| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Suffer from a life-threatening illness. |
| 2 | Became a Enforcer at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Physician at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | Victim of a crime |
| 4 | Promoted to rank 2 |
| 5 | Continued as Physician at age 34 |
| 5 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 5 | Forced to muster out. |
| 6 | Became a Artist at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Artist |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Returned to Barbarian at age 54 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Barbarian at age 58 |
| 11 | Drafted into Scout |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Became a Surveyor at age 62 |
| 12 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |