Ensign Harry McKinnon permalink

Age Sex Str Dex End Int Edu Soc
51 F 2 (-2) 4 (-1) 9 (1) 7 (0) 4 (-1) 8 (0)
Thoughtful
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 2
Broker 3
Electronics (Sensors) 1
Gun Combat 2
Gunner (Screen) 1
Melee (Blade) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Steward 0
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign 1 / 0 3
Navy Flight 1 / 0 2
Merchant Broker 2 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
2Continued as Engineer/Gunner at age 22
2Commanding officer takes an interest in your career.
3Continued as Engineer/Gunner at age 26
3Nearly killed. Fully recovered. Owe 8,750 for medical bills.
4Switched to Flight at age 30
4Find an Alien Artifact.
5Continued as Flight at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Broker at age 38
6Your business or ship thrives.
6Promoted to rank 1
7Continued as Broker at age 42
7Embroiled in legal trouble.
8Continued as Broker at age 46
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 2