| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Free Trader at age 22 |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Entered Army Academy at age 26 |
| 3 | Made lifelong friends. Gain 1 Allies. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Free Trader at age 26 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 30 |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Switched to Scientist at age 34 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 38 |
| 7 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 8 | Voluntarily left Scientist |
| 8 | Became a Scavenger at age 42 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Journalist at age 46 |
| 9 | Expose or are involved in a scandal of some sort. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |