Crewman Christopher Sherris permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 4 (-1) 5 (-1) 2 (-2) 12 (2) 7 (0)
Audacious
 
Skills
Art 0
Drive (Track) 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 2
Persuade 1
Pilot (Spacecraft) 1
Seafarer 0
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Drifter Wanderer 0 2
Merchant Free Trader 1 2
Citizen Colonist 1 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Free Trader at age 26
3Given advanced training in a specialist field
3Promoted to rank 1
4Continued as Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
5Voluntarily left Free Trader
5Returned to Wanderer at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Colonist at age 38
6Birth or Death involving a family member or close friend.
6Promoted to rank 1