Senior Crewman Courtney Fleming permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 6 (0)
Slow Paced, Gentle
 
Skills
Astrogation 1
Broker 2
Carouse 1
Diplomat 1
Drive (Track) 1
Electronics (Sensors) 2
Gun Combat 0
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 3
Merchant Merchant Marine Senior Crewman 1 3
Merchant Broker 1 4
Retired 0 4
 
TermHistory
1Became a Courier at age 18
1Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Nearly killed. Owe 35,000 for medical bills.
3Continued as Courier at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Forced to muster out.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Switched to Broker at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
8Continued as Broker at age 46
8Given advanced training in a specialist field
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Broker at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Promoted to rank 1
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Broker at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
10Forced to muster out.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 40,000 for medical bills.