Able Spacehand Dwayne Elliott permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 8 (0) 1 (-2) 8 (0) 7 (0) 4 (-1)
Wretched, Malicious
 
Skills
Animals 0
Art 0
Athletics 0
Broker 1
Carouse 0
Deception 1
Drive (Walker) 1
Flyer 0
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 1
Pilot 0
Recon 0
Science (Xenology) 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Scavenger 0 1
Merchant Broker 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Artist 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Broker at age 26
3Promoted to rank 1
4Continued as Broker at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
7Voluntarily left Engineer/Gunner
7Became a Artist at age 42
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Switched to Wanderer at age 46
8Suffer from a life-threatening illness.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.