| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A good deal ensures you are living the high life for a few years. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Join a social movement. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Merchant Marine at age 26 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 34 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Risk your fortune on a possibility lucrative deal and win. |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Given advanced training in a specialist field |
| 8 | Forced to muster out. |
| 9 | Became a Barbarian at age 46 |
| 9 | Survived a risky adventure but gained nothing. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Barbarian at age 50 |
| 10 | Find valuable salvage. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Warrior |
| 11 | Continued as Barbarian at age 54 |
| 11 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |