Senior Manager Fred Johnston permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 11 (1)
Fortunate, Agnostic
 
Skills
Admin 2
Advocate 1
Art (Perform) 1
Broker 0
Carouse 1
Diplomat 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Power) 1
Gambler 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 2
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 2
Profession 0
Seafarer 0
Steward 1
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Senior Manager 4 5
Navy Line/Crew Sublieutenant 2 / 1 3
Citizen Colonist Settler 2 5
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Corporate at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Manager
3Continued as Corporate at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 3
4Continued as Corporate at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 4
4Is now a Senior Manager
5Continued as Corporate at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Line/Crew at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Attempt at commissioned failed.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
7Promoted to Line/Crew officer rank 2
7Is now a Sublieutenant
8Continued as Line/Crew at age 46
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Switched to Colonist at age 50
9Political upheaval strikes your homeworld, and you are caught up in the revolution.
9Promoted to rank 1
10Continued as Colonist at age 54
10Advanced training in a specialist field.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Colonist at age 58
11Spent time maintaining and using heavy vehicles.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Colonist at age 62
12You are rewarded for your diligence or cunning.
12Promoted to rank 2
12Is now a Settler
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Colonist at age 66
13Nearly killed. Fully recovered.
14Aging Crisis. Owe 30,000 for medical bills.