Crewman Alvin White permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 4 (-1)
Tireless, Guarded, Disloyal
 
Skills
Animals (Training) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Heavy Weapons 0
Investigate 0
Medic 0
Melee 0
Persuade 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Science (Planetology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 4
Merchant Free Trader 1 1
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 1
Navy Flight 0 1
Retired 0 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Dropped out of military academy.
2Became a Field Researcher at age 18
2Advanced training in a specialist field.
3Continued as Field Researcher at age 22
3Assigned to work on a secret project for a patron or organisation.
3Promoted to rank 1
4Continued as Field Researcher at age 26
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Field Researcher at age 30
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Free Trader at age 34
6Promoted to rank 1
7Voluntarily left Free Trader
7Switched to Merchant Marine at age 38
7Is now a Crewman
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Scavenger at age 42
8Lightly injured, no permanent damage. Fully recovered.
9Switched to Wanderer at age 46
9You do not know what happened to you. There is a gap in your memory.
10Became a Line/Crew at age 50
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Switched to Flight at age 54
11During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 58
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 60,000 for medical bills.