| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 3 | Became a Infantry at age 22 |
| 3 | Is now a Private |
| 3 | Advanced training in a specialist field |
| 4 | Continued as Infantry at age 26 |
| 4 | Given a special assignment or duty in your unit. |
| 4 | Promoted to Infantry rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Infantry at age 30 |
| 5 | Given a special assignment or duty in your unit. |
| 5 | Promoted to Infantry rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Infantry at age 34 |
| 6 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 7 | Became a Field Researcher at age 38 |
| 7 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 8 | Continued as Field Researcher at age 42 |
| 8 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Field Researcher at age 46 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Field Researcher at age 50 |
| 10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 10 | Severely injured. Owe 12,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |