Settler Lennie Horton permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 8 (0) 10 (1) 10 (1) 6 (0) 3 (-1)
Sensitive, Tireless, Hateful
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Deception 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Gun Combat 0
Medic 0
Melee (Natural) 1
Recon 0
Science 0
Stealth 2
Steward 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 4 4
Entertainer Artist 0 1
Agent Intelligence 0 1
Citizen Colonist Settler 2 2
 
TermHistory
1Became a Thief at age 18
1Involved in a feud with a rival criminal organization.
1Lightly injured, no permanent damage. Fully recovered.
1Promoted to rank 1
2Continued as Thief at age 22
2Crime pays off. Gain victim as Enemy.
2Promoted to rank 2
3Continued as Thief at age 26
3Good fortune
3Promoted to rank 3
4Continued as Thief at age 30
4Backstab a fellow rogue for personal gain.
4Promoted to rank 4
5Voluntarily left Thief
5Became a Artist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Intelligence at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 1
8Continued as Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 2
8Is now a Settler