4th Officer Coral Griffiths permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 3 (-1) 6 (0) 6 (0) 12 (2) 7 (0)
Considerate, Surly, Dreamy
 
Skills
Advocate 1
Animals 0
Art 0
Astrogation 3
Athletics (Strength) 1
Broker 3
Carouse 0
Deception 0
Drive 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Screen) 1
Investigate 0
Mechanic 2
Melee (Bludgeon) 1
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Rogue Pirate Henchman 1 2
Merchant Merchant Marine 4th Officer 2 3
Navy Line/Crew Petty Officer, 3rd class 2 2
Agent Law Enforcement Corporal 1 1
 
TermHistory
1Became a Corporate Agent at age 18
1Nearly killed. Fully recovered.
2Became a Pirate at age 22
2Is now a Lackey
2You commit a legendary crime.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Risk your fortune on a possibility lucrative deal and win.
6Continued as Merchant Marine at age 38
6Risk your fortune on a possibility lucrative deal and win.
6Promoted to rank 2
6Is now a 4th Officer
7Voluntarily left Merchant Marine
7Became a Line/Crew at age 42
7Is now a Crewman
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Attempt at commissioned failed.
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Voluntarily left Line/Crew
9Switched to Law Enforcement at age 50
9Is now a Rookie
9You go above and beyond the call of duty.
9Promoted to rank 1
9Is now a Corporal