| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Courier at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 6 Contacts. Gain 2 Enemies. |
| 5 | Continued as Courier at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 1 Enemies. |
| 6 | Became a Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Lost eye or limb. |
| 8 | Became a Corporate at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Corporate at age 50 |
| 9 | You gain experience in a technical field as a computer operator or surveyor. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Corporate at age 54 |
| 10 | Spent time maintaining and using heavy vehicles. |
| 11 | Continued as Corporate at age 58 |
| 11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Manager |
| 12 | Continued as Corporate at age 62 |
| 12 | You befriend a superior in the corporation or the colony. |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Corporate at age 66 |
| 13 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |