| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Wanderer at age 26 |
| 3 | Amnesia. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Continued as Thief at age 38 |
| 6 | Arrested and charged. |
| 6 | Failed to defend self. Gain an Enemy and go to prison. |
| 6 | Promoted to rank 1 |
| 7 | Became a Fixer at age 42 |
| 7 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Switched to Inmate at age 50 |
| 9 | Vocational Training. |
| 9 | Promoted to rank 1 |
| 9 | Paroled from prison. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |