Able Spacehand Ashley Carr permalink

Age Sex Str Dex End Int Edu Soc
39 M 9 (1) 11 (1) 5 (-1) 3 (-1) 10 (1) 5 (-1)
Argumentative, Smart, Irreverent
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Gun Combat 1
Mechanic 1
Medic 0
Persuade 0
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Scout Explorer 0 1
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Journalist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Explorer at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Continued as Line/Crew at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.