Detective Ludwig Barrett permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 4 (-1)
Amused
 
Skills
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Gunner (Capital) 2
Investigate 1
Jack-of-all-Trades 1
Language 0
Mechanic 2
Melee (Natural) 1
Melee (Unarmed) 1
Recon 1
Science (Philosophy) 1
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 4
Agent Law Enforcement Detective 3 4
Navy Engineer/Gunner Able Spacehand 1 2
Scout Explorer Scout 1 2
Navy Line/Crew 1 1
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Amnesia.
2Promoted to rank 2
3Continued as Wanderer at age 26
3Drafted into Law Enforcement
4Became a Law Enforcement at age 30
4Is now a Rookie
4Go undercover to investigate an enemy.
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
4Is now a Corporal
5Continued as Law Enforcement at age 34
5Advanced training in a specialist field.
5Promoted to rank 2
5Is now a Sergeant
6Continued as Law Enforcement at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
6Promoted to rank 3
6Is now a Detective
7Continued as Law Enforcement at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You join a gambling circle on board.
8Attempt at commissioned failed.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Became a Explorer at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Promoted to rank 1
10Is now a Scout
11Continued as Explorer at age 58
11You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
12Switched to Line/Crew at age 62
12Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
13Returned to Wanderer at age 66
13Contact with Government.
13Forced to muster out.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 60,000 for medical bills.