Crewman Betsy Freeman permalink

Age Sex Str Dex End Int Edu Soc
65 F 2 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 5 (-1)
Dumb, Quixotic
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 1
Drive 0
Electronics (Sensors) 1
Engineer 0
Gun Combat (Energy) 1
Gun Combat 1
Jack-of-All-Trades 1
Persuade 1
Recon 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Navy Flight Crewman 0 1
Citizen Worker 0 2
Rogue Enforcer 1 2
Drifter Scavenger 1 2
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Flight at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Switched to Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Enforcer at age 34
5Involved in a feud with a rival criminal organization.
5Injured. Fully recovered. Owe 5,000 for medical bills.
5Promoted to rank 1
6Continued as Enforcer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Scavenger at age 42
7Promoted to rank 1
8Continued as Scavenger at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.