| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
5 (-1) |
8 (0) |
4 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
| Immature |
| Skills |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Science 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
3 |
| Scholar |
Physician |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
4 |
| Entertainer |
Artist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Continued as Pirate at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | Involved in a feud with a rival criminal organization. |
| 4 | Voluntarily left Pirate |
| 4 | Became a Physician at age 30 |
| 4 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a notable military engagement. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You join a gambling circle on board. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 9 | Became a Artist at age 50 |
| 9 | Join homeworld’s celebrity circles |