Settler Jimmy Learmonth
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
6 (0) |
1 (-2) |
5 (-1) |
5 (-1) |
8 (0) |
7 (0) |
| Overbearing, Discreet, Volatile |
| Skills |
| Animals (Handling) 1 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Heavy Weapons (Man Portable) 1 |
| Jack-of-All-Trades 1 |
| Pilot (Capital Ships) 1 |
| Recon 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Army |
Infantry |
Private |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Continued as Colonist at age 30 |
| 4 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 5 | Became a Infantry at age 34 |
| 5 | Is now a Private |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Attempt at commissioned failed. |
| 6 | Voluntarily left Infantry |
| 6 | Became a Barbarian at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Gained a contact. |