Settler Justine Roland permalink

Age Sex Str Dex End Int Edu Soc
51 F 8 (0) 4 (-1) 6 (0) 3 (-1) 7 (0) 7 (0)
Cold, Bright
 
Skills
Admin 0
Advocate 0
Animals (Handling) 1
Broker 0
Carouse 1
Deception 1
Diplomat 0
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computer) 1
Engineer (M-drive) 1
Explosives 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Leadership 0
Profession (Biologicals) 1
Recon 1
Science 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Army Cavalry Private 0 1
Entertainer Performer 0 1
Citizen Colonist Settler 3 3
 
TermHistory
1Became a Corporate at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Continued as Corporate at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Cavalry at age 30
4Is now a Private
4Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
5Became a Performer at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Switched to Colonist at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Colonist at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 3