Crewman Donald Lawlor permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 7 (0) 3 (-1) 10 (1) 6 (0) 9 (1)
Deceiving, Boring, Shy
 
Skills
Admin 0
Athletics 0
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Gambler 1
Gun Combat (Slug) 1
Melee (Bludgeon) 1
Recon 3
Stealth 1
Steward 1
Streetwise 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 4 5
Agent Intelligence 0 1
Merchant Merchant Marine Crewman 0 3
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2A crime lord considers you his protégé.
2Promoted to rank 2
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 3
4Continued as Thief at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 4
5Continued as Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Intelligence at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Merchant Marine at age 42
7Is now a Crewman
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.