| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Promoted to rank 3 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Attempted a risky adventure and was wildly successful. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |
| 6 | Forced to muster out. |
| 7 | Became a Free Trader at age 42 |
| 7 | Imperial trade restrictions force you out of business. |
| 8 | Became a Artist at age 46 |
| 8 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 8 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 10 | Continued as Artist at age 54 |
| 10 | Public opinion turns on you. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |