Crewman Hayden Wigram permalink

Age Sex Str Dex End Int Edu Soc
56 M 8 (0) 4 (-1) 7 (0) 5 (-1) 6 (0) 2 (-2)
Cooperative
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 1
Jack-of-All-Trades 1
Mechanic 3
Medic 0
Persuade 1
Pilot (Capital Ships) 2
Survival 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 3
Scout Surveyor 0 3
Entertainer Artist 0 1
Drifter Barbarian 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Wanderer at age 22
2Find valuable salvage.
3Continued as Wanderer at age 26
4Continued as Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Surveyor at age 34
5You spend a great deal of time on the fringes of Charted Space.
5Gain a contact in an alien race.
6Continued as Surveyor at age 38
6Perform an exemplary service for the scouts.
7Continued as Surveyor at age 42
7Psychologically damaged by your time in the scouts.
8Became a Artist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Switched to Barbarian at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 1