Crewman Emily Williams permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 4 (-1) 7 (0) 6 (0) 8 (0)
Cruel, Lineat
 
Skills
Admin 0
Advocate 0
Athletics (Dexterity) 1
Broker 0
Carouse 0
Diplomat 1
Drive (Track) 1
Electronics 0
Flyer (Grav) 1
Gun Combat 2
Gunner (Capital) 2
Jack-of-All-Trades 1
Language 0
Leadership 0
Mechanic 2
Pilot (Capital Ships) 1
Seafarer 0
Stealth 0
Steward 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Engineer/Gunner Crewman 0 1
Scholar Field Researcher 0 2
Drifter Wanderer 1 2
Entertainer Performer 0 2
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Became a Corporate at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Corporate at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Entered Naval Academy at age 26
3Study Stealth as a hobby.
3Graduated at age 26.
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Field Researcher at age 30
5Advanced training in a specialist field.
6Continued as Field Researcher at age 34
6Nearly killed.
7Became a Wanderer at age 38
7You do not know what happened to you. There is a gap in your memory.
7Promoted to rank 1
8Continued as Wanderer at age 42
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Performer at age 46
9Works is especially well received and popular, making you a minor celebrity
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Performer at age 50
10Moved to a new world.
11Aging Crisis. Owe 20,000 for medical bills.