1st Officer Turner Brownhill permalink

Age Sex Str Dex End Int Edu Soc
57 M 7 (0) 3 (-1) 6 (0) 8 (0) 6 (0) 7 (0)
Excellent, Licentious, Unusual
 
Skills
Admin 0
Art 1
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 1
Drive (Walker) 1
Electronics (Sensors) 1
Gambler 1
Gunner (Turret) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Biologicals) 1
Steward 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate 0 1
Navy Line/Crew 0 1
Merchant Merchant Marine 1st Officer 5 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Corporate at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Switched to Line/Crew at age 26
3Commanding officer takes an interest in your career.
4Voluntarily left Line/Crew
4Became a Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Forced to continue current assignment
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Smuggle illegal items onto a planet.
7Continued as Merchant Marine at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 3
7Is now a 3rd Officer
8Continued as Merchant Marine at age 46
8Promoted to rank 4
8Is now a 2nd Officer
9Continued as Merchant Marine at age 50
9Given advanced training in a specialist field
9Promoted to rank 5
9Is now a 1st Officer