| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Refuse to abuse your position for profit |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Engineer/Gunner officer rank 3 |
| 2 | Is now a Lieutenant |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Switched to Flight at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to Flight officer rank 4 |
| 4 | Is now a Commander |
| 5 | Continued as Flight at age 34 |
| 5 | Advanced training in a specialist field |
| 6 | Continued as Flight at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Involved in the planning of an impressive heist. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Continued as Pirate at age 46 |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Corporal |
| 9 | Continued as Pirate at age 50 |
| 9 | A job goes wrong, forcing you to flee off-planet. |
| 10 | Continued as Pirate at age 54 |
| 10 | Crime pays off. Gain victim as Enemy. |
| 10 | Promoted to rank 3 |
| 10 | Is now a Sergeant |
| 11 | Continued as Pirate at age 58 |
| 11 | Involved in a gambling ring. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Voluntarily left Pirate |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |