Able Spacehand Arianna McRae permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 4 (-1)
Cultured
 
Skills
Animals 0
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Mechanic 2
Melee (Bludgeon) 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Line/Crew Crewman 0 4
Navy Engineer/Gunner Able Spacehand 1 2
Scout Explorer 0 1
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Owe 5,000 for medical bills.
2Became a Line/Crew at age 22
2Is now a Crewman
2Gained a contact.
3Continued as Line/Crew at age 26
3Abuse your position for profit
4Continued as Line/Crew at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Forced to muster out.
6Switched to Engineer/Gunner at age 38
6You join a gambling circle on board.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Lost eye or limb. Fully recovered.
8Became a Explorer at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 1 Contacts. Gain 2 Enemies.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 10,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.