| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
8 (0) |
4 (-1) |
1 (-2) |
10 (1) |
11 (1) |
3 (-1) |
| Terrified |
| Skills |
| Admin 1 |
| Animals 0 |
| Broker 2 |
| Deception 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer (Power) 1 |
| Melee 0 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession (Biologicals) 1 |
| Profession (Hydroponics) 1 |
| Science (Physics) 1 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
2 |
4 |
| Citizen |
Colonist |
|
0 |
2 |
| Drifter |
Barbarian |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 2 | Continued as Broker at age 22 |
| 3 | Continued as Broker at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Broker |
| 5 | Became a Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Continued as Colonist at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 6 | Forced to muster out. |
| 7 | Became a Barbarian at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |