Manager Bennie Russell permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 10 (1) 8 (0)
Overbearing
 
Skills
Admin 1
Advocate 1
Art 0
Athletics 0
Broker 0
Diplomat 1
Drive (Mole) 1
Electronics (Computer) 1
Electronics (Computers) 1
Gambler 1
Leadership 0
Medic 2
Recon 0
Seafarer 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 3 5
Citizen Colonist 0 1
Agent Law Enforcement Rookie 0 2
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
2Continued as Corporate at age 22
2You befriend a superior in the corporation or the colony.
3Continued as Corporate at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 3
5Continued as Corporate at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Switched to Colonist at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Law Enforcement at age 42
7Is now a Rookie
7An investigation takes on a dangerous turn.
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Continued as Law Enforcement at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.