| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Army Support at age 30 |
| 4 | Is now a Private |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Army Support at age 34 |
| 5 | Good fortune |
| 6 | Continued as Army Support at age 38 |
| 6 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Broker at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 9 | Continued as Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Broker at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Lost eye or limb. Owe 5,000 for medical bills. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |