Field Agent Furman Ames permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 10 (1) 5 (-1)
Kenderish
 
Skills
Deception 2
Drive (Walker) 2
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Gunner (Screen) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Language 0
Medic 0
Recon 1
Seafarer 0
Stealth 3
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 2
Citizen Worker 0 3
Agent Intelligence Field Agent 2 2
Drifter Wanderer 1 4
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Assigned to the security staff of a space station.
1Attempt at commissioned failed.
2Continued as Marine Support at age 22
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Became a Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Worker at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Intelligence at age 38
6A new romantic starts. Gain an Ally.
6Promoted to rank 1
6Is now a Agent
7Continued as Intelligence at age 42
7Moved to a new world.
7Promoted to rank 2
7Is now a Field Agent
8Voluntarily left Intelligence
8Became a Wanderer at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Continued as Wanderer at age 50
9Find valuable salvage.
9Promoted to rank 1
10Continued as Wanderer at age 54
10Suffer from a life-threatening illness.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Wanderer at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 20,000 for medical bills.