Able Spacehand Kim Shea permalink

Age Sex Str Dex End Int Edu Soc Psi
60 F 5 (-1) 5 (-1) 1 (-2) 9 (1) 5 (-1) 11 (1) None
Pitiful, Nurturing
 
Skills
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 2
Electronics 0
Engineer (J-drive) 1
Flyer (Rotor) 1
Gunner (Capital) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Pilot (Capital Ships) 3
Pilot (Spacecraft) 1
Profession (Hydroponics) 1
Recon 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 2 3
Navy Line/Crew Petty Officer, 3rd class 2 2
Drifter Wanderer 1 4
Drifter Barbarian 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Advanced training in a specialist field
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Switched to Line/Crew at age 26
3Gained a contact.
3Attempt at commissioned failed.
4Continued as Line/Crew at age 30
4Moved to a new world.
4Attempt at commissioned failed.
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Voluntarily left Line/Crew
5Became a Wanderer at age 34
5Suffer from a life-threatening illness.
6Returned to Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Switched to Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Returned to Wanderer at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
9Continued as Wanderer at age 50
9Encounter a Psionic institute.
9Tested for psionic powers
9Promoted to rank 1
10Continued as Wanderer at age 54
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.