| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Performer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Colonist at age 26 |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | Assigned to an urbanised planet torn by war. |
| 5 | Continued as Army Support at age 34 |
| 5 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 5 | Commissioned in Army/Army Support |
| 5 | Is now a Lieutenant |
| 6 | Continued as Army Support at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to Army Support officer rank 2 |
| 6 | Is now a Captain |
| 7 | Continued as Army Support at age 42 |
| 7 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 8 | Became a Scavenger at age 46 |
| 8 | Moved to a new world. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Find an Alien Artifact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |