Craftsman Williams Ramirez permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 4 (-1) 5 (-1) 8 (0) 11 (1) 9 (1)
Sharp-Tongued
 
Skills
Art (Instrument) 2
Athletics 0
Carouse 0
Deception 1
Diplomat 1
Drive (Hovercraft) 2
Electronics 0
Engineer (J-drive) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Mechanic 1
Profession (Belter) 1
Profession (Polymers) 1
Science (Sophontology) 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 7
Agent Intelligence 0 1
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Continued as Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
3Continued as Worker at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5Good fortune
5Promoted to rank 3
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 4
6Is now a Craftsman
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.
7Forced to muster out.
8Became a Intelligence at age 46
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.