Agent Mason Chapman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
3 (-1) |
7 (0) |
4 (-1) |
8 (0) |
7 (0) |
11 (1) |
| Undesirable, ADHD |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Deception 2 |
| Drive (Mole) 1 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Slug) 2 |
| Heavy Weapons (Man Portable) 2 |
| Melee (Natural) 1 |
| Pilot (Small Craft) 1 |
| Recon 1 |
| Science (Cybernetics) 1 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Private |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Agent |
Corporate Agent |
Agent |
1 |
4 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 2 | Became a Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Entered Army Academy at age 26 |
| 3 | Made lifelong friends. Gain 1 Allies. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Wanderer at age 26 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Corporate Agent at age 30 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Promoted to rank 1 |
| 5 | Is now a Agent |
| 6 | Continued as Corporate Agent at age 34 |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 7 | Continued as Corporate Agent at age 38 |
| 7 | Go undercover to investigate an enemy. |
| 7 | A job goes wrong, forcing you to flee off-planet. |
| 8 | Continued as Corporate Agent at age 42 |
| 8 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |