Private Arlie Griffiths permalink

Age Sex Str Dex End Int Edu Soc
47 F 7 (0) 2 (-2) 4 (-1) 5 (-1) 8 (0) 5 (-1)
Neurotic
 
Skills
Admin 0
Animals 0
Astrogation 0
Deception 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons (Man Portable) 1
Mechanic 0
Navigation 2
Persuade 2
Pilot 0
Profession 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 2
Merchant Free Trader 2 3
Army Infantry Private 0 2
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 4 Contacts. Gain 2 Enemies.
3Became a Free Trader at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Given advanced training in a specialist field
4Forced to muster out.
5Became a Infantry at age 34
5Is now a Private
5Given a special assignment or duty in your unit.
6Continued as Infantry at age 38
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Returned to Free Trader at age 42
7Your business or ship thrives.
7Promoted to rank 2