| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Switched to Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Made lifelong friends. Gain 1 Allies. |
| 3 | Graduated at age 26. |
| 4 | Became a Line/Crew at age 26 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Commanding officer takes an interest in your career. |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Line/Crew at age 34 |
| 6 | You join a gambling circle on board. |
| 6 | Promoted to Line/Crew rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Line/Crew at age 38 |
| 7 | You join a gambling circle on board. |
| 7 | Promoted to Line/Crew rank 4 |
| 7 | Is now a Petty Officer, 1st class |
| 8 | Continued as Line/Crew at age 42 |
| 8 | Severely injured. Fully recovered. |
| 9 | Became a Explorer at age 46 |
| 9 | Contact with Government. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |