| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Scientist at age 22 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 26 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Continued as Scientist at age 30 |
| 5 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 34 |
| 6 | Work leads to a considerable breakthrough. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 38 |
| 7 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 7 | Promoted to rank 4 |
| 8 | Voluntarily left Scientist |
| 8 | Became a Barbarian at age 42 |
| 8 | Attacked by enemies that you easily defeat. |
| 8 | Gain Enemy if you don't already have one. |
| 9 | Voluntarily left Barbarian |
| 9 | Became a Colonist at age 46 |
| 9 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 50 |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |