| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
9 (1) |
3 (-1) |
6 (0) |
7 (0) |
4 (-1) |
6 (0) |
| Forgiving, Irresolute, Undependable |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Melee (Natural) 1 |
| Recon 1 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
4 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Continued as Colonist at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 4 | Continued as Colonist at age 30 |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Intelligence at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |