Private Ellwood Moody
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
3 (-1) |
8 (0) |
8 (0) |
6 (0) |
9 (1) |
7 (0) |
| Insensitive, Cheerful, Dangerous |
| Skills |
| Art 0 |
| Drive (Walker) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Vehicle) 1 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Pilot (Small craft) 1 |
| Recon 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Private |
0 |
1 |
| Scout |
Courier |
|
0 |
4 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Continued as Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |