Able Spacehand Janet Ornery permalink

Age Sex Str Dex End Int Edu Soc
49 F 1 (-2) 3 (-1) 7 (0) 13 (2) 6 (0) 5 (-1)
Clever
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 0
Carouse 0
Drive 0
Electronics (Comms) 1
Investigate 1
Language 0
Mechanic 1
Medic 0
Recon 0
Science (Linguistics) 1
Science (Xenology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Flight Able Spacehand 1 1
Merchant Merchant Marine Senior Crewman 1 2
Scholar Field Researcher 1 3
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Flight at age 22
2Is now a Crewman
2Moved to a new world.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Voluntarily left Flight
3Became a Merchant Marine at age 26
3Is now a Crewman
3Befriend a useful ally in one sphere. Gain an Ally.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Field Researcher at age 34
5A disaster or war strikes.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
5The planetary government interferes with your research for political or religious reasons. You continue working secretely.
6Continued as Field Researcher at age 38
6Work for an eccentric but brilliant mentor, who becomes an Ally.
6Promoted to rank 1
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.