Crewman Albina Doolan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
2 (-2) |
6 (0) |
8 (0) |
6 (0) |
7 (0) |
| Stubborn, Decent, Tactless |
| Skills |
| Animals 0 |
| Art (Performer) 1 |
| Astrogation 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive (Track) 1 |
| Gun Combat (Energy) 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Bludgeon) 1 |
| Persuade 0 |
| Recon 1 |
| Science (Psionicology) 1 |
| Science (Sophontology) 1 |
| Seafarer (Sails) 1 |
| Stealth 1 |
| Steward 0 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
1 |
| Scholar |
Field Researcher |
|
1 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
2 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Performer |
| 2 | Became a Field Researcher at age 22 |
| 2 | Assigned to work on a secret project for a patron or organisation. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Field Researcher |
| 3 | Became a Colonist at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Gain a criminal contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Became a Scavenger at age 38 |
| 7 | Voluntarily left Scavenger |
| 7 | Switched to Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Promoted to rank 1 |