| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 2 | Promoted to rank 2 |
| 3 | Continued as Performer at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 4 | Continued as Performer at age 30 |
| 4 | Public opinion turns on you. |
| 5 | Became a Scavenger at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Intelligence at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Voluntarily left Intelligence |
| 8 | Became a Enforcer at age 46 |
| 8 | You spend months in the dangerous criminal underworld. |
| 9 | Continued as Enforcer at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Enforcer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |