Scout Philomena Porter permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 10 (1)
Extravagant
 
Skills
Athletics (Dexterity) 1
Drive (Mole) 1
Electronics (Remote Ops) 2
Flyer 0
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 2
Medic 0
Pilot (Spacecraft) 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Scout Surveyor Scout 2 4
Citizen Colonist 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Surveyor at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Surveyor at age 26
3Serve as the courier for an important message from the Imperium.
3Promoted to rank 1
3Is now a Scout
4Continued as Surveyor at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4Promoted to rank 2
5Continued as Surveyor at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Returned to Intelligence at age 38
6Accepted a deal with criminal or other figure under investigation.
7Became a Colonist at age 42
7Nearly killed. Owe 17,500 for medical bills.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Advanced training in a specialist field
8Attempt at commissioned failed.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Special assignment or duty on board ship.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 60,000 for medical bills.