Malcolm Herrera permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 2 (-2)
Brilliant, Truculent
 
Skills
Astrogation 0
Athletics (Strength) 1
Carouse 1
Deception 0
Drive 0
Gambler 1
Gun Combat (Energy) 1
Mechanic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Rogue Enforcer 3 3
Scout Surveyor 0 4
Merchant Free Trader 0 1
Retired 0 5
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Enforcer at age 22
2A crime lord considers you his protégé.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 2
4Continued as Enforcer at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 3
5Voluntarily left Enforcer
5Became a Surveyor at age 34
5Victim of a crime
6Continued as Surveyor at age 38
6Perform an exemplary service for the scouts.
7Continued as Surveyor at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Psychologically damaged by your time in the scouts.
8Continued as Surveyor at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Became a Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 50,000 for medical bills.