3rd Officer Sallie George
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
6 (0) |
2 (-2) |
4 (-1) |
9 (1) |
8 (0) |
4 (-1) |
| Malicious |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Broker 2 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Leadership 1 |
| Mechanic 2 |
| Medic 1 |
| Melee (Blade) 1 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Science (Cybernetics) 1 |
| Science (History) 1 |
| Seafarer 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Sublieutenant |
2 / 0 |
2 |
| Merchant |
Merchant Marine |
3rd Officer |
3 |
5 |
| Scholar |
Field Researcher |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 1 | Promoted to Engineer/Gunner officer rank 2 |
| 1 | Is now a Sublieutenant |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | Smuggle illegal items onto a planet. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Senior Crewman |
| 4 | Continued as Merchant Marine at age 30 |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Befriend a useful ally in one sphere. Gain an Ally. |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Forced to muster out. |
| 8 | Became a Field Researcher at age 46 |
| 8 | Win a prestigious prize for your work. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Field Researcher at age 50 |
| 9 | Make a breakthrough in your field. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Assigned to work on a secret project for a patron or organisation. |
| 10 | Promoted to rank 3 |