Petty Officer, 3rd class John Nevil permalink

Age Sex Str Dex End Int Edu Soc
52 F 9 (1) 8 (0) 1 (-2) 11 (1) 5 (-1) 8 (0)
Strict
 
Skills
Art 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Engineer (Life Support) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Language 0
Mechanic 3
Persuade 0
Pilot (Small Craft) 2
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Drifter Scavenger 0 1
Navy Line/Crew 2 2
 
TermHistory
1Became a Artist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
3Continued as Engineer/Gunner at age 26
3Vessel participates in a notable military engagement.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Forced to muster out.
6Became a Scavenger at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Switched to Line/Crew at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
8Continued as Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.