Craftsman Marion Middlemiss permalink

Age Sex Str Dex End Int Edu Soc
52 F 7 (0) 6 (0) 5 (-1) 4 (-1) 6 (0) 8 (0)
Overbearing, Perfectionist, Embraces Change
 
Skills
Art 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Engineer (Power) 1
Flyer (Wing) 1
Gambler 3
Mechanic 2
Medic 0
Profession (Civil Engineering) 1
Science 0
Stealth 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 6
Rogue Thief 2 2
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Continued as Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Spent time maintaining and using heavy vehicles.
4Promoted to rank 3
5Continued as Worker at age 34
5A new romantic starts. Gain an Ally.
5Promoted to rank 4
5Is now a Craftsman
6Continued as Worker at age 38
6Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7Became a Thief at age 42
7A crime lord considers you his protégé.
7Promoted to rank 1
8Continued as Thief at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Promoted to rank 2