| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
6 (0) |
11 (1) |
3 (-1) |
4 (-1) |
6 (0) |
5 (-1) |
| Finicky, Tactless, Painstaking |
| Skills |
| Art 0 |
| Astrogation 1 |
| Athletics (Dexterity) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Persuade 0 |
| Pilot 0 |
| Stealth 1 |
| Steward 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
1 |
1 |
| Rogue |
Thief |
|
0 |
1 |
| Scout |
Courier |
Scout |
1 |
4 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Performer |
| 2 | Became a Thief at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 3 | Voluntarily left Thief |
| 3 | Became a Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 4 Contacts. Gain 1 Enemies. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 6 | Continued as Courier at age 38 |
| 6 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |