Technician Ella Murray permalink

Age Sex Str Dex End Int Edu Soc
55 M 5 (-1) 9 (1) 6 (0) 8 (0) 2 (-2) 8 (0)
Tacky, Hardy, Unwilling
 
Skills
Art (Instrument) 1
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Track) 1
Engineer 0
Gambler 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Profession (Construction) 1
Recon 1
Science (Genetics) 1
Stealth 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Line/Crew Crewman 0 2
Citizen Worker Technician 2 4
Entertainer Artist 1 2
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Line/Crew at age 22
2Is now a Crewman
2Advanced training in a specialist field
3Continued as Line/Crew at age 26
3You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
4Became a Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Artist at age 46
8Join homeworld’s celebrity circles
8Promoted to rank 1
9Continued as Artist at age 50
9One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.