| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Commanding officer takes an interest in your career. |
| 1 | Promoted to Army Support rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Army Support at age 22 |
| 2 | Victim of a crime |
| 3 | Continued as Army Support at age 26 |
| 3 | Given a special assignment or duty in your unit. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Promoted to Engineer/Gunner rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Commanding officer takes an interest in your career. |
| 7 | Promoted to Engineer/Gunner rank 4 |
| 7 | Is now a Petty Officer, 1st class |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Engineer/Gunner rank 5 |
| 8 | Is now a Chief Petty Officer |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 6 |
| 9 | Is now a Master Chief |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Voluntarily left Engineer/Gunner |
| 10 | Retired at age 54 |
| 10 | Victim of a crime |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |