| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 4 | Became a Journalist at age 30 |
| 4 | Public opinion turns on you. |
| 5 | Became a Free Trader at age 34 |
| 5 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 5 | Gain rebels as Enemy |
| 6 | Switched to Flight at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Flight rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Flight at age 42 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |