Lance Corporal Leontine Raycraft permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 8 (0)
Effervescent, Changeable, Nuanced
 
Skills
Animals 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Melee (Blade) 1
Melee (Natural) 1
Navigation 1
Persuade 1
Pilot (Small craft) 1
Stealth 1
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal 1 2
Scout Surveyor Scout 1 3
Merchant Free Trader 2 3
Retired 0 7
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Advanced training in a specialist field
1Attempt at commissioned failed.
1Promoted to Ground Assault rank 1
1Is now a Lance Corporal
2Continued as Ground Assault at age 22
2A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
3Became a Surveyor at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Surveyor at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
4Is now a Scout
5Continued as Surveyor at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Free Trader at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Given advanced training in a specialist field
7Promoted to rank 2
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Free Trader at age 46
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 30,000 for medical bills.