| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | A good deal ensures you are living the high life for a few years. |
| 2 | Continued as Broker at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Thief at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Continued as Pirate at age 46 |
| 8 | Birth or Death involving a family member or close friend. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Corporal |
| 9 | Continued as Pirate at age 50 |
| 9 | You spend months in the dangerous criminal underworld. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Sergeant |
| 10 | Continued as Pirate at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Returned to Wanderer at age 58 |
| 11 | Amnesia. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Find an Alien Artifact. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Wanderer at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |