Lieutenant Irma Miller permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 4 (-1)
Sagely, Courageous
 
Skills
Animals 0
Art (Perform) 1
Art (Visual Media) 1
Athletics (Strength) 1
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 1
Language (Vilani (1st Imperium)) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Steward 0
Streetwise 0
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Lieutenant 3 / 0 3
Entertainer Artist 2 2
Navy Flight 3 / 0 1
Merchant Broker 0 1
Drifter Scavenger 0 2
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
1Commissioned in Navy/Line/Crew
1Is now a Ensign
1Promoted to Line/Crew officer rank 2
1Is now a Sublieutenant
2Continued as Line/Crew at age 22
2You join a gambling circle on board.
2Promoted to Line/Crew officer rank 3
2Is now a Lieutenant
3Continued as Line/Crew at age 26
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Artist at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Continued as Artist at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
5Promoted to rank 2
6Voluntarily left Artist
6Switched to Flight at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
8Voluntarily left Broker
8Became a Scavenger at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.