Lance Sergeant Garfield Mar permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 2 (-2) 6 (0) 4 (-1) 5 (-1)
Authoritarian, Judgmental
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Blade) 3
Recon 3
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Army Infantry Corporal 2 4
Army Cavalry Lance Sergeant 3 2
Merchant Merchant Marine Crewman 0 1
Agent Intelligence Agent 1 2
Agent Corporate Agent Agent 1 2
Retired 0 3
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Assigned to a planet with a hostile or wild environment.
1Promoted to Infantry rank 1
1Is now a Lance Corporal
2Continued as Infantry at age 22
2Assigned to a peacekeeping role.
3Continued as Infantry at age 26
3Gained a contact.
3Forced to continue current assignment
3Promoted to Infantry rank 2
3Is now a Corporal
4Continued as Infantry at age 30
4Severely injured. Fully recovered.
5Switched to Cavalry at age 34
5Advanced training in a specialist field
5Promoted to Cavalry rank 3
5Is now a Lance Sergeant
6Continued as Cavalry at age 38
6Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6Gain rebels as Enemy
7Became a Merchant Marine at age 42
7Is now a Crewman
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Intelligence at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
8Is now a Agent
9Continued as Intelligence at age 50
9Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Switched to Corporate Agent at age 54
10An investigation takes on a dangerous turn.
10Hard times caused by a lack of interstellar trade costs you your job.
10Promoted to rank 1
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Corporate Agent at age 58
11Life ruined by a criminal gang. Gain the gang as an Enemy
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.