Petty Officer, 1st class Benjiman Hicks permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 1 (-2) 8 (0) 10 (1) 6 (0) 3 (-1)
Bright
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive 0
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat 4
Gunner (Ortillery) 1
Language 0
Mechanic 2
Melee (Bludgeon) 1
Melee (Unarmed) 2
Recon 1
Stealth 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Navy Line/Crew Petty Officer, 1st class 4 6
Drifter Wanderer 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Scarred. Fully recovered. Owe 2,500 for medical bills.
2Switched to Line/Crew at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Commanding officer takes an interest in your career.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4Commanding officer takes an interest in your career.
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
5Promoted to Line/Crew rank 4
5Is now a Petty Officer, 1st class
6Continued as Line/Crew at age 38
6Birth or Death involving a family member or close friend.
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Forced to muster out.
8Became a Wanderer at age 46
8Find valuable salvage.
8Promoted to rank 1
9Continued as Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Aging Crisis. Owe 10,000 for medical bills.