| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 2 | Continued as Diplomat at age 22 |
| 2 | Political manoeuvrings usurp your position. Gain a Rival. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Involved in a gambling ring. |
| 5 | Continued as Pirate at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Forced to muster out. |
| 6 | Became a Worker at age 38 |
| 6 | You befriend a superior in the corporation or the colony. |
| 7 | Continued as Worker at age 42 |
| 7 | Advanced training in a specialist field. |
| 8 | Voluntarily left Worker |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 9 | Became a Free Trader at age 50 |
| 9 | Victim of a crime |
| 10 | Voluntarily left Free Trader |
| 10 | Became a Courier at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Voluntarily left Courier |
| 11 | Switched to Line/Crew at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Promoted to Line/Crew rank 1 |
| 11 | Is now a Able Spacehand |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a notable military engagement. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |