| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Surveyor at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Physician at age 34 |
| 5 | A disaster or war strikes. |
| 5 | Injured. Fully recovered. |
| 5 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 6 | Continued as Physician at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | A disaster or war strikes. |
| 6 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 6 | Gain an Enemy |
| 6 | Forced to muster out. |
| 7 | Switched to Scavenger at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Good fortune |
| 9 | Continued as Scavenger at age 50 |
| 9 | Scarred. Owe 2,500 for medical bills. |