Scout Linnie Banks permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 4 (-1)
Loquacious, Sympathetic, Suspicious
 
Skills
Admin 0
Art 0
Astrogation 0
Diplomat 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Mechanic 0
Medic 0
Pilot 0
Science (Xenology) 1
Stealth 2
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Scholar Scientist 1 2
Entertainer Performer 0 1
Rogue Thief 2 4
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1Psychologically damaged by your time in the scouts.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 5 Contacts. Gain 2 Enemies.
3Became a Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Scientist at age 30
4A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
4Severely injured. Fully recovered. Owe 2,500 for medical bills.
5Became a Performer at age 34
5Injured. Fully recovered.
6Became a Thief at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 1
7Continued as Thief at age 42
7You commit a legendary crime.
7Promoted to rank 2
8Continued as Thief at age 46
8Involved in the planning of an impressive heist.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Thief at age 50
9A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 30,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Contact with Government.
14Aging Crisis. Owe 50,000 for medical bills.