| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Commissioned in Navy/Line/Crew |
| 1 | Is now a Ensign |
| 2 | Continued as Line/Crew at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Voluntarily left Line/Crew |
| 3 | Became a Broker at age 26 |
| 3 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Wanderer at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 6 | Switched to Scavenger at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Artist at age 42 |
| 7 | Join homeworld’s celebrity circles |
| 8 | Continued as Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Artist at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Artist at age 54 |
| 10 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |