| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Corporal |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Sergeant |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Accepted a deal with criminal or other figure under investigation. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Commissioned in Navy/Flight |
| 5 | Is now a Ensign |
| 5 | Promoted to Flight officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Continued as Flight at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Flight officer rank 3 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Flight at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 8 | Switched to Intelligence at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Rewarded for a successful mission. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Intelligence at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Voluntarily left Intelligence |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |