| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 2 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 2 | Gain an Enemy |
| 3 | Continued as Scientist at age 26 |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 4 | Continued as Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Scientist |
| 5 | Became a Thief at age 34 |
| 5 | You commit a legendary crime. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Thief at age 38 |
| 6 | Arrested |
| 7 | Became a Thug at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thug at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Switched to Fixer at age 50 |
| 9 | Accused of assaulting a prison guard. |
| 10 | Continued as Fixer at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Returned to Thug at age 58 |
| 11 | A guard takes a dislike to you. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Switched to Inmate at age 62 |
| 12 | A riot engulfs the prison. |
| 12 | Loot the guards/other prisoners. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Returned to Fixer at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |