Lieutenant Palmer Riley permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1)
Charming
 
Skills
Animals 0
Athletics (Strength) 1
Broker 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Wing) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Recon 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Lieutenant 3 / 1 4
Drifter Scavenger 0 2
Merchant Merchant Marine Senior Crewman 1 4
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Nearly killed. Fully recovered. Owe 8,750 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You join a gambling circle on board.
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Special assignment or duty on board ship.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner officer rank 3
4Is now a Lieutenant
5Continued as Engineer/Gunner at age 34
5Injured. Fully recovered.
6Became a Scavenger at age 38
7Continued as Scavenger at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Merchant Marine at age 46
8Is now a Crewman
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Continued as Merchant Marine at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1
9Is now a Senior Crewman
10Continued as Merchant Marine at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Merchant Marine at age 58
11Forced to muster out.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Severely injured. Fully recovered. Owe 5,000 for medical bills.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14Lightly injured, no permanent damage. Fully recovered.
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.