Crewman Edgar Smith
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
3 (-1) |
7 (0) |
8 (0) |
8 (0) |
11 (1) |
| Shrewd, Adaptable |
| Skills |
| Admin 0 |
| Advocate 1 |
| Broker 1 |
| Carouse 1 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gunner (Ortillery) 1 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession (Polymers) 1 |
| Recon 1 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
1 |
5 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Continued as Free Trader at age 22 |
| 3 | Continued as Free Trader at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Continued as Free Trader at age 34 |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Colonist at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Nearly killed. Owe 3,750 for medical bills. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |