| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 2 | Switched to Barbarian at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Contact with Government. |
| 4 | Continued as Barbarian at age 30 |
| 4 | Find valuable salvage. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Warrior |
| 5 | Voluntarily left Barbarian |
| 5 | Switched to Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |