Able Spacehand Diana Knight permalink

Age Sex Str Dex End Int Edu Soc
56 F 8 (0) 1 (-2) 5 (-1) 3 (-1) 6 (0) 4 (-1)
Sacrificing
 
Skills
Admin 0
Astrogation 0
Athletics (Endurance) 2
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Medic 3
Melee (Natural) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Science (Physics) 1
Science (Xenology) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 3 6
Drifter Scavenger 1 2
Navy Line/Crew Able Spacehand 1 1
 
TermHistory
1Became a Physician at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Physician at age 22
2Make a breakthrough in your field.
3Continued as Physician at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Promoted to rank 1
4Continued as Physician at age 30
4Make a breakthrough in your field.
4Promoted to rank 2
5Continued as Physician at age 34
5Win a prestigious prize for your work.
5Promoted to rank 3
6Continued as Physician at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Became a Scavenger at age 42
7Promoted to rank 1
8Continued as Scavenger at age 46
8Suffer from a life-threatening illness.
9Became a Line/Crew at age 50
9Is now a Crewman
9Birth or Death involving a family member or close friend.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand