Phillip Gordon permalink

Age Sex Str Dex End Int Edu Soc
48 M 3 (-1) 6 (0) 1 (-2) 8 (0) 8 (0) 11 (1)
Involved, Placid
 
Skills
Astrogation 0
Deception 0
Drive (Walker) 1
Mechanic 0
Medic 1
Recon 2
Science (Philosophy) 2
Seafarer 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Scout Explorer 0 1
Citizen Colonist 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Moved to a new world.
3Continued as Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 5 Contacts. Gain 1 Enemies.
5Became a Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Voluntarily left Colonist
6Became a Scientist at age 38
6Refuse to join a cheat in some fashion.
6Promoted to rank 1
7Continued as Scientist at age 42
7Gained a contact.