Agent Alice Maiden permalink

Age Sex Str Dex End Int Edu Soc
53 M 4 (-1) 4 (-1) 7 (0) 7 (0) 8 (0) 8 (0)
Giddy, Expansive
 
Skills
Art 0
Athletics (Endurance) 1
Broker 0
Deception 1
Drive 0
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Recon 0
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Citizen Colonist 0 1
Agent Intelligence Agent 1 1
Drifter Scavenger 0 1
Merchant Free Trader 1 1
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Colonist at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Intelligence at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Became a Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Free Trader at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Voluntarily left Free Trader
6Switched to Merchant Marine at age 38
6Is now a Crewman
6A good deal ensures you are living the high life for a few years.
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Forced to muster out.
8Switched to Wanderer at age 46
8Nearly killed. Fully recovered. Owe 40,000 for medical bills.