| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 1 | Report commander and gain an Enemy. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Marine Support rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Marine Support at age 22 |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Artist at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Forced to muster out. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Voluntarily left Line/Crew |
| 7 | Became a Scavenger at age 42 |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Diplomat at age 46 |
| 8 | Is now a Intern |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Promoted to rank 1 |
| 8 | Is now a 3rd Secretary |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Diplomat at age 50 |
| 9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 9 | Promoted to rank 2 |
| 9 | Is now a 2nd Secretary |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |