| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
5 (-1) |
6 (0) |
6 (0) |
7 (0) |
8 (0) |
9 (1) |
| Cheerless, Typical, Healthy |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Diplomat 1 |
| Electronics 0 |
| Engineer 0 |
| Explosives 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Navigation 1 |
| Pilot 0 |
| Stealth 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
4 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 2 | Became a Wanderer at age 22 |
| 2 | Drafted into Scout |
| 3 | Returned to Courier at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Continued as Courier at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Worker at age 38 |
| 6 | A romantic relationship ends badly. Gain a Rival or Enemy. |