Settler Dale Candy DECEASED permalink

Age Sex Str Dex End Int Edu Soc
54 M 0 (-3) 1 (-2) 1 (-2) 10 (1) 4 (-1) 9 (1)
Childish, Bored
 
Skills
Animals (Veterinary) 1
Athletics 0
Broker 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Jack-of-all-Trades 1
Mechanic 2
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Recon 0
Steward 0
Streetwise 3
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 3 3
Navy Flight Crewman 0 1
Merchant Merchant Marine Crewman 0 2
Merchant Broker 1 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 3
4Voluntarily left Colonist
4Became a Flight at age 30
4Is now a Crewman
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Merchant Marine at age 34
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Switched to Broker at age 42
7Promoted to rank 1
8Continued as Broker at age 46
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Switched to Line/Crew at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Died at age 54