Crewman Sally Head permalink

Age Sex Str Dex End Int Edu Soc
43 F 10 (1) 7 (0) 5 (-1) 6 (0) 7 (0) 4 (-1)
Artistic, Credible, Compliant
 
Skills
Athletics (Endurance) 1
Carouse 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat 1
Investigate 0
Language 0
Mechanic 1
Medic 0
Recon 1
Science 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 0 1
Rogue Enforcer 0 1
Navy Engineer/Gunner Crewman 0 2
Drifter Barbarian 1 2
 
TermHistory
1Became a Physician at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Enforcer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
4Continued as Engineer/Gunner at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.