| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Offered job by a patron. Now owe him a favor. |
| 1 | Promoted to rank 1 |
| 2 | Became a Broker at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Broker at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Forced to muster out. |
| 4 | Returned to Scavenger at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Attempt at commissioned failed. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Flight at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Flight rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Continued as Flight at age 42 |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Commanding officer takes an interest in your career. |
| 8 | Promoted to Engineer/Gunner rank 3 |
| 8 | Is now a Petty Officer, 2nd class |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Severely injured. Fully recovered. |