| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Switched to Scavenger at age 22 |
| 2 | Amnesia. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Amnesia. |
| 4 | Promoted to rank 3 |
| 5 | Voluntarily left Scavenger |
| 5 | Became a Corporate at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Returned to Scavenger at age 38 |
| 7 | Continued as Scavenger at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Severely injured. Fully recovered. |
| 9 | Became a Free Trader at age 50 |
| 9 | Imperial trade restrictions force you out of business. |
| 10 | Became a Courier at age 54 |
| 10 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 11 | Switched to Flight at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to Flight rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Continued as Flight at age 62 |
| 12 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |