Petty Officer, 3rd class Gustave Archer permalink

Age Sex Str Dex End Int Edu Soc
44 M 5 (-1) 5 (-1) 6 (0) 3 (-1) 6 (0) 8 (0)
Embittered, Civilised, Aggressive
 
Skills
Art 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science 0
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Drifter Scavenger 1 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Agent Corporate Agent 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Lost eye or limb. Fully recovered.
3Became a Scavenger at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 1
4Switched to Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Corporate Agent at age 38
6Advanced training in a specialist field.