| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Lost eye or limb. Owe 1,250 for medical bills. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Journalist at age 26 |
| 3 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Continued as Journalist at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Staff Writer |
| 5 | Continued as Journalist at age 34 |
| 5 | Join homeworld’s celebrity circles |
| 5 | Promoted to rank 3 |
| 6 | Continued as Journalist at age 38 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Correspondent |
| 7 | Continued as Journalist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Switched to Worker at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Continued as Worker at age 50 |
| 9 | Moved to a new world. |
| 10 | Voluntarily left Worker |
| 10 | Became a Explorer at age 54 |
| 10 | Perform an exemplary service for the scouts. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Explorer at age 58 |
| 11 | Injured. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |