Craftsman Ivy Martin permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 3 (-1) 5 (-1) 11 (1) 7 (0) 3 (-1)
Hot Headed
 
Skills
Admin 0
Animals 0
Broker 1
Carouse 1
Deception 1
Drive (Mole) 1
Drive (Walker) 3
Electronics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Flyer (Wing) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Construction) 1
Science (Philosophy) 1
Science (Psionicology) 1
Stealth 1
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 6
Citizen Corporate 0 1
Prisoner Thug 0 1
Prisoner Inmate 0 1
 
TermHistory
1Became a Worker at age 18
1Advanced training in a specialist field.
2Continued as Worker at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 1
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4You gain experience in a technical field as a computer operator or surveyor.
4Forced to continue current assignment
4Promoted to rank 3
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 4
5Is now a Craftsman
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
6Forced to muster out.
7Switched to Corporate at age 42
7Accused of a crime
8Became a Thug at age 46
8A guard takes a dislike to you.
9Switched to Inmate at age 50
9Joined a prison gang