Corporal Carlos Remmington
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
6 (0) |
4 (-1) |
4 (-1) |
10 (1) |
5 (-1) |
9 (1) |
| Impatient |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Artillery) 1 |
| Melee (Bludgeon) 1 |
| Recon 2 |
| Science 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Army |
Army Support |
Private |
0 |
2 |
| Rogue |
Thief |
|
1 |
3 |
| Agent |
Law Enforcement |
Corporal |
1 |
1 |
| Education | Graduated |
| Army Academy |
Graduated |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Entered Army Academy at age 22 |
| 2 | Made lifelong friends. Gain 3 Allies. |
| 2 | Graduated at age 22. |
| 3 | Became a Army Support at age 22 |
| 3 | Is now a Private |
| 3 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 4 | Continued as Army Support at age 26 |
| 4 | Injured. |
| 5 | Became a Thief at age 30 |
| 5 | Crime pays off. Gain victim as Enemy. |
| 6 | Continued as Thief at age 34 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 38 |
| 7 | Gained a contact. |
| 8 | Voluntarily left Thief |
| 8 | Became a Law Enforcement at age 42 |
| 8 | Is now a Rookie |
| 8 | Uncover a major conspiracy against your employers. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |