Force Commander Hermon Hunter permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 1 (-2) 5 (-1) 8 (0) 9 (1) 9 (1)
Rhetorical
 
Skills
Animals 0
Athletics (Strength) 2
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Explosives 1
Gun Combat (Slug) 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Leadership 1
Mechanic 1
Persuade 0
Pilot (Small craft) 1
Recon 1
Steward 0
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Marine Ground Assault Force Commander 3 / 0 2
Scholar Physician 0 1
Scout Surveyor 0 2
Drifter Barbarian 0 1
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Free Trader at age 18
1Imperial trade restrictions force you out of business.
2Became a Ground Assault at age 22
2Is now a Marine
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Cover for the commander and gain an Ally.
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Continued as Ground Assault at age 26
3Advanced training in a specialist field
3Promoted to Ground Assault officer rank 3
3Is now a Force Commander
4Voluntarily left Ground Assault
4Became a Physician at age 30
4Gained a contact.
5Voluntarily left Physician
5Became a Surveyor at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Surveyor at age 38
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Became a Barbarian at age 42
7Nearly killed. Owe 20,000 for medical bills.
8Became a Line/Crew at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9Vessel participates in a notable military engagement.
10Aging Crisis. Owe 30,000 for medical bills.