Petty Officer, 1st class Ray Gillis permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 2 (-2) 7 (0) 2 (-2) 8 (0)
Helpless
 
Skills
Art 0
Athletics (Dexterity) 3
Athletics (Strength) 1
Carouse 1
Deception 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Gunner (Capital) 2
Gunner (Ortillery) 1
Gunner (Screen) 2
Gunner (Turret) 1
Investigate 1
Mechanic 2
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Science 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 2nd class 3 5
Agent Corporate Agent Field Agent 2 4
Navy Engineer/Gunner Petty Officer, 1st class 4 2
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Refuse to abuse your position for profit
3Continued as Line/Crew at age 26
3Special assignment or duty on board ship.
3Forced to continue current assignment
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4Refuse to abuse your position for profit
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Continued as Line/Crew at age 34
5Moved to a new world.
5Forced to muster out.
6Became a Corporate Agent at age 38
6Established a network of contacts. Gain 1 contacts.
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7An investigation takes on a dangerous turn.
7Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8Continued as Corporate Agent at age 46
8Befriended by a senior agent.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Advanced training in a specialist field.
9Forced to muster out.
10Switched to Engineer/Gunner at age 54
10Vessel participates in a notable military engagement.
10Promoted to Engineer/Gunner rank 4
10Is now a Petty Officer, 1st class
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.