Scout Amie Hamilton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
6 (0) |
1 (-2) |
4 (-1) |
7 (0) |
10 (1) |
4 (-1) |
| Discreet |
| Skills |
| Art 0 |
| Astrogation 0 |
| Deception 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Medic 0 |
| Navigation 1 |
| Pilot (Spacecraft) 1 |
| Science 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
Scout |
1 |
3 |
| Scout |
Courier |
Scout |
1 |
3 |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Good fortune |
| 3 | Continued as Explorer at age 26 |
| 3 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 4 | Switched to Courier at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Courier at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 1 |