| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Risk your fortune on a possibility lucrative deal and win. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Experienced Trader |
| 4 | Continued as Free Trader at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 4 |
| 5 | Voluntarily left Free Trader |
| 5 | Became a Scavenger at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Find Ancient Technology. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Nearly killed. Owe 30,000 for medical bills. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Severely injured. Owe 25,000 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Find Ancient Technology. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Spend time with an alien race. Gain a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |