Field Agent Elizabeth Henry
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
M |
5 (-1) |
5 (-1) |
8 (0) |
5 (-1) |
9 (1) |
4 (-1) |
| Eager |
| Skills |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 2 |
| Drive (Wheel) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Recon 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
4 |
| Rogue |
Enforcer |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Forced to muster out. |
| 5 | Became a Enforcer at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |