| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
2 (-2) |
4 (-1) |
6 (0) |
8 (0) |
11 (1) |
| Trivial, Rash |
| Skills |
| Astrogation 1 |
| Broker 0 |
| Diplomat 1 |
| Drive 0 |
| Engineer (Life Support) 1 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Mechanic 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small craft) 1 |
| Science (Chemistry) 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
4 |
| Scout |
Courier |
|
0 |
4 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 3 | Continued as Explorer at age 26 |
| 3 | You survey an alien world. |
| 4 | Continued as Explorer at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 5 | Switched to Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 8 | Continued as Courier at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Forced to muster out. |
| 9 | Became a Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |