Able Spacehand Christopher Buckman permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 5 (-1) 2 (-2)
Dainty
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Carouse 1
Deception 1
Diplomat 0
Gun Combat 1
Gunner (Capital) 1
Language 0
Mechanic 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Scout Explorer 0 1
Merchant Broker 1 2
Scholar Physician 1 1
Citizen Worker 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Refuse to abuse your position for profit
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3A new romantic starts. Gain an Ally.
3Forced to muster out.
4Became a Explorer at age 30
4Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5Became a Broker at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
6Continued as Broker at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Physician at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Promoted to rank 1
8Voluntarily left Physician
8Became a Worker at age 46
8Advanced training in a specialist field.
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Worker at age 50
9Scarred. Fully recovered. Owe 5,000 for medical bills.
10Aging Crisis. Owe 30,000 for medical bills.