Agent Arch Carr permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 1 (-2) 1 (-2) 6 (0) 11 (1) 8 (0)
Miserable, Hospitable, Eloquent
 
Skills
Admin 1
Animals 0
Art 0
Astrogation 0
Athletics (Dexterity) 2
Athletics (Strength) 1
Broker 1
Deception 2
Drive (Wheel) 1
Electronics (Sensors) 1
Heavy Weapons (Man Portable) 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Profession 1
Recon 0
Stealth 2
Steward 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Merchant Broker 1 2
Agent Intelligence Agent 1 2
Drifter Wanderer 1 2
Scout Surveyor 0 1
Merchant Free Trader 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Broker at age 22
2Your business or ship thrives.
2Promoted to rank 1
3Continued as Broker at age 26
3Given advanced training in a specialist field
4Voluntarily left Broker
4Became a Intelligence at age 30
4Go undercover to investigate an enemy.
4A job goes wrong, forcing you to flee off-planet.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Wanderer at age 38
6Suffer from a life-threatening illness.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Surveyor at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 4 Contacts. Gain 2 Enemies.
9Voluntarily left Surveyor
9Switched to Free Trader at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Switched to Scavenger at age 54
10Attempted a risky adventure and was wildly successful.
11Aging Crisis. Owe 30,000 for medical bills.