| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Commanding officer takes an interest in your career. |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Voluntarily left Star Marine |
| 3 | Became a Intelligence at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 4 | Continued as Intelligence at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Explorer at age 34 |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Artist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Became a Scientist at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Scientist at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Nearly killed. Owe 7,500 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |