Crewman Ossie Johnson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 9 (1)
Enthusiastic, Self-Disciplined
 
Skills
Animals 0
Art 0
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 0
Drive 0
Gun Combat (Slug) 1
Investigate 1
Jack-of-all-Trades 1
Melee (Unarmed) 2
Persuade 0
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Navy Flight Crewman 0 1
Entertainer Performer 0 1
Rogue Enforcer 0 1
Prisoner Inmate 1 2
Prisoner Fixer 0 1
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Journalist at age 18
1Severely injured. Fully recovered. Owe 6,250 for medical bills.
2Became a Flight at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Switched to Performer at age 26
3Expose or are involved in a scandal of some sort.
4Became a Enforcer at age 30
4Arrested
5Became a Inmate at age 34
5Persecuted by a prison gang.
6Switched to Fixer at age 38
6Injured. Fully recovered. Owe 5,000 for medical bills.
7Returned to Inmate at age 42
7Attmped but failed to save a guard or prison officer.
7Injured. Fully recovered. Owe 5,000 for medical bills.
7Promoted to rank 1
7Paroled from prison.
8Became a Merchant Marine at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Became a Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.