Settler Tempie Peaton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
2 (-2) |
7 (0) |
6 (0) |
6 (0) |
9 (1) |
6 (0) |
| Unreasonable, Exacting |
| Skills |
| Admin 1 |
| Animals 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 0 |
| Deception 1 |
| Drive (Wheel) 1 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Heavy Weapons (Vehicle) 1 |
| Leadership 1 |
| Mechanic 1 |
| Persuade 1 |
| Profession 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 2 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
1 |
1 |
| Marine |
Ground Assault |
Lieutenant |
1 / 0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
3 |
| Citizen |
Colonist |
Settler |
3 |
3 |
| Education | Graduated |
| Marine Academy |
Honors |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Broker |
| 2 | Entered Marine Academy at age 22 |
| 2 | A prank goes horribly wrong. |
| 2 | Gain a Rival. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Ground Assault at age 22 |
| 3 | Is now a Marine |
| 3 | Commissioned in Marine/Ground Assault |
| 3 | Is now a Lieutenant |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 4 | Became a Line/Crew at age 26 |
| 4 | Is now a Crewman |
| 4 | Commanding officer takes an interest in your career. |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Advanced training in a specialist field |
| 5 | Forced to continue current assignment |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 34 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Colonist at age 38 |
| 7 | You are rewarded for your diligence or cunning. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 42 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Settler |
| 9 | Continued as Colonist at age 46 |
| 9 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 9 | Promoted to rank 3 |