| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Fled from the draft. |
| 1 | Dropped out of military academy. |
| 2 | Became a Scavenger at age 18 |
| 2 | Survived a risky adventure but gained nothing. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 22 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 26 |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Scavenger at age 30 |
| 5 | Contact with Government. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Scavenger at age 34 |
| 6 | Attempted a risky adventure and was wildly successful. |
| 7 | Continued as Scavenger at age 38 |
| 7 | Nearly killed. Owe 8,750 for medical bills. |
| 8 | Became a Line/Crew at age 42 |
| 8 | Is now a Crewman |
| 8 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 9 | Became a Free Trader at age 46 |
| 9 | Promoted to rank 1 |
| 10 | Continued as Free Trader at age 50 |
| 10 | A good deal ensures you are living the high life for a few years. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Free Trader at age 54 |
| 11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 11 | Gain rebels as Enemy |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |