2nd Officer Rush Walker permalink

Age Sex Str Dex End Int Edu Soc
52 M 2 (-2) 1 (-2) 10 (1) 9 (1) 11 (1) 3 (-1)
Mischievous, Cheerless, Embittered
 
Skills
Admin 1
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 2
Drive 0
Electronics (Comms) 3
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 1
Mechanic 3
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession 0
Steward 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 2
Scout Explorer Scout 1 1
Merchant Merchant Marine 2nd Officer 4 4
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Given a special assignment or duty in your unit.
2Continued as Infantry at age 22
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Became a Explorer at age 26
3Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3Promoted to rank 1
3Is now a Scout
4Became a Merchant Marine at age 30
4Is now a Crewman
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Scarred.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Given advanced training in a specialist field
6Promoted to rank 3
6Is now a 3rd Officer
7Continued as Merchant Marine at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 4
7Is now a 2nd Officer
8Voluntarily left Merchant Marine
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Gained a contact.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand