Chief Petty Officer Ben Hennessy permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 1 (-2)
Amiable, Random
 
Skills
Admin 1
Astrogation 0
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics (Comms) 2
Engineer (M-drive) 1
Gun Combat (Slug) 1
Investigate 2
Mechanic 1
Medic 0
Pilot 0
Profession (Hydroponics) 1
Recon 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Wanderer 0 3
Navy Line/Crew Chief Petty Officer 5 6
Agent Intelligence Field Agent 3 4
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Wanderer at age 22
3Continued as Wanderer at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Continued as Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Line/Crew at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Attempt at commissioned failed.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Line/Crew rank 2
6Is now a Petty Officer, 3rd class
7Continued as Line/Crew at age 42
7Abuse your position for profit
7Promoted to Line/Crew rank 3
7Is now a Petty Officer, 2nd class
8Continued as Line/Crew at age 46
8Abuse your position for profit
8Promoted to Line/Crew rank 4
8Is now a Petty Officer, 1st class
9Continued as Line/Crew at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to Line/Crew rank 5
9Is now a Chief Petty Officer
10Continued as Line/Crew at age 54
10You join a gambling circle on board.
10Forced to muster out.
11Became a Intelligence at age 58
11Go undercover to investigate an enemy.
11Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11Promoted to rank 1
11Is now a Agent
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Intelligence at age 62
12Advanced training in a specialist field.
12Promoted to rank 2
12Is now a Field Agent
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Intelligence at age 66
13Nearly killed. Fully recovered. Owe 12,500 for medical bills.
13Promoted to rank 3
14Aging Crisis. Owe 60,000 for medical bills.
14Continued as Intelligence at age 70
14Accepted a deal with criminal or other figure under investigation.
15Aging Crisis. Owe 20,000 for medical bills.