| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Scarred. Fully recovered. |
| 5 | Switched to Barbarian at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Nearly killed. Owe 22,500 for medical bills. |
| 7 | Became a Physician at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Physician at age 46 |
| 8 | Work leads to a considerable breakthrough. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Physician at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Voluntarily left Physician |
| 10 | Became a Colonist at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |