Able Spacehand Samuel Kelley permalink

Age Sex Str Dex End Int Edu Soc
57 M 7 (0) 3 (-1) 9 (1) 8 (0) 9 (1) 6 (0)
Direct, Punctilious
 
Skills
Art (Holography) 1
Astrogation 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Engineer (Power) 1
Gun Combat (Energy) 1
Gun Combat 2
Mechanic 1
Melee (Bludgeon) 1
Persuade 0
Profession (Belter) 1
Profession (Civil Engineering) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 2
Drifter Scavenger 0 1
Navy Flight Crewman 0 1
Army Army Support Private 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Able Spacehand 1 2
 
EducationGraduated
University Failed
 
TermHistory
1Became a Journalist at age 18
1Injured. Fully recovered. Owe 2,500 for medical bills.
2Entered University at age 22
2Study Diplomat as a hobby.
2Dropped out of university.
3Continued as Journalist at age 26
3Public opinion turns on you.
4Became a Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Flight at age 34
5Is now a Crewman
5Lost eye or limb. Fully recovered.
6Became a Army Support at age 38
6Is now a Private
6Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
7Switched to Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.