| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Special assignment or duty on board ship. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Courier at age 34 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 3 Enemies. |
| 6 | Voluntarily left Courier |
| 6 | Became a Star Marine at age 38 |
| 6 | Is now a Marine |
| 6 | Assigned to an assault on an enemy fortress. |
| 6 | Attempt at commissioned failed. |
| 6 | Promoted to Star Marine rank 1 |
| 6 | Is now a Lance Corporal |
| 7 | Voluntarily left Star Marine |
| 7 | Switched to Flight at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Flight rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Voluntarily left Flight |
| 8 | Became a Scavenger at age 46 |
| 8 | Offered job by a patron. Now owe him a favor. |