| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to a black ops mission. |
| 1 | Promoted to Marine Support rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Voluntarily left Marine Support |
| 2 | Became a Diplomat at age 22 |
| 2 | Is now a Intern |
| 2 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a 3rd Secretary |
| 3 | Continued as Diplomat at age 26 |
| 3 | Good fortune |
| 3 | Promoted to rank 2 |
| 3 | Is now a 2nd Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 4 | Promoted to rank 3 |
| 4 | Is now a 1st Secretary |
| 5 | Voluntarily left Diplomat |
| 5 | Became a Performer at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Performer at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 7 | Forced to muster out. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Explorer at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 3 Contacts. Gain 3 Enemies. |