| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Special assignment or duty on board ship. |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Special assignment or duty on board ship. |
| 4 | Voluntarily left Line/Crew |
| 4 | Became a Field Researcher at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Scavenger at age 34 |
| 5 | Scarred. Owe 2,500 for medical bills. |
| 6 | Became a Free Trader at age 38 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 8 | Became a Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Artist at age 50 |
| 9 | Public opinion turns on you. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |