Crewman Terry Dinan permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 3 (-1) 4 (-1) 6 (0) 8 (0)
Frigid
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Small Craft) 2
Profession (Polymers) 1
Science (Robotics) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 1 2
Drifter Barbarian 1 2
Navy Engineer/Gunner Crewman 0 1
Drifter Scavenger 0 3
Merchant Free Trader 1 2
 
TermHistory
1Became a Field Researcher at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Field Researcher at age 22
2Advanced training in a specialist field.
2Forced to muster out.
3Became a Barbarian at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
4Continued as Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Switched to Scavenger at age 38
7Continued as Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Free Trader at age 50
9Promoted to rank 1
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Free Trader at age 54
10Your ship or starport is destroyed by criminals. Gain them as an Enemy.
11Aging Crisis. Owe 20,000 for medical bills.