Crewman Elvina Simmmons
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
6 (0) |
3 (-1) |
2 (-2) |
9 (1) |
4 (-1) |
9 (1) |
| Frightened, Pushy, Forgetful |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Deception 0 |
| Electronics (Sensors) 2 |
| Gun Combat (Archaic) 1 |
| Gunner (Ortillery) 1 |
| Mechanic 2 |
| Recon 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Explorer |
|
0 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Enforcer at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Explorer at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Explorer at age 34 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 7 | Became a Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | Moved to a new world. |
| 8 | Attempt at commissioned failed. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |