Technician Porter Hale permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 10 (1) 1 (-2) 3 (-1) 9 (1) 3 (-1)
Moody, Chaste, Supercilious
 
Skills
Athletics (Strength) 2
Carouse 0
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 3
Gun Combat 0
Language 0
Mechanic 1
Melee (Natural) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Belter) 1
Profession (Construction) 1
Science 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Rogue Enforcer 0 1
Citizen Worker Technician 2 4
Scout Explorer 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
2Voluntarily left Line/Crew
2Became a Enforcer at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Worker at age 26
3You befriend a superior in the corporation or the colony.
3Promoted to rank 1
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
6Continued as Worker at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Wanderer at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Lost eye or limb.
10Aging Crisis. Owe 50,000 for medical bills.