Crewman Jackson Kirkham permalink

Age Sex Str Dex End Int Edu Soc
52 M 5 (-1) 3 (-1) 1 (-2) 3 (-1) 5 (-1) 10 (1)
Rash, Inconsiderate
 
Skills
Admin 0
Athletics 0
Broker 1
Deception 1
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat 0
Recon 1
Stealth 2
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 4
Scout Courier 0 1
Merchant Merchant Marine Crewman 0 3
 
TermHistory
1Became a Thief at age 18
1A crime lord considers you his protégé.
2Continued as Thief at age 22
2A crime lord considers you his protégé.
2Promoted to rank 1
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Thief at age 30
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Courier at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Given advanced training in a specialist field
7Continued as Merchant Marine at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Continued as Merchant Marine at age 46
8Embroiled in legal trouble.