Scout Elmer Harrison permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 3 (-1)
Adaptable, Dazzling
 
Skills
Animals 0
Astrogation 1
Carouse 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Jack-of-all-Trades 2
Melee 0
Navigation 1
Persuade 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Robotics) 1
Seafarer 0
Stealth 0
Steward 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 2
Army Cavalry Private 0 1
Scout Courier Scout 2 4
Merchant Free Trader 1 2
Navy Engineer/Gunner Crewman 0 2
Retired 0 3
 
TermHistory
1Became a Barbarian at age 18
2Continued as Barbarian at age 22
2Suffer from a life-threatening illness.
3Became a Cavalry at age 26
3Is now a Private
3Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3Gain rebels as Enemy
4Became a Courier at age 30
4Victim of a crime
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Spend several years jumping from world to world in your scout ship.
5Promoted to rank 2
6Continued as Courier at age 38
6You survey an alien world.
7Continued as Courier at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 3 Contacts. Gain 3 Enemies.
8Became a Free Trader at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
9Continued as Free Trader at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
11Forced to muster out.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.