Crewman Jim Small permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 1 (-2) 2 (-2) 7 (0) 1 (-2)
Ashamed, Obese, Nervous
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Hovercraft) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 1
Gunner (Capital) 2
Mechanic 1
Persuade 0
Profession (Polymers) 1
Science 0
Seafarer 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Entertainer Artist 0 2
Agent Intelligence 0 1
Drifter Scavenger 0 1
Citizen Worker 0 3
Entertainer Journalist 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Artist at age 22
2Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
3Continued as Artist at age 26
3Public opinion turns on you.
4Became a Intelligence at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
8Continued as Worker at age 46
8Severely injured. Owe 2,500 for medical bills.
9Switched to Journalist at age 50
9You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
10Aging Crisis. Owe 30,000 for medical bills.