| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Abuse your position for profit |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Special assignment or duty on board ship. |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Broker at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Broker at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Continued as Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Broker at age 42 |
| 7 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 7 | Forced to muster out. |
| 8 | Became a Thief at age 46 |
| 8 | A job goes wrong, forcing you to flee off-planet. |
| 9 | Became a Scavenger at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Engineer/Gunner at age 54 |
| 10 | Scarred. Fully recovered. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Forced to continue current assignment |
| 11 | Promoted to Engineer/Gunner rank 2 |
| 11 | Is now a Petty Officer, 3rd class |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |