| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
3 (-1) |
3 (-1) |
8 (0) |
7 (0) |
6 (0) |
4 (-1) |
| Noble |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Astrogation 0 |
| Carouse 0 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Medic 1 |
| Persuade 1 |
| Science (Biology) 1 |
| Science (Planetology) 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
5 |
| Citizen |
Corporate |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Barbarian |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Continued as Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate at age 38 |
| 6 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Became a Explorer at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 2 Contacts. Gain 3 Enemies. |
| 8 | Became a Barbarian at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |