Warrior Wallace Freeman permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 3 (-1)
Reluctant, Irreverent
 
Skills
Animals (Training) 1
Athletics 0
Carouse 0
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Jack-of-All-Trades 2
Mechanic 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Seafarer (Personal) 1
Stealth 1
Streetwise 0
Survival 1
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior 2 3
Army Infantry Private 0 1
Agent Corporate Agent 0 2
Merchant Merchant Marine Senior Crewman 1 2
Army Cavalry 0 1
Citizen Colonist 1 2
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Attempted a risky adventure and was wildly successful.
1Promoted to rank 1
2Continued as Barbarian at age 22
3Continued as Barbarian at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 2
3Is now a Warrior
4Became a Infantry at age 30
4Is now a Private
4You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5Became a Corporate Agent at age 34
5Advanced training in a specialist field.
6Continued as Corporate Agent at age 38
6Rewarded for a successful mission.
6Forced to muster out.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Forced to muster out.
9Switched to Cavalry at age 50
9Commanding officer takes an interest in your career.
9Forced to muster out.
10Became a Colonist at age 54
10You rise to a position of power in your colony or corporation.
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Colonist at age 58
11Lightly injured, no permanent damage. Fully recovered.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.