| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Broker at age 26 |
| 4 | Continued as Broker at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Broker |
| 5 | Became a Scientist at age 34 |
| 5 | Work leads to a considerable breakthrough. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Scientist at age 42 |
| 7 | Nearly killed. Owe 8,750 for medical bills. |
| 8 | Became a Performer at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 9 | Forced to muster out. |
| 10 | Became a Line/Crew at age 54 |
| 10 | Is now a Crewman |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Line/Crew rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Voluntarily left Line/Crew |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |