Lieutenant Karl Barnett permalink

Age Sex Str Dex End Int Edu Soc
55 M 6 (0) 1 (-2) 2 (-2) 9 (1) 7 (0) 8 (0)
Keen
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Carouse 1
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Heavy Weapons (Vehicle) 1
Leadership 2
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Profession (Civil Engineering) 1
Stealth 1
Steward 0
Streetwise 1
Survival 1
Tactics (Naval) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Marine Star Marine Captain 2 / 0 2
Navy Engineer/Gunner Lieutenant 3 / 0 2
Drifter Barbarian 1 1
Prisoner Fixer 1 1
Drifter Scavenger 0 1
 
EducationGraduated
Marine Academy Honors
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Entered Marine Academy at age 26
3Join a social movement.
3Graduated with honors at age 26.
4Became a Star Marine at age 26
4Is now a Marine
4Commissioned in Marine/Star Marine
4Is now a Lieutenant
4Assigned to the security staff of a space station.
4Promoted to Star Marine officer rank 2
4Is now a Captain
5Continued as Star Marine at age 30
5A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
6Became a Engineer/Gunner at age 34
6Is now a Crewman
6Display heroism in battle, saving the whole ship.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign
6Promoted to Engineer/Gunner officer rank 2
6Is now a Sublieutenant
7Continued as Engineer/Gunner at age 38
7Refuse to abuse your position for profit
7Promoted to Engineer/Gunner officer rank 3
7Is now a Lieutenant
8Voluntarily left Engineer/Gunner
8Became a Barbarian at age 42
8Attempted a risky adventure and was sent to prison.
8Promoted to rank 1
9Became a Fixer at age 46
9Vocational Training.
9Promoted to rank 1
9Paroled from prison.
10Switched to Scavenger at age 50
10Attacked by enemies and injured.
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10Gain Enemy if you don't already have one.