| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Nearly killed. Owe 5,000 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Scarred. Fully recovered. |
| 5 | Promoted to Cavalry rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Cavalry at age 38 |
| 6 | Given a special assignment or duty in your unit. |
| 7 | Continued as Cavalry at age 42 |
| 7 | Thrown into a brutal ground war |
| 7 | Scarred. Fully recovered. |
| 7 | Promoted to Cavalry rank 2 |
| 7 | Is now a Corporal |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Continued as Cavalry at age 46 |
| 8 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 8 | Gain rebels as Enemy |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Amnesia. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Find an Alien Artifact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Birth or Death involving a family member or close friend. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |