Petty Officer, 1st class Emery Dickman permalink

Age Sex Str Dex End Int Edu Soc
51 M 11 (1) 3 (-1) 10 (1) 11 (1) 4 (-1) 6 (0)
Annoyed, Overbearing
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Ortillery) 1
Mechanic 2
Pilot (Capital Ships) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 1st class 4 8
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Attempt at commissioned failed.
2Continued as Line/Crew at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Line/Crew at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Line/Crew at age 30
4Abuse your position for profit
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Commanding officer takes an interest in your career.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7You join a gambling circle on board.
7Forced to continue current assignment
7Promoted to Line/Crew rank 4
7Is now a Petty Officer, 1st class
8Continued as Line/Crew at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Forced to muster out.