Severely injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Voluntarily left Engineer/Gunner
3Became a Barbarian at age 26
3Attempted a risky adventure and was wildly successful.
4Continued as Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Broker at age 34
5A good deal ensures you are living the high life for a few years.