| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 3 | Became a Journalist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Voluntarily left Journalist |
| 4 | Became a Wanderer at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Thief at age 34 |
| 5 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Aging Crisis. Owe 50,000 for medical bills. |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Thief at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Thief at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Forced to muster out. |
| 9 | Retired at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |