Senior Scout Nat Perry permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 7 (0)
Forgetful
 
Skills
Admin 0
Astrogation 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Jack-of-all-Trades 1
Language 0
Mechanic 1
Navigation 2
Persuade 0
Pilot (Spacecraft) 1
Science (Linguistics) 1
Steward 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
Scout Courier Senior Scout 3 6
Retired 0 7
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Scavenger at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Courier at age 26
3You discover a world, item or information of worth to the Imperium.
3Forced to continue current assignment
3Promoted to rank 1
3Is now a Scout
4Continued as Courier at age 30
4Perform an exemplary service for the scouts.
5Continued as Courier at age 34
5Nearly killed. Fully recovered. Owe 7,500 for medical bills.
5Promoted to rank 2
6Continued as Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Continued as Courier at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Promoted to rank 3
7Is now a Senior Scout
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Severely injured. Fully recovered. Owe 25,000 for medical bills.
9Voluntarily left Courier
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 40,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Find Ancient Technology.
15Aging Crisis. Owe 30,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.