| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Detective |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Lieutenant |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Switched to Intelligence at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | You go above and beyond the call of duty. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Intelligence at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 4 |
| 9 | Is now a Special Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 5 |
| 10 | Is now a Assistant Director |
| 11 | Continued as Intelligence at age 58 |
| 11 | Uncover a major conspiracy against your employers. |
| 11 | Promoted to rank 6 |
| 11 | Is now a Director |