Crewman Icy Lynch permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 6 (0) 1 (-2) 7 (0) 9 (1) 5 (-1)
Immaculate, Lethargic
 
Skills
Admin 1
Animals 0
Art (Holography) 1
Art (Instrument) 2
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Investigate 1
Medic 1
Persuade 0
Profession 0
Science (Archaeology) 1
Science (Physics) 1
Science (Robotics) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Scholar Scientist 3 5
Merchant Merchant Marine Crewman 0 2
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
1Promoted to rank 1
2Continued as Artist at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Scientist at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Gain an Enemy
3Promoted to rank 1
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 2
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 3
6Continued as Scientist at age 38
6Win a prestigious prize for your work.
7Continued as Scientist at age 42
7Gained a contact.
7Forced to muster out.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Continued as Merchant Marine at age 50