| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Moved to a new world. |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | Assigned to an assault on an enemy fortress. |
| 3 | Injured |
| 3 | Promoted to Star Marine rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Star Marine at age 30 |
| 4 | Assigned to an assault on an enemy fortress. |
| 4 | Promoted to Star Marine rank 3 |
| 4 | Is now a Lance Sergeant |
| 5 | Continued as Star Marine at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Forced to muster out. |
| 6 | Switched to Wanderer at age 38 |
| 6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Explorer at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 4 Contacts. Gain 3 Enemies. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Explorer at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |