Settler Melville Fawns permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 1 (-2) 5 (-1) 8 (0) 3 (-1) 9 (1)
Sagely, Negligent, Quick Tempered
 
Skills
Admin 0
Athletics (Endurance) 1
Carouse 1
Diplomat 0
Drive (Mole) 2
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Recon 0
Science 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Scout Surveyor Scout 1 1
Citizen Colonist Settler 2 3
Drifter Wanderer 0 1
Army Infantry Private 0 1
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Field Researcher at age 18
1Your work is sabotaged by unknown parties. You may salvage what you can and give up.
2Became a Surveyor at age 22
2Serve as the courier for an important message from the Imperium.
2Promoted to rank 1
2Is now a Scout
3Voluntarily left Surveyor
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Colonist at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Became a Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Infantry at age 42
7Is now a Private
7You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8Became a Line/Crew at age 46
8Is now a Crewman
8Refuse to abuse your position for profit
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand