Technician Park Gardiner permalink

Age Sex Str Dex End Int Edu Soc
47 M 3 (-1) 4 (-1) 7 (0) 4 (-1) 9 (1) 9 (1)
Vengeful
 
Skills
Animals 0
Athletics 0
Carouse 0
Drive (Track) 1
Drive (Wheel) 1
Engineer (M-drive) 1
Flyer 0
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Mechanic 0
Melee (Bludgeon) 1
Profession (Construction) 1
Recon 0
Seafarer 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Drifter Scavenger 0 1
Rogue Thief 0 1
Citizen Worker Technician 2 4
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Scavenger at age 22
2Severely injured. Fully recovered. Owe 15,000 for medical bills.
3Became a Thief at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Switched to Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Worker at age 38
6You rise to a position of power in your colony or corporation.
6Promoted to rank 1
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
7Is now a Technician