Henchman Johnson McDadden permalink

Age Sex Str Dex End Int Edu Soc
47 M 7 (0) 4 (-1) 8 (0) 8 (0) 5 (-1) 8 (0)
Exacting
 
Skills
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Gun Combat 0
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Civil Engineering) 1
Steward 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Rogue Pirate Henchman 1 2
Prisoner Fixer 0 3
Prisoner Inmate 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Bankrupted by a rival. Gain the other trader as a Rival.
2Became a Pirate at age 22
2Is now a Lackey
2A crime lord considers you his protégé.
2Promoted to rank 1
2Is now a Henchman
3Continued as Pirate at age 26
3Arrested
4Became a Fixer at age 30
4Beaten by a prison gang.
4Lost eye or limb. Owe 5,000 for medical bills.
5Continued as Fixer at age 34
5Disgraced. Word of your criminal past reaches your homeworld.
6Continued as Fixer at age 38
6A guard takes a dislike to you.
7Switched to Inmate at age 42
7A riot engulfs the prison.
7Loot the guards/other prisoners.
7Promoted to rank 1
7Paroled from prison.