Scout Alois Day permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 4 (-1)
Distraught
 
Skills
Astrogation 3
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive (Mole) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Slug) 1
Language (Zdetl (Zhodani)) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 2 5
Drifter Wanderer 1 2
Drifter Scavenger 0 1
Navy Line/Crew Sublieutenant 2 / 0 1
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Gain a contact in an alien race.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
4Promoted to rank 2
5Continued as Courier at age 34
5Birth or Death involving a family member or close friend.
5Forced to muster out.
6Became a Wanderer at age 38
6Forced to continue current assignment
6Promoted to rank 1
7Continued as Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Scavenger at age 46
8Find valuable salvage.
9Voluntarily left Scavenger
9Became a Line/Crew at age 50
9Is now a Crewman
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Commissioned in Navy/Line/Crew
9Is now a Ensign
9Promoted to Line/Crew officer rank 2
9Is now a Sublieutenant
10Aging Crisis. Owe 50,000 for medical bills.
10Voluntarily left Line/Crew
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.