Settler Claude Elliott permalink

Age Sex Str Dex End Int Edu Soc
53 M 1 (-2) 1 (-2) 5 (-1) 8 (0) 8 (0) 7 (0)
Talkative
 
Skills
Animals 0
Athletics 0
Drive (Hovercraft) 1
Gambler 2
Jack-of-All-Trades 2
Melee (Blade) 1
Pilot 0
Profession 0
Recon 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 4
Citizen Worker 0 1
Drifter Scavenger 1 2
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 3
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Forced to muster out.
5Switched to Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Voluntarily left Worker
6Became a Scavenger at age 38
6A new romantic starts. Gain an Ally.
6Promoted to rank 1
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Scavenger at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Aging Crisis. Owe 40,000 for medical bills.
8Voluntarily left Scavenger
8Retired at age 46
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.