Agent Alfred Philpot permalink

Age Sex Str Dex End Int Edu Soc
61 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 5 (-1)
Self-Disciplined
 
Skills
Advocate 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Hovercraft) 2
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 2
Language 0
Medic 2
Profession (Construction) 1
Recon 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Scholar Physician 0 1
Navy Flight Crewman 0 1
Agent Corporate Agent Agent 1 5
 
TermHistory
1Became a Wanderer at age 18
1Nearly killed. Fully recovered. Owe 30,000 for medical bills.
2Continued as Wanderer at age 22
2Promoted to rank 1
3Continued as Wanderer at age 26
3Severely injured. Fully recovered. Owe 10,000 for medical bills.
4Became a Physician at age 30
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Flight at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Became a Corporate Agent at age 38
6Given specialist training in vehicles.
7Continued as Corporate Agent at age 42
7Established a network of contacts. Gain 3 contacts.
8Continued as Corporate Agent at age 46
8Advanced training in a specialist field.
9Continued as Corporate Agent at age 50
9Uncover a major conspiracy against your employers.
9Promoted to rank 1
9Is now a Agent
10Continued as Corporate Agent at age 54
10Accepted a deal with criminal or other figure under investigation.
11Aging Crisis. Owe 30,000 for medical bills.