Crewman Eric Lynch permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 2 (-2)
Cultured, Unkind, Vague
 
Skills
Art (Visual Media) 1
Carouse 3
Deception 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Medic 0
Profession (Civil Engineering) 1
Science (Physics) 1
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 3
Rogue Thief 1 2
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 2 2
Citizen Colonist 1 2
Retired 0 4
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
2Continued as Scientist at age 22
2Win a prestigious prize for your work.
3Continued as Scientist at age 26
3Advanced training in a specialist field.
3Forced to muster out.
4Became a Thief at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
5Continued as Thief at age 34
5A job goes wrong, forcing you to flee off-planet.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered.
7Became a Artist at age 42
7Refused to criticise a questionable political leader on your homeworld.
7Promoted to rank 1
8Continued as Artist at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
8Promoted to rank 2
9Voluntarily left Artist
9Became a Colonist at age 50
9Gained a contact.
9Promoted to rank 1
10Continued as Colonist at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Accused of a crime
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 30,000 for medical bills.