Thad McDonaugh permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0)
Eccentric
 
Skills
Animals 0
Drive (Mole) 1
Drive (Walker) 1
Drive (Wheel) 2
Electronics 0
Engineer (Power) 1
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Jack-of-All-Trades 2
Mechanic 0
Profession 0
Recon 0
Science 0
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 1 3
Citizen Colonist 1 1
Rogue Thief 0 1
Drifter Wanderer 2 3
Drifter Scavenger 0 1
Drifter Barbarian 0 1
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2Good fortune
3Continued as Worker at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Switched to Colonist at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 1
5Voluntarily left Colonist
5Became a Thief at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Wanderer at age 38
6Promoted to rank 1
7Continued as Wanderer at age 42
7Contact with Government.
7Promoted to rank 2
8Continued as Wanderer at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Switched to Barbarian at age 54
10Severely injured.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 40,000 for medical bills.
14Accused of a crime
15Aging Crisis. Owe 50,000 for medical bills.