Scout Gerard Moore
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
3 (-1) |
7 (0) |
8 (0) |
10 (1) |
8 (0) |
10 (1) |
| Thoughtless |
| Skills |
| Admin 2 |
| Astrogation 0 |
| Athletics 0 |
| Electronics (Remote Ops) 1 |
| Engineer (J-drive) 1 |
| Explosives 1 |
| Gun Combat 0 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot 0 |
| Science (Philosophy) 1 |
| Seafarer 0 |
| Steward 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
2 |
3 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
2 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 3 Enemies. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | You survey an alien world. |
| 3 | Promoted to rank 2 |
| 4 | Voluntarily left Surveyor |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |