4th Officer Hessie Rule permalink

Age Sex Str Dex End Int Edu Soc
60 F 5 (-1) 1 (-2) 5 (-1) 4 (-1) 6 (0) 8 (0)
Orderly
 
Skills
Astrogation 0
Athletics (Endurance) 1
Broker 0
Carouse 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gunner (Screen) 1
Mechanic 1
Persuade 1
Pilot 0
Profession (Biologicals) 1
Streetwise 2
Survival 2
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 2
Merchant Merchant Marine 4th Officer 2 4
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 1
Drifter Wanderer 1 2
 
TermHistory
1Became a Courier at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 3 Contacts. Gain 2 Enemies.
2Continued as Courier at age 22
2Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
2Promoted to rank 1
2Is now a Scout
3Became a Merchant Marine at age 26
3Is now a Crewman
3Embroiled in legal trouble.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Birth or Death involving a family member or close friend.
5Continued as Merchant Marine at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 2
5Is now a 4th Officer
6Continued as Merchant Marine at age 38
6Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6Forced to muster out.
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Became a Scavenger at age 46
9Voluntarily left Scavenger
9Switched to Wanderer at age 50
9Moved to a new world.
9Promoted to rank 1
10Continued as Wanderer at age 54
11Aging Crisis. Owe 20,000 for medical bills.