Senior Crewman Hubert Kinghead permalink

Age Sex Str Dex End Int Edu Soc
43 M 4 (-1) 6 (0) 2 (-2) 5 (-1) 6 (0) 8 (0)
Appreciative, Upset, Superstitious
 
Skills
Admin 0
Animals 0
Art 0
Athletics 0
Broker 0
Carouse 0
Deception 0
Drive 0
Engineer (J-drive) 1
Flyer (Ornithopter) 1
Jack-of-all-Trades 1
Language (Anglic (3rd Imperium)) 1
Leadership 0
Mechanic 1
Persuade 0
Steward 0
Streetwise 2
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Citizen Corporate 0 1
Citizen Colonist 1 3
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Artist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Corporate at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Switched to Colonist at age 26
3You are rewarded for your diligence or cunning.
4Continued as Colonist at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Promoted to rank 1
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Merchant Marine at age 38
6Is now a Crewman
6Smuggle illegal items onto a planet.
6Promoted to rank 1
6Is now a Senior Crewman