Ensign Casper Arthur
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
2 (-2) |
2 (-2) |
6 (0) |
6 (0) |
10 (1) |
8 (0) |
| Vulnerable, Successful |
| Skills |
| Advocate 1 |
| Art (Instrument) 1 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 2 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Investigate 0 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Medic 1 |
| Melee (Blade) 1 |
| Profession 0 |
| Recon 1 |
| Science 0 |
| Seafarer 0 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Physician |
|
1 |
3 |
| Navy |
Engineer/Gunner |
Ensign |
1 / 0 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
|
| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Continued as Physician at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |