| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Entered Army Academy at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Free Trader at age 22 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Continued as Free Trader at age 26 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Engineer/Gunner at age 30 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Intelligence at age 38 |
| 7 | Established a network of contacts. Gain 2 contacts. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 42 |
| 8 | Given specialist training in vehicles. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Intelligence at age 46 |
| 9 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |