Settler Hazel Brownhill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
3 (-1) |
3 (-1) |
8 (0) |
12 (2) |
6 (0) |
6 (0) |
| Plotting, Pessimistic |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 1 |
| Engineer (Life Support) 2 |
| Engineer (Power) 1 |
| Explosives 1 |
| Gambler 2 |
| Gun Combat (Energy) 1 |
| Jack-of-All-Trades 1 |
| Leadership 2 |
| Mechanic 1 |
| Profession 0 |
| Recon 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
| Army |
Infantry |
Captain |
2 / 0 |
2 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Colonist at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Infantry at age 38 |
| 6 | Is now a Private |
| 6 | Advanced training in a specialist field |
| 6 | Commissioned in Army/Infantry |
| 6 | Is now a Lieutenant |
| 6 | Promoted to Infantry officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Infantry at age 42 |
| 7 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |