Special Agent Finis Commins
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
4 (-1) |
1 (-2) |
2 (-2) |
5 (-1) |
6 (0) |
5 (-1) |
| Impulsive, Sympathetic |
| Skills |
| Admin 0 |
| Carouse 1 |
| Deception 1 |
| Drive (Walker) 1 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 2 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Seafarer 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Special Agent |
4 |
6 |
| Drifter |
Wanderer |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Established a network of contacts. Gain 2 contacts. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Good fortune |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Established a network of contacts. Gain 3 contacts. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Special Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Became a Wanderer at age 42 |
| 7 | Find an Alien Artifact. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |