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Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 4 (-1) 4 (-1) 6 (0) 11 (1) 9 (1)
Facetious
 
Skills
Admin 0
Advocate 1
Art 0
Astrogation 2
Athletics (Endurance) 1
Diplomat 1
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Science 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Wanderer 0 1
Scout Courier Scout 2 5
Citizen Corporate 1 1
Scholar Scientist 0 1
 
TermHistory
1Became a Explorer at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Switched to Courier at age 26
3Good fortune
4Continued as Courier at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 1 Contacts. Gain 1 Enemies.
5Became a Corporate at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 1
6Voluntarily left Corporate
6Returned to Courier at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Severely injured. Fully recovered. Owe 2,500 for medical bills.
7Promoted to rank 2
8Continued as Courier at age 46
8Severely injured. Fully recovered. Owe 15,000 for medical bills.
9Became a Scientist at age 50
9Entangled in a bureaucratic or legal morass that distracts you from your work.