Crewman Andrea Christie permalink

Age Sex Str Dex End Int Edu Soc
48 F 3 (-1) 5 (-1) 9 (1) 3 (-1) 6 (0) 6 (0)
Rebellious
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Drive (Walker) 1
Drive (Wheel) 1
Gambler 1
Melee (Blade) 1
Melee (Natural) 1
Recon 0
Seafarer 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Navy Line/Crew Crewman 0 2
Drifter Wanderer 0 3
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Line/Crew at age 26
3Is now a Crewman
3You join a gambling circle on board.
3Attempt at commissioned failed.
4Continued as Line/Crew at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Wanderer at age 34
5Find Ancient Technology.
6Continued as Wanderer at age 38
6Moved to a new world.
7Continued as Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.