| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Gain a contact. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Lost eye or limb. Fully recovered. |
| 4 | Became a Barbarian at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Barbarian at age 34 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Corporate at age 38 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Corporate at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Manager |
| 8 | Continued as Corporate at age 46 |
| 8 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Senior Manager |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |