Able Spacehand Mahlon Elliott permalink

Age Sex Str Dex End Int Edu Soc
45 M 3 (-1) 5 (-1) 3 (-1) 5 (-1) 3 (-1) 6 (0)
Embraces Change, Successful, Fake
 
Skills
Animals 0
Athletics (Strength) 1
Drive 0
Investigate 1
Mechanic 2
Profession 0
Recon 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Agent Corporate Agent 0 4
Navy Flight Able Spacehand 1 1
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Corporate Agent at age 22
2Rewarded for a successful mission.
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Flight at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Voluntarily left Flight
6Returned to Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.