Agent Goldie Tow permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 1 (-2) 6 (0) 13 (2) 8 (0) 10 (1)
Unwilling, Credible
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Explosives 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Medic 1
Science (Biology) 1
Science (Planetology) 1
Seafarer 1
Stealth 1
Tactics (Military) 1
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Scholar Scientist 2 6
Agent Corporate Agent Agent 1 2
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 2
5Continued as Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Gain an Enemy
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
7Continued as Scientist at age 42
7Victim of a crime
8Voluntarily left Scientist
8Became a Corporate Agent at age 46
8Given specialist training in vehicles.
9Continued as Corporate Agent at age 50
9Advanced training in a specialist field.
9Promoted to rank 1
9Is now a Agent