Special Agent Jeremiah Murphy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 51 |
M |
6 (0) |
6 (0) |
4 (-1) |
9 (1) |
9 (1) |
10 (1) |
5 (-1) |
| Intellectual, Hilarious, Addict |
| Skills |
| Art 0 |
| Athletics (Dexterity) 1 |
| Clairvoyance 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 1 |
| Investigate 3 |
| Language 0 |
| Medic 0 |
| Melee (Bludgeon) 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Telepathy 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Special Agent |
4 |
5 |
| Agent |
Law Enforcement |
Corporal |
1 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | An investigation takes on a dangerous turn. |
| 1 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Uncover a major conspiracy against your employers. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 3 | Promoted to rank 3 |
| 4 | Continued as Intelligence at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Special Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Switched to Law Enforcement at age 38 |
| 6 | Is now a Rookie |
| 6 | Moved to a new world. |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |