Able Spacehand Thomas Finnerty permalink

Age Sex Str Dex End Int Edu Soc
56 F 4 (-1) 7 (0) 5 (-1) 10 (1) 10 (1) 7 (0)
Thick Skinned, Inflexible
 
Skills
Admin 2
Advocate 1
Animals 0
Art (Visual Media) 1
Athletics (Dexterity) 1
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Profession 0
Science (Chemistry) 2
Science (Economics) 1
Science (Physics) 1
Science (Robotics) 1
Science (Xenology) 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 1
Scholar Scientist 5 7
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Voluntarily left Worker
2Became a Scientist at age 22
2Make a breakthrough in your field.
3Continued as Scientist at age 26
3Work for an eccentric but brilliant mentor, who becomes an Ally.
3Promoted to rank 1
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Forced to continue current assignment
4Promoted to rank 2
5Continued as Scientist at age 34
5Good fortune
5Promoted to rank 3
6Continued as Scientist at age 38
6Birth or Death involving a family member or close friend.
7Continued as Scientist at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy
7Promoted to rank 4
8Continued as Scientist at age 46
8Advanced training in a specialist field.
8Promoted to rank 5
9Voluntarily left Scientist
9Became a Line/Crew at age 50
9Is now a Crewman
9Gained a contact.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand