Petty Officer, 2nd class Van King permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 4 (-1)
Flighty, Predictable
 
Skills
Admin 0
Athletics 0
Carouse 1
Deception 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat 0
Gunner (Capital) 1
Gunner (Ortillery) 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 1
Profession (Civil Engineering) 1
Profession (Construction) 1
Recon 0
Science (Chemistry) 1
Stealth 0
Streetwise 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 1
Prisoner Inmate 0 1
Prisoner Thug 1 1
Navy Line/Crew Petty Officer, 2nd class 3 5
Citizen Worker Technician 2 4
Retired 0 3
 
TermHistory
1Became a Enforcer at age 18
1Accused of a crime
1Promoted to rank 1
2Became a Inmate at age 22
2Severely injured. Owe 5,000 for medical bills.
3Switched to Thug at age 26
3The warden takes an interest in your case.
3Promoted to rank 1
3Paroled from prison.
4Became a Line/Crew at age 30
4Is now a Crewman
4Nearly killed. Fully recovered.
5Became a Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 1
6Continued as Worker at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Victim of a crime
8Continued as Worker at age 46
8Advanced training in a specialist field.
8Forced to muster out.
9Returned to Line/Crew at age 50
9Vessel participates in a notable military engagement.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Continued as Line/Crew at age 54
10A new romantic starts. Gain an Ally.
10Promoted to Line/Crew rank 2
10Is now a Petty Officer, 3rd class
11Continued as Line/Crew at age 58
11Vessel participates in a notable military engagement.
11Promoted to Line/Crew rank 3
11Is now a Petty Officer, 2nd class
12Continued as Line/Crew at age 62
12Lost eye or limb.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.