Petty Officer, 2nd class Vinnie Ford permalink

Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 6 (0) 1 (-2) 7 (0) 8 (0) 3 (-1)
Disloyal, Growly, Satisfied
 
Skills
Admin 1
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 0
Flyer (Grav) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 2
Melee (Bludgeon) 1
Persuade 1
Recon 2
Streetwise 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Drifter Wanderer 1 2
Merchant Free Trader 1 1
Navy Flight Crewman 0 1
Army Infantry Private 0 1
Navy Line/Crew Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Severely injured. Fully recovered. Owe 10,000 for medical bills.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Wanderer at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 1
4Continued as Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Voluntarily left Free Trader
6Became a Flight at age 38
6Is now a Crewman
6You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
7Became a Infantry at age 42
7Is now a Private
7Nearly killed.
8Switched to Line/Crew at age 46
8Refuse to abuse your position for profit
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
9Promoted to Line/Crew rank 2
9Is now a Petty Officer, 3rd class
10Continued as Line/Crew at age 54
10You join a gambling circle on board.
10Promoted to Line/Crew rank 3
10Is now a Petty Officer, 2nd class