| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
1 (-2) |
6 (0) |
7 (0) |
6 (0) |
6 (0) |
6 (0) |
| Annoyed, Persuasive, Alert |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Diplomat 1 |
| Gun Combat 0 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Medic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Profession (Civil Engineering) 1 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Became a Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Scavenger at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Switched to Barbarian at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Attacked by enemies that you easily defeat. |
| 5 | Gain Enemy if you don't already have one. |
| 6 | Continued as Barbarian at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Attempted a risky adventure and was injured. |
| 7 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |