Henchman Dee Skidd permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 3 (-1) 5 (-1) 3 (-1) 8 (0)
Keen, Civilised
 
Skills
Admin 0
Advocate 0
Deception 1
Diplomat 1
Electronics (Remote Ops) 1
Engineer 0
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Investigate 1
Language 0
Leadership 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Cybernetics) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Diplomat Intern 0 2
Rogue Pirate Henchman 1 3
Citizen Worker 0 2
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 1
Scout Courier 0 1
Navy Line/Crew Able Spacehand 1 2
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1You make an alliance with a powerful and charismatic noble, who becomes an Ally.
2Continued as Diplomat at age 22
2Political manoeuvrings usurp your position. Gain a Rival.
3Became a Pirate at age 26
3Is now a Lackey
3Backstab a fellow rogue for personal gain.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Involved in a gambling ring.
5Continued as Pirate at age 34
5Involved in a feud with a rival criminal organization.
5Forced to muster out.
6Became a Worker at age 38
6You befriend a superior in the corporation or the colony.
7Continued as Worker at age 42
7Advanced training in a specialist field.
8Voluntarily left Worker
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Scarred. Fully recovered. Owe 2,500 for medical bills.
9Became a Free Trader at age 50
9Victim of a crime
10Voluntarily left Free Trader
10Became a Courier at age 54
10A new romantic starts. Gain an Ally.
11Voluntarily left Courier
11Switched to Line/Crew at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Promoted to Line/Crew rank 1
11Is now a Able Spacehand
12Continued as Line/Crew at age 62
12Vessel participates in a notable military engagement.
13Aging Crisis. Owe 50,000 for medical bills.