Able Spacehand Annabell Foster
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
5 (-1) |
1 (-2) |
5 (-1) |
4 (-1) |
11 (1) |
8 (0) |
| Vacant, Direct, Independent |
| Skills |
| Art 0 |
| Carouse 0 |
| Deception 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Engineer (J-drive) 1 |
| Gun Combat 2 |
| Language 0 |
| Mechanic 2 |
| Medic 0 |
| Persuade 0 |
| Pilot (Small craft) 1 |
| Steward 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Citizen |
Corporate |
|
1 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
3 |
| Merchant |
Free Trader |
|
0 |
1 |
| Navy |
Flight |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Nearly killed. Fully recovered. |
| 4 | Became a Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Corporate |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Moved to a new world. |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Switched to Free Trader at age 46 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Switched to Flight at age 50 |
| 9 | Scarred. Fully recovered. |