Settler Fernando Lord permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 5 (-1)
Plotting, Mentally Slow, Small-Minded
 
Skills
Admin 1
Advocate 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Computer) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 2
Recon 0
Stealth 1
Steward 0
Streetwise 2
Survival 2
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Citizen Colonist Settler 2 2
Navy Flight Crewman 0 2
Merchant Merchant Marine Crewman 0 1
Citizen Corporate 1 3
Retired 0 2
 
TermHistory
1Became a Enforcer at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Continued as Enforcer at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Colonist at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 1
4Continued as Colonist at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 2
4Is now a Settler
5Voluntarily left Colonist
5Became a Flight at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Merchant Marine at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Returned to Flight at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Switched to Corporate at age 46
8Political upheaval strikes your homeworld, and you are caught up in the revolution.
8Promoted to rank 1
9Continued as Corporate at age 50
9You befriend a superior in the corporation or the colony.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Corporate at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.
12Accused of a crime
13Aging Crisis. Owe 30,000 for medical bills.