| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 3 Allies. |
| 1 | Dropped out of university. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A disaster or war strikes. |
| 4 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 5 | Continued as Field Researcher at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 6 | Nearly killed. Owe 11,250 for medical bills. |
| 7 | Became a Barbarian at age 42 |
| 7 | Find valuable salvage. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Amnesia. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Warrior |
| 9 | Continued as Barbarian at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Became a Thief at age 54 |
| 10 | Involved in a feud with a rival criminal organization. |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Thief at age 58 |
| 11 | A job goes wrong, forcing you to flee off-planet. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |