| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Explorer at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Commissioned in Navy/Engineer/Gunner |
| 4 | Is now a Ensign |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Severely injured. Fully recovered. |
| 6 | Switched to Courier at age 38 |
| 6 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 7 | Became a Scavenger at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |