| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You survey an alien world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 3 Contacts. Gain 3 Enemies. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Free Trader at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Continued as Free Trader at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 6 | Continued as Free Trader at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Became a Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Infantry at age 46 |
| 8 | Is now a Private |
| 8 | Nearly killed. Owe 5,000 for medical bills. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Commissioned in Navy/Line/Crew |
| 10 | Is now a Ensign |
| 10 | Promoted to Line/Crew officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Abuse your position for profit |
| 11 | Promoted to Line/Crew officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 12 | Promoted to Line/Crew officer rank 4 |
| 12 | Is now a Commander |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Line/Crew at age 70 |
| 14 | Display heroism in battle, saving the whole ship. |
| 14 | Promoted to Line/Crew officer rank 5 |
| 14 | Is now a Captain |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |