| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Nearly killed. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Free Trader at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Returned to Thief at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 7 | Continued as Thief at age 42 |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | You join a gambling circle on board. |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Line/Crew |
| 9 | Became a Scavenger at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Find an Alien Artifact. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Nearly killed. Owe 20,000 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |