| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Continued as Flight at age 26 |
| 3 | Nearly killed. |
| 4 | Became a Journalist at age 30 |
| 4 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 5 | Became a Scavenger at age 34 |
| 5 | Attacked by enemies and injured. |
| 5 | Lost eye or limb. Owe 2,500 for medical bills. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Scavenger at age 38 |
| 6 | Scarred. Owe 5,000 for medical bills. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Birth or Death involving a family member or close friend. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Drafted into Law Enforcement |
| 8 | Promoted to rank 1 |
| 9 | Became a Law Enforcement at age 50 |
| 9 | Is now a Rookie |
| 9 | Lost eye or limb. Owe 1,250 for medical bills. |
| 10 | Switched to Barbarian at age 54 |
| 10 | Lost eye or limb. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |