Petty Officer, 3rd class Albert Jones permalink

Age Sex Str Dex End Int Edu Soc
55 M 2 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0) 4 (-1)
Relieved, Witty
 
Skills
Animals 0
Broker 0
Carouse 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Slug) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Steward 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 3
Citizen Worker 0 1
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 1 2
Navy Line/Crew Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Free Trader at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Your business or ship thrives.
2Promoted to rank 2
3Continued as Free Trader at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Worker at age 30
4Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Lightly injured, no permanent damage. Fully recovered.
6Became a Wanderer at age 38
6Suffer from a life-threatening illness.
6Promoted to rank 1
7Continued as Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Line/Crew at age 46
8Vessel participates in a notable military engagement.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew rank 2
9Is now a Petty Officer, 3rd class