| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 2 | Voluntarily left Line/Crew |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Voluntarily left Corporate Agent |
| 3 | Became a Corporate at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Ground Assault at age 30 |
| 4 | Is now a Marine |
| 4 | Assigned to the security staff of a space station. |
| 4 | Promoted to Ground Assault rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Ground Assault at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Became a Enforcer at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Became a Barbarian at age 42 |
| 7 | Spend time with an alien race. Gain a contact. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Barbarian at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Barbarian at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |