Field Agent Isidore Hunter permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Retiring, Kittenish
 
Skills
Animals 0
Art (Holography) 1
Art (Perform) 1
Athletics (Dexterity) 1
Deception 3
Drive 0
Electronics 0
Flyer (Grav) 1
Flyer (Wing) 1
Investigate 1
Jack-of-all-Trades 1
Persuade 1
Pilot (Capital Ships) 1
Profession 0
Recon 1
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Wanderer 0 1
Agent Corporate Agent Field Agent 3 4
Entertainer Artist 1 2
 
TermHistory
1Became a Colonist at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Colonist at age 22
2Nearly killed. Owe 11,250 for medical bills.
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Corporate Agent at age 30
4Uncover a major conspiracy against your employers.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Given specialist training in vehicles.
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 1 contacts.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Corporate Agent at age 42
7Go undercover to investigate an enemy.
7Backstab a fellow rogue for personal gain.
7Promoted to rank 3
8Voluntarily left Corporate Agent
8Became a Artist at age 46
8Join homeworld’s celebrity circles
8Promoted to rank 1
9Continued as Artist at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.
10Aging Crisis. Owe 40,000 for medical bills.