Hazel Welter permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 2 (-2) 6 (0) 5 (-1) 8 (0)
Noble
 
Skills
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Melee (Bludgeon) 1
Melee (Natural) 1
Recon 1
Science 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Entertainer Performer 0 1
Rogue Thief 2 3
Drifter Barbarian 1 2
Entertainer Journalist 0 1
 
TermHistory
1Became a Intelligence at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Performer at age 26
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Thief at age 30
4You spend months in the dangerous criminal underworld.
4Promoted to rank 1
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
6Continued as Thief at age 38
6You spend months in the dangerous criminal underworld.
6Promoted to rank 2
7Voluntarily left Thief
7Became a Barbarian at age 42
7Find Ancient Technology.
7Promoted to rank 1
8Continued as Barbarian at age 46
8Suffer from a life-threatening illness.
9Switched to Journalist at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.
10Aging Crisis. Owe 40,000 for medical bills.