Private Aaron Rouse permalink

Age Sex Str Dex End Int Edu Soc
57 M 6 (0) 4 (-1) 2 (-2) 2 (-2) 2 (-2) 4 (-1)
Paces, Young, Moralistic
 
Skills
Athletics (Strength) 2
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 1
Melee (Blade) 1
Pilot (Spacecraft) 1
Recon 4
Stealth 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private 0 2
Scout Surveyor 0 1
Drifter Barbarian 0 1
Entertainer Artist 0 1
Citizen Corporate 0 1
Rogue Enforcer 0 1
Drifter Scavenger 0 2
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Surrounded and outnumbered by the enemy, you hold out until relief arrives.
2Continued as Army Support at age 22
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Entered Naval Academy at age 26
3Birth or Death involving a family member or close friend.
3Dropped out of military academy.
4Voluntarily left Army Support
4Became a Surveyor at age 26
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 1 Contacts. Gain 1 Enemies.
5Voluntarily left Surveyor
5Became a Barbarian at age 30
5You do not know what happened to you. There is a gap in your memory.
6Became a Artist at age 34
6Severely injured. Fully recovered. Owe 5,000 for medical bills.
7Became a Corporate at age 38
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Became a Enforcer at age 42
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
9Switched to Scavenger at age 46
9Attacked by enemies that you easily defeat.
9Gain Enemy if you don't already have one.
10Continued as Scavenger at age 50
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.