Able Spacehand Madelyn Enright permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 3 (-1) 1 (-2) 6 (0) 7 (0) 1 (-2)
Educated, No Purpose, Depressed
 
Skills
Animals 0
Electronics (Remote Ops) 1
Engineer 0
Gun Combat 1
Gunner (Screen) 1
Mechanic 2
Melee (Unarmed) 1
Pilot (Small Craft) 3
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Citizen Worker 0 3
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Nearly killed. Fully recovered.
4Became a Worker at age 30
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Aging Crisis. Owe 40,000 for medical bills.
6Continued as Worker at age 38
6Hard times caused by a lack of interstellar trade costs you your job.
7Retired at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9Moved to a new world.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.