Ensign Alexander Gilbert permalink

Age Sex Str Dex End Int Edu Soc
53 M 2 (-2) 5 (-1) 1 (-2) 10 (1) 7 (0) 7 (0)
Unhappy, Confident, Penitent
 
Skills
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat 0
Gunner (Turret) 1
Heavy Weapons 0
Mechanic 1
Melee (Blade) 1
Persuade 3
Pilot (Capital Ships) 1
Stealth 0
Steward 0
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 5
Drifter Scavenger 0 1
Navy Line/Crew Ensign 1 / 0 2
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Entered Marine Academy at age 18
1Spent the college years partying.
1Dropped out of military academy.
2Became a Free Trader at age 18
2Your business or ship thrives.
2Promoted to rank 1
3Continued as Free Trader at age 22
3A good deal ensures you are living the high life for a few years.
4Continued as Free Trader at age 26
4Given advanced training in a specialist field
4Promoted to rank 2
5Continued as Free Trader at age 30
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Continued as Free Trader at age 34
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Scavenger at age 38
7Severely injured. Fully recovered. Owe 15,000 for medical bills.
8Became a Line/Crew at age 42
8Is now a Crewman
8Gained a contact.
8Commissioned in Navy/Line/Crew
8Is now a Ensign
9Continued as Line/Crew at age 46
9Betrayal. Convert an Ally into a Rival or Enemy.