4th Officer Aurora Legge
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
3 (-1) |
1 (-2) |
5 (-1) |
3 (-1) |
7 (0) |
11 (1) |
| Insistent, Candid, Naive |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics 0 |
| Broker 2 |
| Drive (Mole) 1 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 3 |
| Flyer 0 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Persuade 0 |
| Profession (Civil Engineering) 1 |
| Steward 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
4th Officer |
2 |
4 |
| Scout |
Explorer |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Promoted to rank 2 |
| 3 | Is now a 4th Officer |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Scarred. Owe 2,500 for medical bills. |
| 6 | Continued as Explorer at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |