| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Good fortune |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Free Trader |
| 3 | Became a Corporate at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Manager |
| 5 | Continued as Corporate at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Explorer at age 38 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Switched to Courier at age 42 |
| 7 | Nearly killed. Owe 15,000 for medical bills. |
| 8 | Switched to Colonist at age 46 |
| 8 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Returned to Courier at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 6 Contacts. Gain 2 Enemies. |
| 10 | Became a Performer at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 11 | Continued as Performer at age 58 |
| 11 | Works is especially well received and popular, making you a minor celebrity |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Performer at age 62 |
| 12 | Gain a patron in the arts. Gain an Ally |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Performer at age 66 |
| 13 | Scarred. Owe 2,500 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |