| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Gained a contact. |
| 1 | Graduated with honors at age 18. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Commissioned in Marine/Ground Assault |
| 2 | Is now a Lieutenant |
| 2 | Assigned to a black ops mission. |
| 2 | Promoted to Ground Assault officer rank 2 |
| 2 | Is now a Captain |
| 3 | Voluntarily left Ground Assault |
| 3 | Became a Infantry at age 22 |
| 3 | Is now a Private |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Switched to Cavalry at age 26 |
| 4 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 5 | Became a Barbarian at age 30 |
| 5 | Find valuable salvage. |
| 5 | Forced to muster out. |
| 6 | Became a Intelligence at age 34 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Intelligence at age 38 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Continued as Intelligence at age 42 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Became a Corporate at age 46 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Became a Physician at age 50 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Physician at age 54 |
| 11 | Work leads to a considerable breakthrough. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |