| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
5 (-1) |
1 (-2) |
6 (0) |
13 (2) |
8 (0) |
10 (1) |
| Unwilling, Credible |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Computers) 1 |
| Engineer (J-drive) 1 |
| Explosives 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Vehicle) 1 |
| Investigate 1 |
| Medic 1 |
| Science (Biology) 1 |
| Science (Planetology) 1 |
| Seafarer 1 |
| Stealth 1 |
| Tactics (Military) 1 |
| Tactics (Naval) 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Scholar |
Scientist |
|
2 |
6 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 2 | Became a Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 5 | Gain an Enemy |
| 6 | Continued as Scientist at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 7 | Continued as Scientist at age 42 |
| 7 | Victim of a crime |
| 8 | Voluntarily left Scientist |
| 8 | Became a Corporate Agent at age 46 |
| 8 | Given specialist training in vehicles. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |