Settler Alfred Steen
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
3 (-1) |
3 (-1) |
6 (0) |
5 (-1) |
7 (0) |
| Light-Hearted |
| Skills |
| Admin 0 |
| Animals (Veterinary) 1 |
| Athletics (Endurance) 1 |
| Drive (Walker) 1 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gunner (Capital) 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Recon 1 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
Settler |
2 |
4 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Army |
Army Support |
Private |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Continued as Colonist at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 5 | Became a Flight at age 34 |
| 5 | Is now a Crewman |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Scavenger at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Army Support at age 42 |
| 7 | Is now a Private |
| 7 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 8 | Switched to Wanderer at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |