Crewman Minnie Doyle permalink

Age Sex Str Dex End Int Edu Soc
52 F 2 (-2) 5 (-1) 5 (-1) 8 (0) 6 (0) 4 (-1)
High Self Esteem, Horrible
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 0
Persuade 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Drifter Wanderer 0 2
Scout Explorer 0 2
Scholar Field Researcher 0 2
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Performer at age 18
1Severely injured. Fully recovered. Owe 25,000 for medical bills.
2Became a Wanderer at age 22
2Attacked by enemies and injured.
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
2Gain Enemy if you don't already have one.
3Continued as Wanderer at age 26
3Suffer from a life-threatening illness.
4Became a Explorer at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Explorer at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 2 Contacts. Gain 3 Enemies.
6Became a Field Researcher at age 38
6Advanced training in a specialist field.
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Moved to a new world.