| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 2 | Entered Army Academy at age 22 |
| 2 | Study Persuade as a hobby. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Infantry at age 22 |
| 3 | Is now a Private |
| 3 | Commissioned in Army/Infantry |
| 3 | Is now a Lieutenant |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Promoted to Infantry officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Infantry at age 26 |
| 4 | Given a special assignment or duty in your unit. |
| 4 | Promoted to Infantry officer rank 3 |
| 4 | Is now a Major |
| 5 | Continued as Infantry at age 30 |
| 5 | Assigned to a peacekeeping role. |
| 6 | Continued as Infantry at age 34 |
| 6 | Advanced training in a specialist field |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 38 |
| 7 | Is now a Crewman |
| 7 | Advanced training in a specialist field |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 42 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | Moved to a new world. |
| 10 | Promoted to Engineer/Gunner rank 4 |
| 10 | Is now a Petty Officer, 1st class |
| 11 | Continued as Engineer/Gunner at age 54 |
| 11 | Commanding officer takes an interest in your career. |
| 11 | Promoted to Engineer/Gunner rank 5 |
| 11 | Is now a Chief Petty Officer |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 58 |
| 12 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 12 | Promoted to Engineer/Gunner rank 6 |
| 12 | Is now a Master Chief |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 62 |
| 13 | Gained a contact. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Retired at age 66 |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |