| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You are rewarded for your diligence or cunning. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Became a Star Marine at age 30 |
| 4 | Is now a Marine |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Star Marine rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Star Marine at age 34 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Star Marine rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Star Marine at age 38 |
| 6 | On the front lines of a planetary assault and occupation. |
| 6 | Promoted to Star Marine rank 3 |
| 6 | Is now a Lance Sergeant |
| 7 | Continued as Star Marine at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Star Marine rank 4 |
| 7 | Is now a Sergeant |
| 8 | Continued as Star Marine at age 46 |
| 8 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 8 | Cover for the commander and gain an Ally. |
| 8 | Promoted to Star Marine rank 5 |
| 8 | Is now a Gunnery Sergeant |
| 9 | Continued as Star Marine at age 50 |
| 9 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |