Private Leah Withers permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 8 (0)
Assertive
 
Skills
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics 0
Flyer (Wing) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 2
Medic 0
Melee (Unarmed) 1
Recon 0
Science 0
Seafarer 0
Steward 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Citizen Worker 0 2
Navy Engineer/Gunner Crewman 0 1
Scout Courier 0 1
Drifter Wanderer 0 1
Navy Line/Crew 0 1
Retired 0 7
 
EducationGraduated
Army Academy Graduated
 
TermHistory
1Entered Army Academy at age 18
1War breaks out, triggering a mandatory draft.
1Fled from the draft.
1Graduated at age 18.
2Became a Infantry at age 18
2Is now a Private
2Lightly injured, no permanent damage. Fully recovered.
3Became a Worker at age 22
3You befriend a superior in the corporation or the colony.
4Continued as Worker at age 26
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Engineer/Gunner at age 30
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Courier at age 34
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 5 Contacts. Gain 2 Enemies.
7Became a Wanderer at age 38
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Switched to Line/Crew at age 42
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 46
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.