Henchman Stacey Sherris permalink

Age Sex Str Dex End Int Edu Soc
48 F 3 (-1) 6 (0) 5 (-1) 4 (-1) 6 (0) 5 (-1)
Obliging
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 2
Language 0
Leadership 0
Mechanic 1
Melee (Natural) 1
Pilot (Small Craft) 1
Science 0
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Rogue Pirate Henchman 1 3
Army Infantry Private 0 1
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Corporate at age 18
1Nearly killed. Fully recovered. Owe 6,250 for medical bills.
2Became a Pirate at age 22
2Is now a Lackey
2Involved in a gambling ring.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Pirate at age 30
4Nearly killed. Owe 35,000 for medical bills.
5Became a Infantry at age 34
5Is now a Private
5Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.