Able Spacehand Mahlon Elliott
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
3 (-1) |
5 (-1) |
3 (-1) |
5 (-1) |
3 (-1) |
6 (0) |
| Embraces Change, Successful, Fake |
| Skills |
| Animals 0 |
| Athletics (Strength) 1 |
| Drive 0 |
| Investigate 1 |
| Mechanic 2 |
| Profession 0 |
| Recon 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Agent |
Corporate Agent |
|
0 |
4 |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Voluntarily left Flight |
| 6 | Returned to Corporate Agent at age 38 |
| 6 | Established a network of contacts. Gain 2 contacts. |