Rookie Clinton Walker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
4 (-1) |
6 (0) |
8 (0) |
6 (0) |
6 (0) |
| Disillusioned, Creepy |
| Skills |
| Advocate 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Engineer (J-drive) 1 |
| Engineer (Power) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Language 0 |
| Medic 0 |
| Science (Planetology) 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
3 |
| Scout |
Courier |
|
0 |
2 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 1 | Gain an Enemy |
| 2 | Continued as Scientist at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Became a Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |