Settler Leatha Myers
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 32 |
F |
6 (0) |
7 (0) |
4 (-1) |
6 (0) |
7 (0) |
2 (-2) |
| Deep, Trustworthy, Unconventional |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Drive (Track) 1 |
| Profession (Civil Engineering) 1 |
| Recon 0 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You befriend a superior in the corporation or the colony. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Forced to muster out. |