Able Spacehand Maxie Marshall permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 2 (-2) 3 (-1) 10 (1) 12 (2) 8 (0)
Mysterious
 
Skills
Athletics (Dexterity) 1
Broker 1
Deception 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner (Screen) 1
Mechanic 1
Medic 0
Persuade 2
Profession 0
Recon 0
Science 0
Stealth 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 3
Navy Engineer/Gunner Able Spacehand 1 2
Rogue Enforcer 1 4
Retired 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Pirate at age 22
2Involved in the planning of an impressive heist.
3Continued as Pirate at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Attempt at commissioned failed.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Scarred. Owe 1,250 for medical bills.
6Switched to Enforcer at age 38
6Involved in the planning of an impressive heist.
7Continued as Enforcer at age 42
7Crime pays off. Gain victim as Enemy.
8Continued as Enforcer at age 46
8Gained a contact.
8Promoted to rank 1
9Continued as Enforcer at age 50
9Involved in a feud with a rival criminal organization.
9Scarred. Fully recovered. Owe 5,000 for medical bills.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.