Able Spacehand Bessie Cause permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 3 (-1) 3 (-1) 4 (-1) 11 (1) 6 (0)
Interrupting, Impractical
 
Skills
Admin 1
Advocate 1
Art (Instrument) 1
Athletics (Endurance) 1
Broker 0
Carouse 0
Deception 2
Diplomat 0
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat 0
Gun Combat 1
Leadership 0
Mechanic 1
Medic 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Navy Flight Crewman 0 1
Entertainer Artist 1 3
Navy Line/Crew Able Spacehand 1 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Corporate at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Flight at age 26
3Is now a Crewman
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Artist at age 30
4Refused to criticise a questionable political leader on your homeworld.
5Continued as Artist at age 34
5Works is especially well received and popular, making you a minor celebrity
5Promoted to rank 1
6Continued as Artist at age 38
6Public opinion turns on you.
7Switched to Line/Crew at age 42
7Good fortune
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
9Became a Scavenger at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.