Crewman Oscar Nichols permalink

Age Sex Str Dex End Int Edu Soc
55 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 12 (2) 11 (1)
Organized
 
Skills
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 3
Engineer 0
Flyer 0
Gambler 1
Mechanic 0
Medic 0
Persuade 0
Profession 0
Science (Sophontology) 1
Science (Xenology) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Scout Explorer 0 1
Scholar Field Researcher 1 1
Agent Intelligence 0 1
Merchant Merchant Marine Crewman 0 3
Retired 0 1
 
EducationGraduated
University Graduated
 
TermHistory
1Entered University at age 18
1Made lifelong friends. Gain 3 Allies.
1Graduated at age 22.
2Became a Worker at age 22
2Good fortune
3Voluntarily left Worker
3Became a Explorer at age 26
3Nearly killed. Owe 17,500 for medical bills.
4Became a Field Researcher at age 30
4Gained a contact.
4Promoted to rank 1
5Voluntarily left Field Researcher
5Became a Intelligence at age 34
5Accepted a deal with criminal or other figure under investigation.
6Became a Merchant Marine at age 38
6Is now a Crewman
7Continued as Merchant Marine at age 42
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 46
8Smuggle illegal items onto a planet.
8Forced to muster out.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.