Crewman Orrin Pabst permalink

Age Sex Str Dex End Int Edu Soc
57 M 10 (1) 6 (0) 4 (-1) 5 (-1) 7 (0) 8 (0)
Impartial
 
Skills
Athletics (Endurance) 2
Broker 0
Carouse 0
Drive 0
Electronics 0
Flyer 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Unarmed) 3
Persuade 0
Profession (Belter) 1
Recon 0
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 0 1
Drifter Barbarian 0 1
Prisoner Fixer 0 1
Prisoner Thug 1 1
Prisoner Inmate 1 1
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Broker at age 18
1Imperial trade restrictions force you out of business.
2Became a Barbarian at age 22
2Attempted a risky adventure and was sent to prison.
3Became a Fixer at age 26
3Beaten by a prison gang.
3Severely injured. Fully recovered. Owe 25,000 for medical bills.
4Switched to Thug at age 30
4Attacked by another prisoner.
4Promoted to rank 1
5Switched to Inmate at age 34
5The warden takes an interest in your case.
5Promoted to rank 1
5Paroled from prison.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Switched to Scavenger at age 42
7Promoted to rank 1
8Continued as Scavenger at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.