| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
9 (1) |
7 (0) |
3 (-1) |
5 (-1) |
10 (1) |
9 (1) |
| Wary, Impudent |
| Skills |
| Art 0 |
| Athletics (Strength) 1 |
| Broker 2 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Gun Combat (Energy) 1 |
| Jack-of-all-Trades 1 |
| Persuade 0 |
| Pilot 0 |
| Profession (Construction) 1 |
| Recon 1 |
| Science 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Performer |
|
2 |
5 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Performer at age 18 |
| 1 | Join homeworld’s celebrity circles |
| 1 | Promoted to rank 1 |
| 2 | Continued as Performer at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Continued as Performer at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Continued as Performer at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 2 |
| 5 | Continued as Performer at age 34 |
| 5 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Scarred. Owe 2,500 for medical bills. |