| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
5 (-1) |
2 (-2) |
7 (0) |
5 (-1) |
7 (0) |
9 (1) |
| Intimidating, Rigid |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 2 |
| Drive 0 |
| Electronics 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Mechanic 0 |
| Medic 0 |
| Melee (Blade) 2 |
| Stealth 2 |
| Streetwise 1 |
| Survival 2 |
| Tactics (Naval) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Navy |
Engineer/Gunner |
Ensign |
1 / 0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy. |
| 2 | Became a Wanderer at age 22 |
| 2 | Drafted into Army |
| 2 | Promoted to rank 1 |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Returned to Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Find valuable salvage. |
| 7 | Voluntarily left Scavenger |
| 7 | Returned to Engineer/Gunner at age 42 |
| 7 | Severely injured. Fully recovered. |
| 8 | Became a Broker at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Broker at age 50 |
| 9 | Embroiled in legal trouble. |