Adrian Lord permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 4 (-1) 1 (-2) 7 (0) 12 (2) 7 (0)
Flippant, Enduring, Scheming
 
Skills
Animals (Training) 1
Carouse 0
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Civil Engineering) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Citizen Worker 0 2
Drifter Scavenger 2 5
Retired 0 2
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
3Continued as Worker at age 26
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
4Switched to Scavenger at age 30
5Continued as Scavenger at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
6Continued as Scavenger at age 38
6Survived a risky adventure but gained nothing.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Promoted to rank 2
8Continued as Scavenger at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10Moved to a new world.
11Aging Crisis. Owe 40,000 for medical bills.