Lance Sergeant Micheal Johnson permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 3 (-1)
Frugal, Conceited
 
Skills
Admin 1
Animals 0
Athletics 0
Deception 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Explosives 1
Flyer (Grav) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Leadership 1
Melee (Natural) 1
Melee (Unarmed) 1
Navigation 1
Profession (Polymers) 1
Recon 1
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 2
Army Cavalry Lance Sergeant 3 4
Army Infantry 2 1
Citizen Corporate Manager 2 3
Retired 0 5
 
TermHistory
1Became a Corporate Agent at age 18
1Good fortune
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2You go above and beyond the call of duty.
2Promoted to rank 2
2Is now a Field Agent
3Voluntarily left Corporate Agent
3Became a Cavalry at age 26
3Is now a Private
3Given a special assignment or duty in your unit.
3Promoted to Cavalry rank 1
3Is now a Lance Corporal
4Continued as Cavalry at age 30
4Thrown into a brutal ground war
4Severely injured. Fully recovered.
4Promoted to Cavalry rank 2
4Is now a Corporal
5Voluntarily left Cavalry
5Switched to Infantry at age 34
5Forced out after co-operating with military investigation in commanding officer's illegal activity.
6Returned to Cavalry at age 38
6Assigned to a peacekeeping role.
6Promoted to Cavalry rank 3
6Is now a Lance Sergeant
7Continued as Cavalry at age 42
7You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8Became a Corporate at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
8Promoted to rank 1
9Continued as Corporate at age 50
9Injured. Fully recovered. Owe 1,250 for medical bills.
9Promoted to rank 2
9Is now a Manager
10Continued as Corporate at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.