Settler Zenobia Hill permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 2 (-2) 1 (-2) 4 (-1) 4 (-1) 3 (-1)
Flagging
 
Skills
Carouse 1
Drive 0
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 1
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 3
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Citizen Colonist Settler 2 3
Entertainer Artist 0 1
Retired 0 1
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Wanderer at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
3Voluntarily left Wanderer
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Good fortune
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 38
6A new romantic starts. Gain an Ally.
6Promoted to rank 2
6Is now a Settler
7Continued as Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Forced to muster out.
8Became a Artist at age 46
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship ends badly. Gain a Rival or Enemy.