| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 1 | Report commander and gain an Enemy. |
| 1 | Promoted to Marine Support rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Marine Support at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Promoted to Marine Support rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Marine Support at age 26 |
| 3 | Victim of a crime |
| 3 | Forced to muster out. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | A crime lord considers you his protégé. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Pirate at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Sergeant |
| 7 | Continued as Pirate at age 42 |
| 7 | Involved in the planning of an impressive heist. |
| 8 | Continued as Pirate at age 46 |
| 8 | Involved in a gambling ring. |
| 8 | Forced to muster out. |
| 9 | Became a Intelligence at age 50 |
| 9 | Given specialist training in vehicles. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Continued as Intelligence at age 58 |
| 11 | Go undercover to investigate an enemy. |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Promoted to rank 3 |
| 12 | Continued as Intelligence at age 62 |
| 12 | Scarred. Fully recovered. |
| 13 | Became a Explorer at age 66 |
| 13 | Lightly injured, no permanent damage. Fully recovered. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |