| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You survey an alien world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Marine Support at age 26 |
| 3 | Is now a Marine |
| 3 | On the front lines of a planetary assault and occupation. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Marine Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Voluntarily left Marine Support |
| 4 | Became a Thief at age 30 |
| 4 | Arrested |
| 5 | Became a Fixer at age 34 |
| 5 | Persecuted by a prison gang. |
| 6 | Switched to Inmate at age 38 |
| 6 | Saved a guard or prison officer. Gain an Ally. |
| 7 | Continued as Inmate at age 42 |
| 7 | Parole hearing. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Returned to Thief at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Colonist at age 50 |
| 9 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Colonist at age 54 |
| 10 | Your business expands, your corporation grows, or the colony thrives. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Settler |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |