| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 3 |
| 3 | Is now a 3rd Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Promoted to rank 4 |
| 4 | Is now a 2nd Officer |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 5 |
| 5 | Is now a 1st Officer |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Promoted to rank 6 |
| 6 | Is now a Captain |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Good fortune |
| 7 | Forced to muster out. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Henchman |
| 9 | Continued as Pirate at age 50 |
| 9 | You spend months in the dangerous criminal underworld. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Corporal |
| 10 | Continued as Pirate at age 54 |
| 10 | Involved in a feud with a rival criminal organization. |
| 10 | Nearly killed. Owe 20,000 for medical bills. |
| 10 | Forced to muster out. |
| 11 | Became a Engineer/Gunner at age 58 |
| 11 | Is now a Crewman |
| 11 | Vessel participates in a notable military engagement. |
| 11 | Attempt at commissioned failed. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | You join a gambling circle on board. |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Advanced training in a specialist field |
| 13 | Promoted to Engineer/Gunner rank 2 |
| 13 | Is now a Petty Officer, 3rd class |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | Good fortune |
| 14 | Forced to muster out. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |