| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Crime pays off. Gain victim as Enemy. |
| 2 | Continued as Pirate at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 4 | Continued as Pirate at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | Involved in a gambling ring. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Sergeant |
| 6 | Continued as Pirate at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Pirate at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Leader |
| 7 | Forced to muster out. |
| 8 | Became a Intelligence at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Returned to Pirate at age 50 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Promoted to rank 6 |
| 9 | Is now a Captain |
| 9 | Forced to muster out. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Refuse to abuse your position for profit |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Advanced training in a specialist field |
| 11 | Promoted to Engineer/Gunner rank 2 |
| 11 | Is now a Petty Officer, 3rd class |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Advanced training in a specialist field |
| 12 | Promoted to Engineer/Gunner rank 3 |
| 12 | Is now a Petty Officer, 2nd class |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Vessel participates in a diplomatic mission. |
| 13 | Gain a contact. |
| 13 | Promoted to Engineer/Gunner rank 4 |
| 13 | Is now a Petty Officer, 1st class |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | Advanced training in a specialist field |
| 14 | Promoted to Engineer/Gunner rank 5 |
| 14 | Is now a Chief Petty Officer |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Continued as Engineer/Gunner at age 74 |
| 15 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |