Technician Mortimer Cause
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
5 (-1) |
1 (-2) |
3 (-1) |
10 (1) |
6 (0) |
4 (-1) |
| Bright |
| Skills |
| Athletics (Dexterity) 1 |
| Diplomat 0 |
| Drive (Walker) 2 |
| Drive (Wheel) 1 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Engineer (M-drive) 1 |
| Explosives 1 |
| Investigate 0 |
| Mechanic 1 |
| Medic 1 |
| Persuade 1 |
| Profession (Polymers) 1 |
| Science (Chemistry) 1 |
| Science (Economics) 1 |
| Science (Psychology) 1 |
| Streetwise 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
2 |
| Citizen |
Worker |
Technician |
3 |
6 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Worker at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Continued as Worker at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 7 | Continued as Worker at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Promoted to rank 3 |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Worker at age 46 |
| 8 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 8 | Forced to muster out. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |