| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 2 | Continued as Barbarian at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Good fortune |
| 3 | Graduated with honors at age 26. |
| 4 | Became a Ground Assault at age 26 |
| 4 | Is now a Marine |
| 4 | Commissioned in Marine/Ground Assault |
| 4 | Is now a Lieutenant |
| 4 | Scarred. Fully recovered. |
| 5 | Switched to Wanderer at age 30 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 6 | Continued as Wanderer at age 34 |
| 7 | Continued as Wanderer at age 38 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Worker at age 42 |
| 8 | You gain experience in a technical field as a computer operator or surveyor. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Worker at age 46 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Technician |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Voluntarily left Worker |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Nearly killed. Owe 45,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |