| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Worker at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Worker at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Continued as Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Continued as Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Worker at age 38 |
| 6 | You rise to a position of power in your colony or corporation. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 9 | Continued as Pirate at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Continued as Pirate at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |