| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
5 (-1) |
6 (0) |
10 (1) |
8 (0) |
10 (1) |
10 (1) |
| Educated |
| Skills |
| Animals (Veterinary) 1 |
| Art (Holography) 1 |
| Astrogation 0 |
| Athletics 0 |
| Drive 0 |
| Explosives 1 |
| Gun Combat (Archaic) 1 |
| Mechanic 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
2 |
| Merchant |
Free Trader |
|
0 |
2 |
| Citizen |
Worker |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Courier at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Free Trader at age 26 |
| 4 | Continued as Free Trader at age 30 |
| 4 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 4 | Gain rebels as Enemy |
| 5 | Became a Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 6 | Continued as Worker at age 38 |
| 6 | You are rewarded for your diligence or cunning. |