Scout Aletha Sullivan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
2 (-2) |
2 (-2) |
2 (-2) |
3 (-1) |
11 (1) |
5 (-1) |
| Flirty, Licentious, Plucky |
| Skills |
| Astrogation 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Vehicle) 1 |
| Jack-of-all-Trades 1 |
| Melee (Blade) 1 |
| Navigation 1 |
| Pilot 0 |
| Science 0 |
| Seafarer (Personal) 1 |
| Stealth 1 |
| Streetwise 1 |
| Tactics (Naval) 1 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Lance Corporal |
1 |
2 |
| Army |
Cavalry |
Private |
0 |
1 |
| Scout |
Courier |
Scout |
2 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Star Marine rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Star Marine at age 22 |
| 2 | Lost eye or limb. Fully recovered. |
| 3 | Became a Cavalry at age 26 |
| 3 | Is now a Private |
| 3 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Courier at age 34 |
| 5 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Courier at age 38 |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Became a Wanderer at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |