Settler Wilson Thomas
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
5 (-1) |
6 (0) |
5 (-1) |
8 (0) |
7 (0) |
6 (0) |
| Focused, Giddy |
| Skills |
| Admin 0 |
| Animals (Training) 1 |
| Athletics 0 |
| Diplomat 1 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Drive (Wheel) 2 |
| Flyer 0 |
| Leadership 0 |
| Pilot 0 |
| Profession (Biologicals) 1 |
| Recon 0 |
| Science (Chemistry) 1 |
| Seafarer 0 |
| Steward 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
3 |
3 |
| Citizen |
Corporate |
|
1 |
2 |
| Scout |
Courier |
Scout |
1 |
3 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You rise to a position of power in your colony or corporation. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Colonist |
| 4 | Switched to Corporate at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Corporate at age 34 |
| 5 | Moved to a new world. |
| 5 | Forced to muster out. |
| 6 | Became a Courier at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 8 | Continued as Courier at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | Psychologically damaged by your time in the scouts. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |