Crewman Sean Labey
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
M |
5 (-1) |
9 (1) |
6 (0) |
8 (0) |
7 (0) |
8 (0) |
| Impolite, Unsure, Haggling |
| Skills |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Language 0 |
| Mechanic 0 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Pilot 0 |
| Profession 0 |
| Recon 1 |
| Stealth 2 |
| Streetwise 2 |
| Survival 0 |
| Tactics (Military) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Rogue |
Thief |
|
5 |
5 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 4 Contacts. Gain 3 Enemies. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 3 | Became a Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Thief at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Thief at age 38 |
| 6 | You commit a legendary crime. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 3 |
| 7 | Continued as Thief at age 42 |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Promoted to rank 4 |
| 8 | Continued as Thief at age 46 |
| 8 | A crime lord considers you his protégé. |
| 8 | Promoted to rank 5 |
| 9 | Voluntarily left Thief |
| 9 | Switched to Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |