Petty Officer, 2nd class Foster Gonzalez permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 8 (0)
Simian, Tacky
 
Skills
Admin 0
Animals 0
Art (Visual Media) 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 1
Melee (Blade) 1
Navigation 1
Profession (Hydroponics) 1
Stealth 3
Streetwise 1
Survival 0
Tactics (Military) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Merchant Merchant Marine Crewman 0 1
Citizen Worker Technician 2 6
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Retired 0 2
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Entered Marine Academy at age 18
1Study Profession (Polymers) as a hobby.
1Graduated at age 18.
2Became a Ground Assault at age 18
2Is now a Marine
2Nearly killed. Owe 7,500 for medical bills.
3Became a Merchant Marine at age 22
3Is now a Crewman
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Worker at age 26
4You befriend a superior in the corporation or the colony.
4Promoted to rank 1
5Continued as Worker at age 30
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Worker at age 34
6Betrayal. Convert an Ally into a Rival or Enemy.
7Continued as Worker at age 38
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Continued as Worker at age 42
8Your business expands, your corporation grows, or the colony thrives.
8Forced to continue current assignment
8Promoted to rank 2
8Is now a Technician
9Continued as Worker at age 46
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
9Forced to muster out.
10Became a Engineer/Gunner at age 50
10Is now a Crewman
10Vessel participates in a diplomatic mission.
10Gain a contact.
10Attempt at commissioned failed.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Engineer/Gunner at age 54
11Advanced training in a specialist field
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 58
12Vessel participates in a notable military engagement.
12Promoted to Engineer/Gunner rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Engineer/Gunner at age 62
13Vessel participates in a diplomatic mission.
13Gain a contact.
13Promoted to Engineer/Gunner rank 3
13Is now a Petty Officer, 2nd class
14Aging Crisis. Owe 40,000 for medical bills.
14Voluntarily left Engineer/Gunner
14Retired at age 66
14Moved to a new world.
15Aging Crisis. Owe 40,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 10,000 for medical bills.