Agent Alfred Philpot
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
2 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
9 (1) |
5 (-1) |
| Self-Disciplined |
| Skills |
| Advocate 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Hovercraft) 2 |
| Gun Combat (Energy) 1 |
| Investigate 1 |
| Jack-of-All-Trades 2 |
| Language 0 |
| Medic 2 |
| Profession (Construction) 1 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
3 |
| Scholar |
Physician |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Agent |
Corporate Agent |
Agent |
1 |
5 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Physician at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Given specialist training in vehicles. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 3 contacts. |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Uncover a major conspiracy against your employers. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Accepted a deal with criminal or other figure under investigation. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |