Crewman Anita Risewell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 55 |
F |
6 (0) |
8 (0) |
1 (-2) |
5 (-1) |
5 (-1) |
6 (0) |
None |
| Boring |
| Skills |
| Art (Holography) 1 |
| Athletics (Strength) 1 |
| Carouse 1 |
| Deception 2 |
| Drive 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Jack-of-all-Trades 1 |
| Profession (Hydroponics) 1 |
| Recon 0 |
| Science (Economics) 1 |
| Seafarer 0 |
| Stealth 0 |
| Steward 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
2 |
| Entertainer |
Artist |
|
1 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
| Education | Graduated |
| University |
Failed |
|
| Term | History |
| 1 | Entered University at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Dropped out of university. |
| 2 | Became a Enforcer at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Became a Artist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Returned to Enforcer at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You join a gambling circle on board. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 7 | Returned to Artist at age 42 |
| 7 | Spend time with an alien race. Gain a contact. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Artist at age 46 |
| 8 | Encounter a Psionic institute. |
| 8 | Tested for psionic powers |
| 8 | Forced to muster out. |
| 9 | Switched to Journalist at age 50 |
| 9 | Join homeworld’s celebrity circles |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |