Field Agent Phebe Hicks
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
2 (-2) |
6 (0) |
5 (-1) |
7 (0) |
4 (-1) |
11 (1) |
| Agreeable, Frightened, Helpful |
| Skills |
| Advocate 0 |
| Athletics (Endurance) 2 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Engineer (Life Support) 1 |
| Gambler 2 |
| Gun Combat (Energy) 2 |
| Investigate 1 |
| Language 0 |
| Mechanic 1 |
| Persuade 0 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
2 |
| Agent |
Corporate Agent |
Field Agent |
2 |
4 |
| Noble |
Diplomat |
Intern |
0 |
1 |
| Noble |
Dilettante |
Wastrel |
1 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Risk your fortune on a possibility lucrative deal and win. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Rewarded for a successful mission. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Forced to muster out. |
| 7 | Became a Diplomat at age 42 |
| 7 | Is now a Intern |
| 7 | Severely injured. Fully recovered. Owe 12,500 for medical bills. |
| 8 | Switched to Dilettante at age 46 |
| 8 | Is now a Wastrel |
| 8 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 8 | Promoted to rank 1 |