| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
7 (0) |
8 (0) |
8 (0) |
7 (0) |
3 (-1) |
4 (-1) |
| Joyful, Hesitant, Nice |
| Skills |
| Art 0 |
| Astrogation 0 |
| Carouse 1 |
| Deception 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Surveyor at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Colonist at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Journalist at age 34 |
| 5 | Public opinion turns on you. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |