Crewman Thomas Brown permalink

Age Sex Str Dex End Int Edu Soc
41 F 9 (1) 5 (-1) 3 (-1) 5 (-1) 4 (-1) 4 (-1)
Thick Skinned
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Electronics (Sensors) 1
Gun Combat 1
Gunner (Capital) 1
Medic 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 1
Navy Flight 0 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Scavenger at age 22
2You do not know what happened to you. There is a gap in your memory.
3Switched to Flight at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Switched to Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Returned to Flight at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.