Senior Crewman Dottie Graves
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
9 (1) |
3 (-1) |
5 (-1) |
8 (0) |
8 (0) |
8 (0) |
| Puzzled, Generous |
| Skills |
| Advocate 1 |
| Carouse 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Engineer 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Pilot (Spacecraft) 1 |
| Profession (Civil Engineering) 1 |
| Recon 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Continued as Worker at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Voluntarily left Worker |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |