| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Scavenger at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Journalist at age 34 |
| 5 | Moved to a new world. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Freelancer |
| 6 | Continued as Journalist at age 38 |
| 6 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 7 | Returned to Engineer/Gunner at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Commissioned in Navy/Engineer/Gunner |
| 7 | Is now a Ensign |
| 7 | Promoted to Engineer/Gunner officer rank 2 |
| 7 | Is now a Sublieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Promoted to Engineer/Gunner officer rank 3 |
| 8 | Is now a Lieutenant |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 10 | Returned to Scavenger at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |