Armando Lord permalink

Age Sex Str Dex End Int Edu Soc
51 M 6 (0) 6 (0) 2 (-2) 4 (-1) 4 (-1) 6 (0)
Foul, Steadfast, Slow Paced
 
Skills
Art 0
Deception 0
Diplomat 0
Drive (Track) 1
Electronics 0
Investigate 0
Medic 1
Melee (Blade) 1
Science 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 0 2
Drifter Wanderer 0 1
Citizen Colonist 1 2
Entertainer Performer 1 2
Scout Courier 0 1
 
TermHistory
1Became a Scientist at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Scientist at age 22
2Advanced training in a specialist field.
3Voluntarily left Scientist
3Became a Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Colonist at age 34
5Nearly killed. Owe 15,000 for medical bills.
6Became a Performer at age 38
6Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
7Continued as Performer at age 42
7Find Ancient Technology.
7Promoted to rank 1
8Voluntarily left Performer
8Became a Courier at age 46
8Nearly killed. Fully recovered. Owe 20,000 for medical bills.