Crewman Miriam Peters permalink

Age Sex Str Dex End Int Edu Soc
47 F 4 (-1) 1 (-2) 9 (1) 3 (-1) 11 (1) 4 (-1)
Always Late
 
Skills
Admin 0
Animals 0
Art (Instrument) 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive 0
Flyer 0
Gun Combat 1
Gunner (Ortillery) 2
Mechanic 2
Medic 2
Persuade 2
Science (Archaeology) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 0 1
Merchant Free Trader 1 2
Scholar Physician 1 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Free Trader at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Lost eye or limb.
5Became a Physician at age 34
5Refuse to join a cheat in some fashion.
5Promoted to rank 1
6Continued as Physician at age 38
6Refuse to join a cheat in some fashion.
7Continued as Physician at age 42
7Refuse to join a cheat in some fashion.