Crewman Anthony Carnall permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 4 (-1)
Paces, Chaste
 
Skills
Animals (Veterinary) 1
Astrogation 1
Athletics (Endurance) 1
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 0
Mechanic 0
Medic 0
Melee (Unarmed) 1
Science (Chemistry) 1
Science (Cybernetics) 1
Science (Economics) 1
Science (History) 1
Science (Philosophy) 1
Seafarer 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 2
Agent Corporate Agent 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 1 2
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Retired 0 6
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
2Continued as Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Voluntarily left Scientist
3Became a Corporate Agent at age 26
3Advanced training in a specialist field.
3Forced to muster out.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Forced to muster out.
5Became a Wanderer at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Suffer from a life-threatening illness.
7Became a Line/Crew at age 42
7During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Switched to Scavenger at age 46
8Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 30,000 for medical bills.