| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
1 (-2) |
4 (-1) |
10 (1) |
3 (-1) |
4 (-1) |
| Manipulative, Resilient, Accepting |
| Skills |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Investigate 1 |
| Mechanic 0 |
| Medic 1 |
| Persuade 0 |
| Profession 0 |
| Science (Archaeology) 1 |
| Stealth 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
| Scholar |
Field Researcher |
|
2 |
4 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Explorer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Wanderer at age 26 |
| 3 | Nearly killed. Owe 25,000 for medical bills. |
| 4 | Became a Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 5 | Voluntarily left Worker |
| 5 | Became a Field Researcher at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |