| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
F |
1 (-2) |
1 (-2) |
2 (-2) |
6 (0) |
5 (-1) |
8 (0) |
| Noble |
| Skills |
| Athletics (Strength) 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Recon 1 |
| Science 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
2 |
| Entertainer |
Performer |
|
0 |
1 |
| Rogue |
Thief |
|
2 |
3 |
| Drifter |
Barbarian |
|
1 |
2 |
| Entertainer |
Journalist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Performer at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Thief at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Thief at age 34 |
| 5 | You spend months in the dangerous criminal underworld. |
| 6 | Continued as Thief at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 2 |
| 7 | Voluntarily left Thief |
| 7 | Became a Barbarian at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Switched to Journalist at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |