| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
2 (-2) |
4 (-1) |
4 (-1) |
6 (0) |
4 (-1) |
5 (-1) |
| Intuitive, Facetious, Punctual |
| Skills |
| Admin 0 |
| Astrogation 0 |
| Athletics 0 |
| Deception 0 |
| Drive 0 |
| Gun Combat (Energy) 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Recon 1 |
| Science (Archaeology) 1 |
| Science (Robotics) 1 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
2 |
2 |
| Drifter |
Scavenger |
|
0 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
2 |
| Citizen |
Colonist |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Enforcer |
| 3 | Became a Scavenger at age 26 |
| 3 | Survived a risky adventure but gained nothing. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Explorer at age 34 |
| 5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 6 | Voluntarily left Explorer |
| 6 | Switched to Surveyor at age 38 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Became a Scientist at age 42 |
| 7 | Make a breakthrough in your field. |
| 8 | Continued as Scientist at age 46 |
| 8 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Scientist |
| 9 | Became a Colonist at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 1 |