Able Spacehand Annabell Foster permalink

Age Sex Str Dex End Int Edu Soc
56 F 5 (-1) 1 (-2) 5 (-1) 4 (-1) 11 (1) 8 (0)
Vacant, Direct, Independent
 
Skills
Art 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 2
Language 0
Mechanic 2
Medic 0
Persuade 0
Pilot (Small craft) 1
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Navy Line/Crew Able Spacehand 1 2
Citizen Corporate 1 1
Merchant Merchant Marine Senior Crewman 1 3
Merchant Free Trader 0 1
Navy Flight 1 1
 
TermHistory
1Became a Artist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Line/Crew at age 22
2Is now a Crewman
2Birth or Death involving a family member or close friend.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Nearly killed. Fully recovered.
4Became a Corporate at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 1
5Voluntarily left Corporate
5Became a Merchant Marine at age 34
5Is now a Crewman
5Moved to a new world.
6Continued as Merchant Marine at age 38
6Gained a contact.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Switched to Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Switched to Flight at age 50
9Scarred. Fully recovered.