Corporal Alfred Marsden
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
3 (-1) |
4 (-1) |
4 (-1) |
5 (-1) |
11 (1) |
7 (0) |
| Tiresome, Glum, Impulsive |
| Skills |
| Art 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 3 |
| Carouse 1 |
| Engineer (Life Support) 1 |
| Flyer (Grav) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Mechanic 2 |
| Medic 2 |
| Profession 0 |
| Science (Archaeology) 1 |
| Seafarer 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Scout |
Surveyor |
|
0 |
3 |
| Rogue |
Pirate |
Corporal |
2 |
2 |
| Scout |
Explorer |
|
0 |
1 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 3 | Became a Surveyor at age 26 |
| 3 | You survey an alien world. |
| 4 | Continued as Surveyor at age 30 |
| 4 | You spend a great deal of time on the fringes of Charted Space. |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Voluntarily left Surveyor |
| 6 | Became a Pirate at age 38 |
| 6 | Is now a Lackey |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Corporal |
| 8 | Voluntarily left Pirate |
| 8 | Switched to Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Switched to Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 2 |
| 9 | Is now a Petty Officer, 3rd class |