Craftsman Carl Rand permalink

Age Sex Str Dex End Int Edu Soc
44 M 1 (-2) 9 (1) 6 (0) 9 (1) 4 (-1) 5 (-1)
Hostile, Right, Slovenly
 
Skills
Art 0
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Profession (Belter) 1
Profession (Biologicals) 1
Science 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 6
 
TermHistory
1Became a Worker at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Continued as Worker at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Worker at age 26
3Scarred. Fully recovered. Owe 2,500 for medical bills.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
4Promoted to rank 3
5Continued as Worker at age 34
5Your business expands, your corporation grows, or the colony thrives.
5Promoted to rank 4
5Is now a Craftsman
6Continued as Worker at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy