Field Agent Finley Winn
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
47 |
M |
1 (-2) |
5 (-1) |
3 (-1) |
5 (-1) |
13 (2) |
5 (-1) |
Patriotic, Innocent |
Skills |
Advocate 1 |
Animals 0 |
Art 0 |
Athletics 0 |
Carouse 1 |
Deception 1 |
Drive (Walker) 1 |
Electronics 0 |
Flyer (Ornithopter) 1 |
Gun Combat (Slug) 1 |
Heavy Weapons (Man Portable) 1 |
Heavy Weapons (Vehicle) 1 |
Investigate 2 |
Melee (Blade) 1 |
Melee (Unarmed) 1 |
Persuade 0 |
Recon 4 |
Science 0 |
Steward 0 |
Streetwise 1 |
Vacc Suit 0 |
|
|
Career | Assignment | Title | Rank | Terms |
Entertainer |
Artist |
|
0 |
2 |
Army |
Infantry |
Private |
0 |
1 |
Agent |
Corporate Agent |
Field Agent |
2 |
4 |
Education | Graduated |
Army Academy |
Graduated |
|
Term | History |
1 | Became a Artist at age 18 |
1 | Good fortune |
2 | Continued as Artist at age 22 |
2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
3 | Entered Army Academy at age 26 |
3 | Made lifelong friends. Gain 2 Allies. |
3 | Graduated at age 26. |
4 | Became a Infantry at age 26 |
4 | Is now a Private |
4 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 | Gain rebels as Enemy |
5 | Became a Corporate Agent at age 30 |
5 | Given specialist training in vehicles. |
5 | Promoted to rank 1 |
5 | Is now a Agent |
6 | Continued as Corporate Agent at age 34 |
6 | A romantic relationship ends badly. Gain a Rival or Enemy. |
7 | Continued as Corporate Agent at age 38 |
7 | You go above and beyond the call of duty. |
8 | Continued as Corporate Agent at age 42 |
8 | Go undercover to investigate an enemy. |
8 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
8 | Promoted to rank 2 |
8 | Is now a Field Agent |