Scout Mozelle Steeves permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 7 (0)
Intolerant, Relents
 
Skills
Admin 0
Astrogation 0
Athletics 0
Diplomat 1
Electronics 0
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Scout Surveyor 0 3
Drifter Scavenger 0 2
Citizen Corporate 0 1
Navy Line/Crew Able Spacehand 1 3
Retired 0 3
 
TermHistory
1Became a Explorer at age 18
1You spend a great deal of time on the fringes of Charted Space.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 6 Contacts. Gain 3 Enemies.
3Switched to Surveyor at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Severely injured. Owe 5,000 for medical bills.
4Continued as Surveyor at age 30
4When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
5Continued as Surveyor at age 34
5Good fortune
5Forced to muster out.
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Corporate at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Returned to Scavenger at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Became a Line/Crew at age 50
9Is now a Crewman
9Vessel participates in a diplomatic mission.
9Gain a contact.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Line/Crew rank 1
10Is now a Able Spacehand
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Line/Crew at age 58
11You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 60,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.