Scout Koos Cools permalink

Age Str Dex End Int Edu Soc
68 4 (-1) 1 (-2) 1 (-2) 8 (0) 3 (-1) 8 (0)
Athletics 0
Deception 0
Diplomat 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 1
Mechanic 1
Medic 1
Melee (Natural) 1
Melee (Unarmed) 2
Persuade 0
Profession 0
Science (Xenology) 1
Streetwise 1
Survival 0
Vacc Suit 2
Prisoner Inmate 1 1
Citizen Worker 1 2
Scholar Physician 1 5
Drifter Barbarian 0 1
Scout Explorer Scout 1 2
Retired 0 1
1Became a Inmate at age 18
1Hire a new lawyer.
1Promoted to rank 1
1Paroled from prison.
2Became a Worker at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Worker at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Physician at age 30
4Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4Gain an Enemy
5Continued as Physician at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Physician at age 38
6Advanced training in a specialist field.
7Continued as Physician at age 42
7Win a prestigious prize for your work.
8Continued as Physician at age 46
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
9Became a Barbarian at age 50
9Drafted into Scout
10Aging Crisis. Owe 60,000 for medical bills.
10Became a Explorer at age 54
10You discover a world, item or information of worth to the Imperium.
10Promoted to rank 1
10Is now a Scout
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Explorer at age 58
11You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.