| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
3 (-1) |
6 (0) |
1 (-2) |
8 (0) |
8 (0) |
11 (1) |
| Involved, Placid |
| Skills |
| Astrogation 0 |
| Deception 0 |
| Drive (Walker) 1 |
| Mechanic 0 |
| Medic 1 |
| Recon 2 |
| Science (Philosophy) 2 |
| Seafarer 1 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
1 |
3 |
| Scout |
Explorer |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Explorer at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 5 Contacts. Gain 1 Enemies. |
| 5 | Became a Colonist at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Voluntarily left Colonist |
| 6 | Became a Scientist at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Gained a contact. |