Field Agent Lonie Connell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
4 (-1) |
5 (-1) |
2 (-2) |
7 (0) |
6 (0) |
8 (0) |
| Biter, High Self Esteem |
| Skills |
| Athletics (Endurance) 1 |
| Deception 1 |
| Drive (Track) 1 |
| Electronics 0 |
| Engineer 0 |
| Flyer (Rotor) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 1 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
0 |
1 |
| Agent |
Corporate Agent |
Field Agent |
3 |
6 |
| Education | Graduated |
| Naval Academy |
|
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Kicked out of military academy. |
| 2 | Became a Worker at age 18 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Voluntarily left Worker |
| 3 | Became a Corporate Agent at age 22 |
| 3 | Gained a contact. |
| 4 | Continued as Corporate Agent at age 26 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Continued as Corporate Agent at age 30 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 34 |
| 6 | Given specialist training in vehicles. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Field Agent |
| 7 | Continued as Corporate Agent at age 38 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Corporate Agent at age 42 |
| 8 | Advanced training in a specialist field. |
| 8 | Forced to muster out. |