Captain Aurelia Moore permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 4 (-1)
Coarse, Petty, Active
 
Skills
Athletics (Endurance) 1
Carouse 0
Diplomat 0
Drive 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 2
Leadership 1
Mechanic 0
Medic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Tactics (Naval) 2
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain 2 / 0 1
Scholar Field Researcher 0 1
Navy Engineer/Gunner Crewman 0 1
Army Army Support Lance Corporal 1 3
Agent Intelligence 0 1
Drifter Wanderer 0 2
Retired 0 5
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Report commander and gain an Enemy.
1Commissioned in Marine/Ground Assault
1Is now a Lieutenant
1Promoted to Ground Assault officer rank 2
1Is now a Captain
2Voluntarily left Ground Assault
2Became a Field Researcher at age 22
2A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
2Lightly injured, no permanent damage. Fully recovered.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Nearly killed. Fully recovered. Owe 40,000 for medical bills.
4Became a Army Support at age 30
4Is now a Private
4Gained a contact.
5Continued as Army Support at age 34
5Moved to a new world.
5Promoted to Army Support rank 1
5Is now a Lance Corporal
6Continued as Army Support at age 38
6Forced out after co-operating with military investigation in commanding officer's illegal activity.
7Became a Intelligence at age 42
7Scarred. Fully recovered. Owe 2,500 for medical bills.
8Became a Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Wanderer at age 50
9Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.