| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 2 | Continued as Diplomat at age 22 |
| 2 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 2 | Promoted to rank 1 |
| 2 | Is now a 3rd Secretary |
| 3 | Continued as Diplomat at age 26 |
| 3 | time as a ruler or playboy gives you a wide range of experiences. |
| 3 | Promoted to rank 2 |
| 3 | Is now a 2nd Secretary |
| 4 | Continued as Diplomat at age 30 |
| 4 | Inherit a gift from a rich relative. |
| 4 | Promoted to rank 3 |
| 4 | Is now a 1st Secretary |
| 5 | Continued as Diplomat at age 34 |
| 5 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Rewarded for a successful mission. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 3 contacts. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Befriended by a senior agent. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Special Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | An investigation takes on a dangerous turn. |
| 10 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 12 | Became a Surveyor at age 62 |
| 12 | Perform an exemplary service for the scouts. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Scout |
| 13 | Continued as Surveyor at age 66 |
| 13 | Psychologically damaged by your time in the scouts. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |