Field Agent Harris Carrington permalink

Age Sex Str Dex End Int Edu Soc
56 M 9 (1) 1 (-2) 4 (-1) 9 (1) 7 (0) 5 (-1)
Dorky, Comfortable
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 1
Drive (Wheel) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 2
Language 0
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Science 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 3
Agent Intelligence Field Agent 3 3
Navy Line/Crew Able Spacehand 1 3
 
TermHistory
1Became a Scavenger at age 18
1Promoted to rank 1
2Continued as Scavenger at age 22
2Gained a contact.
2Promoted to rank 2
3Continued as Scavenger at age 26
3Suffer from a life-threatening illness.
4Became a Intelligence at age 30
4Go undercover to investigate an enemy.
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Rewarded for a successful mission.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Intelligence at age 38
6Go undercover to investigate an enemy.
6You commit a legendary crime.
6Promoted to rank 3
7Voluntarily left Intelligence
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a notable military engagement.
7Attempt at commissioned failed.
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.