| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 2 | Became a Artist at age 22 |
| 2 | Public opinion turns on you. |
| 3 | Became a Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Refuse to abuse your position for profit |
| 5 | Promoted to Engineer/Gunner rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Barbarian at age 38 |
| 6 | Drafted into Marine |
| 7 | Became a Star Marine at age 42 |
| 7 | Is now a Marine |
| 7 | Scarred. |
| 7 | Commissioned in Marine/Star Marine |
| 7 | Is now a Lieutenant |
| 7 | Promoted to Star Marine officer rank 2 |
| 7 | Is now a Captain |
| 8 | Continued as Star Marine at age 46 |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Star Marine officer rank 3 |
| 8 | Is now a Force Commander |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Star Marine at age 50 |
| 9 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |