Crewman Dorsey Beck permalink

Age Sex Str Dex End Int Edu Soc Psi
72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 5 (-1) 3 (-1)
Pushy, Resourceful
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 1
Drive 0
Electronics (Sensors) 1
Gun Combat 0
Gunner (Capital) 1
Medic 1
Melee (Blade) 1
Recon 0
Stealth 0
Streetwise 1
Survival 2
Telekinesis 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Rogue Thief 0 1
Navy Engineer/Gunner Crewman 0 2
Drifter Barbarian 1 4
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Thief at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Became a Barbarian at age 30
4Encounter a Psionic institute.
4Tested for psionic powers
5Continued as Barbarian at age 34
5Promoted to rank 1
6Continued as Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Returned to Engineer/Gunner at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Returned to Colonist at age 46
8Nearly killed. Fully recovered. Owe 20,000 for medical bills.
9Switched to Scavenger at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Returned to Barbarian at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.