| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Enforcer at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Returned to Broker at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Switched to Thief at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Scavenger at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Barbarian at age 46 |
| 9 | Continued as Barbarian at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Victim of a crime |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |