| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
4 (-1) |
1 (-2) |
6 (0) |
10 (1) |
6 (0) |
7 (0) |
| Disagreeable, Amusing, Garrulous |
| Skills |
| Athletics 0 |
| Broker 1 |
| Deception 1 |
| Drive (Track) 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Persuade 1 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
| Drifter |
Wanderer |
|
0 |
2 |
| Merchant |
Free Trader |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Lost eye or limb. Owe 5,000 for medical bills. |
| 5 | Became a Free Trader at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Nearly killed. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |