| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 1 | Commissioned in Army/Infantry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Infantry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Infantry at age 22 |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Promoted to Infantry officer rank 3 |
| 2 | Is now a Major |
| 3 | Continued as Infantry at age 26 |
| 3 | Gained a contact. |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 30 |
| 4 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 5 | Continued as Courier at age 34 |
| 5 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 4 Contacts. Gain 2 Enemies. |
| 6 | Continued as Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | You survey an alien world. |
| 8 | Continued as Courier at age 46 |
| 8 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Scientist at age 50 |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Became a Worker at age 54 |
| 10 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 11 | Became a Corporate Agent at age 58 |
| 11 | Go undercover to investigate an enemy. |
| 11 | Gained a contact. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 11 | Is now a Agent |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Given specialist training in vehicles. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Corporate Agent at age 66 |
| 13 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 13 | Promoted to rank 2 |
| 13 | Is now a Field Agent |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |