Able Spacehand Lettie Day permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 4 (-1) 7 (0) 9 (1) 9 (1)
Stoical
 
Skills
Admin 1
Animals 0
Art 0
Athletics (Endurance) 2
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gambler 1
Gunner (Turret) 1
Language 0
Mechanic 2
Medic 1
Pilot (Small Craft) 1
Science (Biology) 1
Science (Cybernetics) 1
Science (Genetics) 1
Science (Robotics) 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Scholar Scientist 1 4
Citizen Colonist 0 1
Retired 0 1
 
EducationGraduated
University Failed
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Entered University at age 26
3Become leader in social movement.
3Gain an Ally and an Enemy.
3Dropped out of university.
4Continued as Engineer/Gunner at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Agreed to perform research that goes against your conscience. Gain 2 Enemies.
7Continued as Scientist at age 42
7Refused to perform research that goes against your conscience.
8Continued as Scientist at age 46
8Make a breakthrough in your field.
8Promoted to rank 1
9Voluntarily left Scientist
9Became a Colonist at age 50
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.