Able Spacehand Eleanor Hughes permalink

Age Sex Str Dex End Int Edu Soc
56 F 5 (-1) 4 (-1) 4 (-1) 10 (1) 4 (-1) 7 (0)
Cheerless, Belligerent
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Gun Combat 3
Gunner (Capital) 1
Language 0
Mechanic 1
Profession 0
Steward 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 3
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 0 1
Scout Courier 0 2
Merchant Broker 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Continued as Line/Crew at age 22
2Special assignment or duty on board ship.
2Forced to muster out.
3Became a Merchant Marine at age 26
3Imperial trade restrictions force you out of business.
4Became a Colonist at age 30
4A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
5Became a Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6Perform an exemplary service for the scouts.
6Forced to muster out.
7Switched to Broker at age 42
7A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
8Became a Barbarian at age 46
8Suffer from a life-threatening illness.
9Returned to Line/Crew at age 50
9Advanced training in a specialist field
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand