Chief Petty Officer Myrtie Weakman permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 6 (0)
Tight, Nosy, Efficient
 
Skills
Advocate 1
Animals 0
Athletics (Endurance) 1
Diplomacy 1
Diplomat 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Slug) 1
Gun Combat 2
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Navigation 1
Pilot (Small Craft) 1
Recon 2
Tactics (Military) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Navy Line/Crew Chief Petty Officer 5 7
Noble Dilettante Wastrel 1 2
Navy Engineer/Gunner Able Spacehand 1 1
Scout Surveyor 0 1
Retired 0 3
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
2Became a Line/Crew at age 22
2Is now a Crewman
2You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
3Became a Dilettante at age 26
3Is now a Wastrel
3Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3Promoted to rank 1
4Continued as Dilettante at age 30
4Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
5Voluntarily left Dilettante
5Switched to Engineer/Gunner at age 34
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Voluntarily left Engineer/Gunner
6Became a Surveyor at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 5 Contacts. Gain 1 Enemies.
7Returned to Line/Crew at age 42
7Commanding officer takes an interest in your career.
7Promoted to Line/Crew rank 2
7Is now a Petty Officer, 3rd class
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
10Continued as Line/Crew at age 54
10Vessel participates in a notable military engagement.
10Promoted to Line/Crew rank 3
10Is now a Petty Officer, 2nd class
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Line/Crew at age 58
11Refuse to abuse your position for profit
11Promoted to Line/Crew rank 4
11Is now a Petty Officer, 1st class
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Line/Crew at age 62
12You join a gambling circle on board.
12Promoted to Line/Crew rank 5
12Is now a Chief Petty Officer
13Aging Crisis. Owe 30,000 for medical bills.
13Voluntarily left Line/Crew
13Retired at age 66
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 30,000 for medical bills.