| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Make a breakthrough in your field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Colonist at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Settler |
| 6 | Continued as Colonist at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Colonist at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Explorer |
| 8 | Continued as Colonist at age 46 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 5 |
| 9 | Continued as Colonist at age 50 |
| 9 | Lost eye or limb. Fully recovered. |
| 10 | Became a Law Enforcement at age 54 |
| 10 | Is now a Rookie |
| 10 | Established a network of contacts. Gain 1 contacts. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Corporal |
| 11 | Continued as Law Enforcement at age 58 |
| 11 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |