Sergeant Delbert Phillips permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 9 (1)
Witty, Vulnerable, Tiresome
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 1
Deception 0
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Gun Combat (Archaic) 2
Gunner (Screen) 2
Language (Anglic (3rd Imperium)) 1
Leadership 1
Persuade 0
Pilot (Capital Ships) 1
Recon 2
Seafarer 0
Stealth 2
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Sergeant 3 4
Noble Dilettante Wastrel 1 2
Rogue Thief 0 1
Agent Law Enforcement Sergeant 2 3
Retired 0 4
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A crime lord considers you his protégé.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Involved in the planning of an impressive heist.
2Forced to continue current assignment
2Promoted to rank 2
2Is now a Corporal
3Continued as Pirate at age 26
3Backstab a fellow rogue for personal gain.
3Promoted to rank 3
3Is now a Sergeant
4Continued as Pirate at age 30
4Involved in the planning of an impressive heist.
4Forced to muster out.
5Became a Dilettante at age 34
5Is now a Wastrel
5You make an alliance with a powerful and charismatic noble, who becomes an Ally.
6Continued as Dilettante at age 38
6time as a ruler or playboy gives you a wide range of experiences.
6Promoted to rank 1
7Voluntarily left Dilettante
7Switched to Thief at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Law Enforcement at age 46
8Is now a Rookie
8Advanced training in a specialist field.
8Promoted to rank 1
8Is now a Corporal
9Continued as Law Enforcement at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 2
9Is now a Sergeant
10Continued as Law Enforcement at age 54
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.