Crewman Cecil Hall permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 9 (1)
Introspective, Mischievous, Jealous
 
Skills
Art (Visual Media) 1
Drive (Track) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gunner (Capital) 1
Language 0
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Science (Linguistics) 1
Science (Psychology) 1
Seafarer 0
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Scout Courier 0 2
Scholar Field Researcher 2 2
Entertainer Artist 1 2
Drifter Barbarian 0 1
Merchant Free Trader 1 2
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Became a Courier at age 22
2Birth or Death involving a family member or close friend.
3Continued as Courier at age 26
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Became a Field Researcher at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 2
6Voluntarily left Field Researcher
6Became a Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Artist at age 42
7An investigation, tour, project or expedition goes wrong, stranding you far from home.
8Became a Barbarian at age 46
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9Became a Free Trader at age 50
9Given advanced training in a specialist field
9Promoted to rank 1
10Continued as Free Trader at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.