Petty Officer, 2nd class Gertrude Snyder permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 1 (-2)
Frigid
 
Skills
Art 0
Astrogation 0
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat 2
Investigate 0
Mechanic 1
Profession 0
Recon 0
Science (Robotics) 1
Streetwise 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Navy Line/Crew Petty Officer, 2nd class 3 5
Scout Courier 0 1
Scholar Field Researcher 0 2
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1Rewarded for a successful mission.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Voluntarily left Corporate Agent
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Good fortune
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Severely injured. Fully recovered. Owe 2,500 for medical bills.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Forced to muster out.
8Became a Courier at age 46
8Psychologically damaged by your time in the scouts.
9Became a Field Researcher at age 50
9Your work is sabotaged by unknown parties. You start again from scratch.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Field Researcher at age 54
10A disaster or war strikes.
10The planetary government interferes with your research for political or religious reasons. You continue working secretely.
11Aging Crisis. Owe 20,000 for medical bills.
11Voluntarily left Field Researcher
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.