| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
F |
9 (1) |
3 (-1) |
1 (-2) |
7 (0) |
4 (-1) |
7 (0) |
| Daring |
| Skills |
| Athletics (Strength) 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Investigate 0 |
| Language 0 |
| Medic 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Profession (Belter) 1 |
| Science (Archaeology) 1 |
| Science (Psionicology) 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Merchant |
Free Trader |
|
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 1 | Gain an Enemy |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 3 | Voluntarily left Scientist |
| 3 | Became a Journalist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Colonist at age 30 |
| 4 | You rise to a position of power in your colony or corporation. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Free Trader at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Victim of a crime |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |