| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
3 (-1) |
5 (-1) |
3 (-1) |
2 (-2) |
6 (0) |
6 (0) |
| Classy, Nihilistic, Sensitive |
| Skills |
| Athletics 0 |
| Carouse 1 |
| Deception 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Mechanic 0 |
| Persuade 1 |
| Pilot 0 |
| Profession 1 |
| Profession (Construction) 1 |
| Profession (Polymers) 1 |
| Recon 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
3 |
| Scout |
Explorer |
Scout |
1 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Explorer at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Voluntarily left Explorer |
| 4 | Switched to Barbarian at age 30 |
| 4 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 5 | Became a Corporate at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Forced to muster out. |
| 7 | Became a Journalist at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |