Crewman Jennie Bennett permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 8 (0)
Insensitive, Impractical
 
Skills
Animals 0
Deception 0
Drive 0
Electronics (Computer) 1
Engineer (Power) 1
Flyer (Airship) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Recon 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Navy Flight Crewman 0 1
Citizen Corporate 0 4
Drifter Barbarian 0 1
Retired 0 5
 
TermHistory
1Became a Wanderer at age 18
1Nearly killed. Owe 25,000 for medical bills.
2Became a Flight at age 22
2Is now a Crewman
2Lightly injured, no permanent damage. Fully recovered.
3Became a Corporate at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Continued as Corporate at age 34
5Advanced training in a specialist field.
6Continued as Corporate at age 38
6Good fortune
6Forced to muster out.
7Switched to Barbarian at age 42
7Severely injured. Fully recovered. Owe 5,000 for medical bills.
8Returned to Wanderer at age 46
8Nearly killed. Owe 30,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.