Corporal Alfred Marsden permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 4 (-1) 4 (-1) 5 (-1) 11 (1) 7 (0)
Tiresome, Glum, Impulsive
 
Skills
Art 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 3
Carouse 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 2
Medic 2
Profession 0
Science (Archaeology) 1
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Scout Surveyor 0 3
Rogue Pirate Corporal 2 2
Scout Explorer 0 1
Navy Line/Crew Petty Officer, 3rd class 2 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Surveyor at age 26
3You survey an alien world.
4Continued as Surveyor at age 30
4You spend a great deal of time on the fringes of Charted Space.
4Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5Continued as Surveyor at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Voluntarily left Surveyor
6Became a Pirate at age 38
6Is now a Lackey
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 1
6Is now a Henchman
7Continued as Pirate at age 42
7Moved to a new world.
7Promoted to rank 2
7Is now a Corporal
8Voluntarily left Pirate
8Switched to Explorer at age 46
8Psychologically damaged by your time in the scouts.
9Switched to Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 2
9Is now a Petty Officer, 3rd class