Able Spacehand Fae Turner permalink

Age Sex Str Dex End Int Edu Soc
56 F 5 (-1) 9 (1) 1 (-2) 9 (1) 8 (0) 9 (1)
Youthful, Giggly, Fearful
 
Skills
Admin 0
Advocate 2
Animals 0
Astrogation 1
Athletics (Endurance) 2
Drive (Hovercraft) 1
Electronics 0
Gun Combat 2
Gunner (Ortillery) 1
Investigate 0
Mechanic 1
Medic 2
Persuade 1
Pilot (Small Craft) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Merchant Free Trader 2 3
Merchant Merchant Marine Crewman 0 2
Scholar Physician 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Voluntarily left Engineer/Gunner
4Became a Free Trader at age 30
4Embroiled in legal trouble.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Free Trader at age 34
5Given advanced training in a specialist field
5Promoted to rank 2
6Continued as Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Switched to Merchant Marine at age 42
7Is now a Crewman
7Moved to a new world.
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Voluntarily left Merchant Marine
9Became a Physician at age 50
9Work leads to a considerable breakthrough.
9Promoted to rank 1