Crewman Orville Gomez permalink

Age Sex Str Dex End Int Edu Soc
40 M 4 (-1) 8 (0) 11 (1) 3 (-1) 3 (-1) 8 (0)
Spunky, Suave
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 0
Carouse 1
Drive (Track) 1
Electronics 0
Pilot 0
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 2
Drifter Scavenger 0 1
Drifter Wanderer 1 1
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Befriend a useful ally in one sphere. Gain an Ally.
3Continued as Merchant Marine at age 26
3Nearly killed. Fully recovered. Owe 22,500 for medical bills.
4Became a Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Voluntarily left Scavenger
5Switched to Wanderer at age 34
5Contact with Government.
5Promoted to rank 1