| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Continued as Worker at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Forced to muster out. |
| 4 | Became a Wanderer at age 30 |
| 4 | Find valuable salvage. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Contact with Government. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Scarred. Owe 2,500 for medical bills. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Vessel participates in a diplomatic mission. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You join a gambling circle on board. |
| 9 | Promoted to Line/Crew rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Vessel participates in a diplomatic mission. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |