Sublieutenant Lawrence Williamson permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 7 (0) 8 (0)
Fighter, Humorous, Gruff
 
Skills
Athletics 0
Deception 1
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Screen) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Seafarer 0
Stealth 4
Streetwise 1
Survival 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Drifter Wanderer 0 4
Scout Surveyor Scout 1 2
Army Infantry Lance Corporal 1 1
Scout Courier 0 3
Navy Line/Crew Sublieutenant 2 / 1 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Surveyor at age 26
3Serve as the courier for an important message from the Imperium.
3Promoted to rank 1
3Is now a Scout
4Continued as Surveyor at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Infantry at age 34
5Is now a Private
5Assigned to an urbanised planet torn by war.
5Promoted to Infantry rank 1
5Is now a Lance Corporal
6Voluntarily left Infantry
6Switched to Courier at age 38
6Gained a contact.
7Continued as Courier at age 42
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Psychologically damaged by your time in the scouts.
8Continued as Courier at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8Forced to muster out.
9Returned to Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Continued as Wanderer at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
11Continued as Wanderer at age 58
11Scarred. Fully recovered. Owe 10,000 for medical bills.
12Became a Line/Crew at age 62
12Is now a Crewman
12Advanced training in a specialist field
12Attempt at commissioned failed.
12Promoted to Line/Crew rank 1
12Is now a Able Spacehand
13Continued as Line/Crew at age 66
13Display heroism in battle, saving the whole ship.
13Commissioned in Navy/Line/Crew
13Is now a Ensign
13Promoted to Line/Crew officer rank 2
13Is now a Sublieutenant
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Line/Crew at age 70
14Advanced training in a specialist field
14Forced to muster out.
15Aging Crisis. Owe 20,000 for medical bills.