| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Promoted to rank 3 |
| 4 | Continued as Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Voluntarily left Enforcer |
| 5 | Became a Courier at age 34 |
| 5 | Good fortune |
| 6 | Continued as Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 7 | Continued as Courier at age 42 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Became a Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Line/Crew at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Gain a contact. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Special assignment or duty on board ship. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Line/Crew rank 2 |
| 11 | Is now a Petty Officer, 3rd class |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |