Arvilla Ward permalink

Age Sex Str Dex End Int Edu Soc
55 F 3 (-1) 1 (-2) 2 (-2) 3 (-1) 5 (-1) 3 (-1)
Deliberate
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 2
Electronics 0
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Science 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Prisoner Thug 1 3
Prisoner Inmate 0 1
Scholar Field Researcher 0 1
Drifter Wanderer 0 1
Drifter Scavenger 0 1
Merchant Free Trader 1 1
 
TermHistory
1Became a Explorer at age 18
1Accused of a crime
2Became a Thug at age 22
2A guard takes a dislike to you.
3Switched to Inmate at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Returned to Thug at age 30
4Persecuted by a prison gang.
5Continued as Thug at age 34
5The warden takes an interest in your case.
5Promoted to rank 1
5Paroled from prison.
6Became a Field Researcher at age 38
6Severely injured. Owe 3,750 for medical bills.
7Became a Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Switched to Scavenger at age 46
8Lost eye or limb. Owe 2,500 for medical bills.
9Became a Free Trader at age 50
9Embroiled in legal trouble.
9Promoted to rank 1
10Aging Crisis. Owe 60,000 for medical bills.