Able Spacehand Laurence Daniels permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 1 (-2) 2 (-2) 6 (0) 8 (0) 6 (0)
Discreet, Deep
 
Skills
Admin 1
Animals 0
Athletics 0
Carouse 1
Drive (Track) 1
Electronics (Comms) 1
Flyer (Airship) 1
Mechanic 1
Persuade 0
Recon 0
Science (Cybernetics) 1
Science (Psionicology) 1
Seafarer 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scholar Scientist 1 2
Navy Flight Able Spacehand 1 2
Drifter Barbarian 1 2
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Scientist at age 22
2Assigned to work on a secret project for a patron or organisation.
3Continued as Scientist at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Voluntarily left Scientist
4Became a Flight at age 30
4Is now a Crewman
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to Flight rank 1
4Is now a Able Spacehand
5Continued as Flight at age 34
5Nearly killed. Owe 6,250 for medical bills.
6Became a Barbarian at age 38
6Attempted a risky adventure and was injured.
6Scarred. Fully recovered. Owe 5,000 for medical bills.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Suffer from a life-threatening illness.
8Became a Merchant Marine at age 46
8Is now a Crewman
8A new romantic starts. Gain an Ally.
9Continued as Merchant Marine at age 50
9Given advanced training in a specialist field
9Promoted to rank 1
9Is now a Senior Crewman