Settler Malinda Bartley permalink

Age Sex Str Dex End Int Edu Soc
47 F 9 (1) 4 (-1) 2 (-2) 7 (0) 7 (0) 6 (0)
Reluctant, Amiable, Intimidating
 
Skills
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer 0
Gambler 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Recon 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 3
Merchant Merchant Marine Crewman 0 2
Merchant Free Trader 2 2
 
TermHistory
1Became a Colonist at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Colonist at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Forced to muster out.
4Became a Merchant Marine at age 30
4Is now a Crewman
5Continued as Merchant Marine at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Switched to Free Trader at age 38
6Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6Promoted to rank 1
7Continued as Free Trader at age 42
7Promoted to rank 2