Corporal Johnnie Heriot
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
2 (-2) |
2 (-2) |
2 (-2) |
13 (2) |
2 (-2) |
6 (0) |
| Rash |
| Skills |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Language (Zdetl (Zhodani)) 1 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Persuade 0 |
| Steward 0 |
| Streetwise 3 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Free Trader |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Drifter |
Wanderer |
|
3 |
3 |
| Agent |
Law Enforcement |
Corporal |
1 |
2 |
|
| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Explorer at age 26 |
| 3 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Voluntarily left Explorer |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Promoted to rank 2 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Drafted into Law Enforcement |
| 7 | Promoted to rank 3 |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |