Senior Crewman Hayden Ferguson permalink

Age Sex Str Dex End Int Edu Soc Psi
57 M 2 (-2) 1 (-2) 2 (-2) 7 (0) 8 (0) 9 (1) 3 (-1)
Sassy, Systematic
 
Skills
Animals 0
Broker 0
Carouse 0
Drive 0
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Investigate 1
Mechanic 1
Medic 1
Persuade 1
Science (Cybernetics) 1
Steward 0
Survival 1
Telekinesis 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 4
Scholar Scientist 0 2
Drifter Barbarian 0 1
Scholar Physician 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Merchant Marine at age 22
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
4Continued as Merchant Marine at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Gain an Enemy
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
6Forced to muster out.
7Became a Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Physician at age 46
8Gained a contact.
8Promoted to rank 1
9Continued as Physician at age 50
9Assigned to work on a secret project for a patron or organisation.
10Aging Crisis. Owe 50,000 for medical bills.