Petty Officer, 3rd class Barney Stewart permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 3 (-1)
Excited, Efficient
 
Skills
Athletics 0
Carouse 1
Deception 0
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Jack-of-all-Trades 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Drifter Scavenger 0 1
Entertainer Performer 1 4
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Retired 0 4
 
TermHistory
1Became a Thief at age 18
1Involved in the planning of an impressive heist.
1Promoted to rank 1
2Continued as Thief at age 22
2Severely injured. Fully recovered. Owe 25,000 for medical bills.
3Became a Scavenger at age 26
3Suffer from a life-threatening illness.
4Became a Performer at age 30
4Gain a patron in the arts. Gain an Ally
5Continued as Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
6Continued as Performer at age 38
6Join homeworld’s celebrity circles
6Promoted to rank 1
7Continued as Performer at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Forced to muster out.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Engineer/Gunner at age 54
10Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 20,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.