Crewman Scott Johnson permalink

Age Sex Str Dex End Int Edu Soc
59 M 9 (1) 1 (-2) 4 (-1) 10 (1) 4 (-1) 2 (-2)
Persuasive, Unhelpful
 
Skills
Art (Holography) 1
Art (Write) 1
Athletics (Dexterity) 1
Deception 2
Gambler 2
Gun Combat 0
Language 0
Mechanic 2
Melee (Blade) 1
Persuade 0
Profession (Belter) 1
Recon 0
Science (Psionicology) 1
Stealth 1
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 2 6
Navy Flight Crewman 0 1
Entertainer Artist 1 3
 
TermHistory
1Became a Thief at age 18
1Good fortune
2Continued as Thief at age 22
2Arrested and charged.
2Hired a lawyer to beat the charges.
3Continued as Thief at age 26
3Involved in a gambling ring.
4Continued as Thief at age 30
4Involved in the planning of an impressive heist.
4Promoted to rank 1
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
5Promoted to rank 2
6Continued as Thief at age 38
6Involved in a feud with a rival criminal organization.
6Forced to muster out.
7Became a Flight at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Artist at age 46
8Invited to take part in a controversial event or exhibition that injures your social standing.
9Continued as Artist at age 50
9Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
9Promoted to rank 1
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Artist at age 54
10Spend time with an alien race. Gain a contact.
11Aging Crisis. Owe 20,000 for medical bills.