Crewman Isaac Lord
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
2 (-2) |
4 (-1) |
7 (0) |
7 (0) |
4 (-1) |
4 (-1) |
| Naughty |
| Skills |
| Art 0 |
| Astrogation 0 |
| Broker 1 |
| Drive (Wheel) 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Pilot 0 |
| Recon 0 |
| Science (Xenology) 1 |
| Stealth 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Merchant |
Broker |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Continued as Explorer at age 22 |
| 2 | You survey an alien world. |
| 3 | Continued as Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 2 Contacts. Gain 3 Enemies. |
| 4 | Became a Wanderer at age 30 |
| 4 | Offered job by a patron. Now owe him a favor. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 6 | Became a Broker at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Given advanced training in a specialist field |
| 8 | Continued as Broker at age 46 |
| 8 | Embroiled in legal trouble. |
| 8 | Promoted to rank 2 |