Petty Officer, 2nd class Sim Hicks
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
5 (-1) |
9 (1) |
6 (0) |
10 (1) |
8 (0) |
3 (-1) |
| Chaste, Amused |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Drive 0 |
| Engineer (J-drive) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Mechanic 1 |
| Recon 1 |
| Steward 1 |
| Survival 0 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 2nd class |
3 |
4 |
| Scout |
Surveyor |
Scout |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Attempt at commissioned failed. |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Switched to Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Good fortune |
| 4 | Promoted to Line/Crew rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Line/Crew rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Gained a contact. |
| 6 | Forced to muster out. |
| 7 | Became a Surveyor at age 42 |
| 7 | You discover a world, item or information of worth to the Imperium. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |