Scout Harold Atkins permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 4 (-1)
Insecure, Bashful
 
Skills
Astrogation 0
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Mechanic 0
Navigation 1
Pilot 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 3
Citizen Worker 0 3
Retired 0 9
 
TermHistory
1Became a Surveyor at age 18
1Moved to a new world.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 5 Contacts. Gain 3 Enemies.
3Continued as Surveyor at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 3 Contacts. Gain 1 Enemies.
4Became a Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6Good fortune
7Aging Crisis. Owe 10,000 for medical bills.
7Voluntarily left Worker
7Retired at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Aging Crisis. Owe 50,000 for medical bills.
8Good fortune
9Aging Crisis. Owe 50,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 40,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Severely injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.