Agent Bennett Gray permalink

Age Sex Str Dex End Int Edu Soc
52 M 3 (-1) 1 (-2) 2 (-2) 5 (-1) 8 (0) 3 (-1)
Inquisitive
 
Skills
Art 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Medic 1
Persuade 1
Recon 0
Science (Chemistry) 1
Science (Physics) 1
Science (Psionicology) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Merchant Broker 0 1
Scholar Scientist 2 3
Navy Line/Crew Crewman 0 1
Scout Explorer 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2A new romantic starts. Gain an Ally.
2Forced to muster out.
3Became a Broker at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 1
5Continued as Scientist at age 34
5Agreed to perform research that goes against your conscience. Gain 1 Enemies.
5Promoted to rank 2
6Continued as Scientist at age 38
6Your work is sabotaged by unknown parties. You start again from scratch.
7Voluntarily left Scientist
7Became a Line/Crew at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Explorer at age 46
8Psychologically damaged by your time in the scouts.
9Aging Crisis. Owe 30,000 for medical bills.