Hattie Alardice permalink

Age Sex Str Dex End Int Edu Soc
43 F 1 (-2) 1 (-2) 5 (-1) 10 (1) 5 (-1) 8 (0)
Sanguine
 
Skills
Animals 0
Athletics (Endurance) 1
Diplomat 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Medic 2
Recon 0
Science (Chemistry) 1
Science (Xenology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Physician 1 5
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Physician at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Continued as Physician at age 26
3Advanced training in a specialist field.
4Continued as Physician at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Physician at age 34
5A disaster or war strikes.
5Scarred. Owe 2,500 for medical bills.
5The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
6Aging Crisis. Owe 20,000 for medical bills.
6Continued as Physician at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Gain an Enemy
7Aging Crisis. Owe 30,000 for medical bills.