| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Dropped out of military academy. |
| 2 | Became a Law Enforcement at age 18 |
| 2 | Is now a Rookie |
| 2 | Go undercover to investigate an enemy. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Continued as Law Enforcement at age 22 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Enforcer at age 26 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 5 | Continued as Enforcer at age 30 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Tested for psionic powers |
| 6 | Became a Flight at age 34 |
| 6 | Is now a Crewman |
| 6 | Abuse your position for profit |
| 6 | Commissioned in Navy/Flight |
| 6 | Is now a Ensign |
| 6 | Promoted to Flight officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Flight at age 38 |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Switched to Intelligence at age 42 |
| 8 | You go above and beyond the call of duty. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 46 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Intelligence at age 50 |
| 10 | Given specialist training in vehicles. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Intelligence at age 54 |
| 11 | Hard times caused by a lack of interstellar trade costs you your job. |
| 12 | Switched to Corporate Agent at age 58 |
| 12 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |