Agent Aurora Kerran
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
8 (0) |
7 (0) |
5 (-1) |
| Guarded |
| Skills |
| Athletics 0 |
| Broker 1 |
| Deception 1 |
| Drive (Wheel) 1 |
| Electronics 0 |
| Flyer 0 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Language (Oynprith (Droyne)) 1 |
| Medic 0 |
| Persuade 1 |
| Stealth 1 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
5 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Scholar |
Physician |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Free Trader at age 22 |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Free Trader at age 30 |
| 4 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Thief at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Returned to Free Trader at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Forced to muster out. |
| 8 | Became a Intelligence at age 46 |
| 8 | You go above and beyond the call of duty. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 10 | Became a Physician at age 54 |
| 10 | Win a prestigious prize for your work. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |