Scout Milton Collins permalink

Age Sex Str Dex End Int Edu Soc
57 M 2 (-2) 1 (-2) 2 (-2) 12 (2) 11 (1) 5 (-1)
Intrepid, Introspective
 
Skills
Admin 0
Art 0
Athletics 0
Deception 0
Electronics (Comms) 2
Engineer (Power) 1
Gambler 2
Gun Combat 0
Gun Combat 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Profession 0
Recon 1
Stealth 2
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 2 5
Citizen Corporate 0 1
Scout Explorer Scout 1 1
Navy Flight Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
2Continued as Thief at age 22
2A crime lord considers you his protégé.
2Promoted to rank 1
3Continued as Thief at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 2
4Continued as Thief at age 30
4You spend months in the dangerous criminal underworld.
5Continued as Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Corporate at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Explorer at age 42
7Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
7Promoted to rank 1
7Is now a Scout
8Became a Flight at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.