Able Spacehand Kristina Hudson permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 3 (-1) 2 (-2) 4 (-1) 4 (-1) 4 (-1)
Unmotivated
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gunner (Turret) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 0
Science (Archaeology) 1
Science (Physics) 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Physician 0 2
Citizen Corporate 0 1
Scout Explorer 0 2
Drifter Wanderer 0 2
Navy Engineer/Gunner Able Spacehand 1 2
 
TermHistory
1Became a Physician at age 18
1A disaster or war strikes.
1Scarred. Fully recovered. Owe 10,000 for medical bills.
1The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
2Continued as Physician at age 22
2An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Became a Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Forced to muster out.
4Became a Explorer at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Continued as Explorer at age 34
5Scarred. Owe 2,500 for medical bills.
6Became a Wanderer at age 38
6Survived a risky adventure but gained nothing.
7Continued as Wanderer at age 42
7Nearly killed. Fully recovered. Owe 20,000 for medical bills.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9You join a gambling circle on board.