Able Spacehand Green Watts permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 6 (0) 6 (0) 3 (-1) 7 (0) 4 (-1)
Silly
 
Skills
Animals 0
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Unarmed) 1
Seafarer 0
Stealth 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 3
Navy Engineer/Gunner Able Spacehand 1 2
Navy Flight 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Barbarian at age 18
1Moved to a new world.
2Continued as Barbarian at age 22
2Promoted to rank 1
3Continued as Barbarian at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Flight at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Flight at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Switched to Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.