| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
2 (-2) |
5 (-1) |
1 (-2) |
10 (1) |
2 (-2) |
4 (-1) |
| Cheerless, Complacent |
| Skills |
| Athletics 0 |
| Deception 2 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat 1 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Recon 2 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Leader |
5 |
7 |
| Navy |
Flight |
Crewman |
0 |
2 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 2 | Continued as Pirate at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 3 | Continued as Pirate at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Sergeant |
| 6 | Continued as Pirate at age 38 |
| 6 | Involved in the planning of an impressive heist. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Pirate at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Leader |
| 7 | Forced to muster out. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | You join a gambling circle on board. |
| 9 | Continued as Flight at age 50 |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |