Captain Shelly Doyle permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 10 (1) 10 (1)
Sympathetic, Dangerous
 
Skills
Admin 2
Advocate 1
Art (Holography) 1
Broker 0
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 2
Electronics (Sensors) 1
Engineer (J-drive) 2
Engineer (M-drive) 1
Flyer 0
Gambler 1
Investigate 1
Mechanic 1
Navigation 1
Persuade 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession 0
Science (Linguistics) 1
Science (Sophontology) 1
Science (Xenology) 2
Seafarer 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain 7 8
Rogue Thief 1 2
Scholar Scientist 4 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Merchant Marine at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Forced to continue current assignment
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
5Promoted to rank 4
5Is now a 2nd Officer
6Continued as Merchant Marine at age 38
6Embroiled in legal trouble.
6Promoted to rank 5
6Is now a 1st Officer
7Continued as Merchant Marine at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
7Promoted to rank 6
7Is now a Captain
8Continued as Merchant Marine at age 46
8Gained a contact.
8Promoted to rank 7
8Forced to muster out.
9Became a Thief at age 50
9A crime lord considers you his protégé.
10Continued as Thief at age 54
10Crime pays off. Gain victim as Enemy.
10Promoted to rank 1
11Voluntarily left Thief
11Became a Scientist at age 58
11Work for an eccentric but brilliant mentor, who becomes an Ally.
11Promoted to rank 1
12Continued as Scientist at age 62
12Advanced training in a specialist field.
12Forced to continue current assignment
12Promoted to rank 2
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Scientist at age 66
13Refuse to join a cheat in some fashion.
14Aging Crisis. Owe 50,000 for medical bills.
14Continued as Scientist at age 70
14Work for an eccentric but brilliant mentor, who becomes an Ally.
14Promoted to rank 3
15Aging Crisis. Owe 30,000 for medical bills.
15Continued as Scientist at age 74
15Refuse to join a cheat in some fashion.
15Promoted to rank 4
16Aging Crisis. Owe 60,000 for medical bills.