Explorer Squire Phillips
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
5 (-1) |
8 (0) |
3 (-1) |
6 (0) |
10 (1) |
10 (1) |
| Perseverant, Jolly |
| Skills |
| Admin 0 |
| Art 0 |
| Athletics (Endurance) 3 |
| Carouse 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 2 |
| Electronics (Sensors) 1 |
| Flyer (Rotor) 1 |
| Mechanic 0 |
| Navigation 1 |
| Persuade 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
1 |
| Citizen |
Colonist |
Explorer |
4 |
5 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Became a Colonist at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Colonist at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Colonist at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Explorer |