Crewman Jim Ortiz permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 2 (-2) 10 (1) 9 (1) 7 (0)
Ferocious, Eccentric, Appreciative
 
Skills
Admin 1
Animals 0
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 2
Drive 0
Electronics 0
Persuade 2
Pilot (Spacecraft) 1
Science (Genetics) 1
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 2 5
 
TermHistory
1Became a Free Trader at age 18
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Wanderer at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Switched to Barbarian at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Switched to Broker at age 34
5Victim of a crime
6Continued as Broker at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Continued as Broker at age 42
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1
8Continued as Broker at age 46
8Promoted to rank 2
9Continued as Broker at age 50
9A good deal ensures you are living the high life for a few years.
10Aging Crisis. Owe 60,000 for medical bills.