Settler Claude Elliott
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
1 (-2) |
5 (-1) |
8 (0) |
8 (0) |
7 (0) |
| Talkative |
| Skills |
| Animals 0 |
| Athletics 0 |
| Drive (Hovercraft) 1 |
| Gambler 2 |
| Jack-of-All-Trades 2 |
| Melee (Blade) 1 |
| Pilot 0 |
| Profession 0 |
| Recon 0 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Citizen |
Worker |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Gain a criminal contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Colonist at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Forced to muster out. |
| 5 | Switched to Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Voluntarily left Worker |
| 6 | Became a Scavenger at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |
| 7 | Continued as Scavenger at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Voluntarily left Scavenger |
| 8 | Retired at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |