Commander Peter Arthur permalink

Age Sex Str Dex End Int Edu Soc
60 M 4 (-1) 2 (-2) 4 (-1) 10 (1) 6 (0) 7 (0)
Steadfast, Erratic
 
Skills
Athletics (Endurance) 2
Deception 1
Electronics 0
Flyer (Grav) 1
Gun Combat 1
Gunner (Ortillery) 3
Gunner (Turret) 1
Investigate 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Science 0
Seafarer 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant 2 / 0 2
Drifter Wanderer 0 3
Agent Corporate Agent 0 1
Citizen Worker 1 1
Navy Line/Crew Commander 4 / 0 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Commissioned in Navy/Flight
1Is now a Ensign
1Promoted to Flight officer rank 2
1Is now a Sublieutenant
2Continued as Flight at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Wanderer at age 26
3Attacked by enemies and injured.
3Nearly killed. Owe 40,000 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Wanderer at age 30
4Find valuable salvage.
5Continued as Wanderer at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Corporate Agent at age 38
6Accepted a deal with criminal or other figure under investigation.
7Became a Worker at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 1
8Voluntarily left Worker
8Switched to Line/Crew at age 46
8Refuse to abuse your position for profit
8Promoted to Line/Crew officer rank 3
8Is now a Lieutenant
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew officer rank 4
9Is now a Commander
10Continued as Line/Crew at age 54
10Vessel participates in a diplomatic mission.