Master Chief Eugenia Smith permalink

Age Sex Str Dex End Int Edu Soc
48 F 4 (-1) 5 (-1) 10 (1) 11 (1) 9 (1) 5 (-1)
Brave, Tacky
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 0
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gambler 1
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 2
Navigation 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Master Chief 6 7
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3You join a gambling circle on board.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5You join a gambling circle on board.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6Special assignment or duty on board ship.
6Promoted to Engineer/Gunner rank 5
6Is now a Chief Petty Officer
7Continued as Engineer/Gunner at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Promoted to Engineer/Gunner rank 6
7Is now a Master Chief