4th Officer Haskell Fields permalink

Age Sex Str Dex End Int Edu Soc
64 M 2 (-2) 8 (0) 6 (0) 10 (1) 8 (0) 5 (-1)
Available, Rebellious
 
Skills
Advocate 0
Art 1
Broker 0
Drive (Walker) 2
Electronics (Comms) 1
Flyer 0
Gun Combat 1
Gunner (Turret) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Recon 0
Science (Physics) 1
Science (Xenology) 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 3
Citizen Corporate 0 1
Drifter Wanderer 0 2
Drifter Scavenger 0 2
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Merchant Marine at age 26
3Moved to a new world.
3Promoted to rank 2
3Is now a 4th Officer
4Voluntarily left Merchant Marine
4Became a Corporate at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Wanderer at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
6Continued as Wanderer at age 38
6Spend time with an alien race. Gain a contact.
6Forced to muster out.
7Switched to Scavenger at age 42
7Spend time with an alien race. Gain a contact.
8Continued as Scavenger at age 46
8Drafted into Navy
8Forced to muster out.
9Became a Line/Crew at age 50
9Is now a Crewman
9Abuse your position for profit
9Attempt at commissioned failed.
10Continued as Line/Crew at age 54
10Advanced training in a specialist field
11Continued as Line/Crew at age 58
11Vessel participates in a notable military engagement.
11Promoted to Line/Crew rank 1
11Is now a Able Spacehand