| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Special assignment or duty on board ship. |
| 4 | Voluntarily left Engineer/Gunner |
| 4 | Became a Enforcer at age 30 |
| 4 | Backstab a fellow rogue for personal gain. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Arrested and charged. |
| 5 | Failed to defend self. Gain an Enemy and go to prison. |
| 5 | Promoted to rank 2 |
| 6 | Became a Thug at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Switched to Inmate at age 42 |
| 7 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Switched to Fixer at age 46 |
| 8 | Scarred. Owe 5,000 for medical bills. |
| 9 | Returned to Thug at age 50 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Continued as Thug at age 54 |
| 10 | Special Duty. |
| 11 | Returned to Fixer at age 58 |
| 11 | Vocational Training. |
| 11 | Promoted to rank 1 |
| 11 | Paroled from prison. |
| 12 | Became a Wanderer at age 62 |
| 12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |