| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Involved in a feud with a rival criminal organization. |
| 2 | Continued as Pirate at age 22 |
| 2 | Arrested |
| 3 | Became a Fixer at age 26 |
| 3 | Scarred. Owe 5,000 for medical bills. |
| 4 | Switched to Inmate at age 30 |
| 4 | Special Duty. |
| 5 | Continued as Inmate at age 34 |
| 5 | Persecuted by a prison gang. |
| 6 | Continued as Inmate at age 38 |
| 6 | Parole hearing. |
| 6 | Paroled from prison. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Severely injured. |
| 10 | Returned to Flight at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Continued as Flight at age 58 |
| 11 | Nearly killed. Owe 6,250 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |