Lieutenant Hettie Pena permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 11 (1)
Late, Uncooperative
 
Skills
Art 0
Athletics (Endurance) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Turret) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Natural) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Streetwise 1
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Navy Flight Crewman 0 2
Agent Law Enforcement Corporal 1 3
Navy Engineer/Gunner Lieutenant 3 / 0 3
Retired 0 5
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2Became a Flight at age 22
2Is now a Crewman
2Good fortune
3Continued as Flight at age 26
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Given specialist training in vehicles.
5Continued as Law Enforcement at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Switched to Engineer/Gunner at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Commissioned in Navy/Engineer/Gunner
7Is now a Ensign
7Promoted to Engineer/Gunner officer rank 2
7Is now a Sublieutenant
8Continued as Engineer/Gunner at age 46
8Advanced training in a specialist field
8Promoted to Engineer/Gunner officer rank 3
8Is now a Lieutenant
9Continued as Engineer/Gunner at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 60,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.