Agent Stephen Fleming permalink

Age Sex Str Dex End Int Edu Soc
47 M 7 (0) 1 (-2) 1 (-2) 3 (-1) 10 (1) 4 (-1)
Crazy
 
Skills
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Melee (Unarmed) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 3
Drifter Wanderer 2 3
Entertainer Journalist Freelancer 1 1
 
TermHistory
1Became a Corporate Agent at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Corporate Agent at age 22
2Given specialist training in vehicles.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Go undercover to investigate an enemy.
3You gain experience in a technical field as a computer operator or surveyor.
3Forced to muster out.
4Became a Wanderer at age 30
4Contact with Government.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 2
6Continued as Wanderer at age 38
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Journalist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1
7Is now a Freelancer