Scout Benedict Murphy permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 12 (2)
Jackass, Evil, Gregarious
 
Skills
Admin 0
Animals (Handling) 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 0
Medic 0
Pilot (Spacecraft) 1
Recon 0
Science (Archaeology) 1
Science (Cosmology) 1
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scout Explorer Scout 2 4
Drifter Wanderer 0 2
Navy Line/Crew Crewman 0 1
Noble Dilettante Wastrel 0 1
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Explorer at age 22
2You survey an alien world.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 4 Contacts. Gain 3 Enemies.
4Continued as Explorer at age 30
4Spend several years jumping from world to world in your scout ship.
4Promoted to rank 2
5Continued as Explorer at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Became a Wanderer at age 38
6Offered job by a patron. Now owe him a favor.
7Became a Line/Crew at age 42
7Is now a Crewman
7Nearly killed. Fully recovered. Owe 6,250 for medical bills.
8Returned to Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Dilettante at age 50
9Is now a Wastrel
9time as a ruler or playboy gives you a wide range of experiences.
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Dilettante
10Retired at age 54
10Severely injured. Fully recovered. Owe 15,000 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.