Crewman Orville Gomez
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
4 (-1) |
8 (0) |
11 (1) |
3 (-1) |
3 (-1) |
8 (0) |
| Spunky, Suave |
| Skills |
| Admin 0 |
| Animals 0 |
| Athletics 0 |
| Broker 0 |
| Carouse 1 |
| Drive (Track) 1 |
| Electronics 0 |
| Pilot 0 |
| Recon 0 |
| Stealth 1 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 4 | Became a Scavenger at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Voluntarily left Scavenger |
| 5 | Switched to Wanderer at age 34 |
| 5 | Contact with Government. |
| 5 | Promoted to rank 1 |