Able Spacehand Mortimer Harris permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 9 (1)
Covetous
 
Skills
Astrogation 0
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Science 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Scholar Field Researcher 0 1
Merchant Broker 0 1
Merchant Merchant Marine Crewman 0 1
Scout Explorer 0 1
Scout Courier Scout 1 3
Retired 0 6
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Refuse to abuse your position for profit
2Attempt at commissioned failed.
3Voluntarily left Engineer/Gunner
3Became a Field Researcher at age 26
3A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
3Nearly killed. Fully recovered. Owe 11,250 for medical bills.
4Became a Broker at age 30
4Imperial trade restrictions force you out of business.
5Switched to Merchant Marine at age 34
5Is now a Crewman
5Nearly killed. Fully recovered. Owe 17,500 for medical bills.
6Became a Explorer at age 38
6Psychologically damaged by your time in the scouts.
7Switched to Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 6 Contacts. Gain 3 Enemies.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.