| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 2 | Became a Broker at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Voluntarily left Corporate Agent |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 6 | Became a Barbarian at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Warrior |
| 8 | Continued as Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Flight at age 50 |
| 9 | Scarred. Fully recovered. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Returned to Barbarian at age 58 |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Barbarian at age 62 |
| 12 | Find valuable salvage. |
| 12 | Promoted to rank 4 |
| 12 | Is now a Chieftain |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Barbarian at age 66 |
| 13 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |