Petty Officer, 3rd class Gustave Archer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
5 (-1) |
5 (-1) |
6 (0) |
3 (-1) |
6 (0) |
8 (0) |
| Embittered, Civilised, Aggressive |
| Skills |
| Art 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Electronics (Comms) 1 |
| Engineer (Power) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Gunner (Screen) 1 |
| Investigate 0 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Science 0 |
| Seafarer 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Drifter |
Scavenger |
|
1 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Lost eye or limb. Fully recovered. |
| 3 | Became a Scavenger at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 3 | Promoted to rank 1 |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |