Crewman Coleman Aubert permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 4 (-1) 3 (-1) 11 (1) 4 (-1) 7 (0)
Quixotic, Tired, Mad
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 3
Deception 0
Electronics 0
Gun Combat 0
Jack-of-all-Trades 2
Melee (Natural) 1
Persuade 1
Profession 0
Recon 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Drifter Scavenger 0 1
Merchant Merchant Marine Crewman 0 1
Entertainer Performer 3 4
 
TermHistory
1Became a Enforcer at age 18
1Arrested and charged.
1Hired a lawyer to beat the charges.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Enforcer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Scavenger at age 26
3Suffer from a life-threatening illness.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Became a Performer at age 34
5Join homeworld’s celebrity circles
6Continued as Performer at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Performer at age 42
7Moved to a new world.
7Promoted to rank 2
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Performer at age 46
8Refused to criticise a questionable political leader on your homeworld.
8Forced to continue current assignment
8Promoted to rank 3