Petty Officer, 3rd class Bridget Robertson permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 2 (-2) 5 (-1)
Indecisive, Dainty, Precise
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Flyer (Grav) 3
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Investigate 0
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 5
Agent Law Enforcement Sergeant 2 3
Scholar Scientist 0 2
Retired 0 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Switched to Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Law Enforcement at age 26
3Is now a Rookie
3You go above and beyond the call of duty.
3Promoted to rank 1
3Is now a Corporal
4Continued as Law Enforcement at age 30
4Advanced training in a specialist field.
5Continued as Law Enforcement at age 34
5Rewarded for a successful mission.
5Promoted to rank 2
5Is now a Sergeant
6Voluntarily left Law Enforcement
6Returned to Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7You join a gambling circle on board.
8Continued as Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
8Promoted to Engineer/Gunner rank 2
8Is now a Petty Officer, 3rd class
9Continued as Engineer/Gunner at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
9Forced to muster out.
10Became a Scientist at age 54
10Moved to a new world.
11Continued as Scientist at age 58
11An expedition or voyage goes wrong, leaving you stranded in the wilderness.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.