| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Became a Enforcer at age 30 |
| 4 | Arrested and charged. |
| 4 | Hired a lawyer to beat the charges. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Enforcer |
| 5 | Became a Scientist at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 6 | Continued as Scientist at age 38 |
| 6 | Severely injured. |
| 7 | Became a Scavenger at age 42 |
| 7 | Scarred. Owe 2,500 for medical bills. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 9 | Switched to Line/Crew at age 50 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Attempt at commissioned failed. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |