Able Spacehand Clovis Hart permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 3 (-1) 1 (-2) 7 (0) 8 (0) 7 (0)
Unforgiving
 
Skills
Animals (Handling) 1
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Drive 0
Engineer (J-drive) 1
Gun Combat 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Noble Diplomat Intern 0 1
Citizen Corporate 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Drifter Scavenger 0 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Diplomat at age 22
2Is now a Intern
2A family scandal forces you out of your position.
3Switched to Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Voluntarily left Corporate
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Special assignment or duty on board ship.
6Continued as Engineer/Gunner at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Scavenger at age 42
7Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Switched to Barbarian at age 46
8Amnesia.
9Continued as Barbarian at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 30,000 for medical bills.