Petty Officer, 1st class Martin McKee permalink

Age Sex Str Dex End Int Edu Soc
49 M 11 (1) 5 (-1) 6 (0) 5 (-1) 7 (0) 7 (0)
Erratic, Leader
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Diplomat 1
Electronics (Computers) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Slug) 1
Gun Combat 1
Mechanic 3
Pilot (Spacecraft) 1
Seafarer 0
Stealth 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Navy Engineer/Gunner Petty Officer, 1st class 4 5
Rogue Thief 1 1
 
TermHistory
1Became a Explorer at age 18
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Refuse to abuse your position for profit
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Commanding officer takes an interest in your career.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Became a Thief at age 42
7Involved in a gambling ring.
7Promoted to rank 1