Sublieutenant Maud Mckinney permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 12 (2)
Encouraging, Congenial, Reasonable
 
Skills
Admin 1
Athletics (Endurance) 1
Broker 1
Carouse 0
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 2
Leadership 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Recon 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 3
Army Infantry Private 0 1
Merchant Free Trader 1 3
Navy Engineer/Gunner 2 / 0 3
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Abuse your position for profit
1Commissioned in Navy/Line/Crew
1Is now a Ensign
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
3Forced to muster out.
4Became a Infantry at age 30
4Is now a Private
4Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Continued as Free Trader at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
8Switched to Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
9Continued as Engineer/Gunner at age 50
9Vessel participates in a notable military engagement.
10Continued as Engineer/Gunner at age 54
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.