| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 1 | Graduated at age 18. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | Refuse to abuse your position for profit |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 22 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Promoted to Engineer/Gunner officer rank 3 |
| 3 | Is now a Lieutenant |
| 4 | Continued as Engineer/Gunner at age 26 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Became a Free Trader at age 30 |
| 5 | Embroiled in legal trouble. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 34 |
| 6 | Risk your fortune on a possibility lucrative deal and win. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Free Trader at age 38 |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Dilettante at age 42 |
| 8 | Is now a Wastrel |
| 8 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 9 | Continued as Dilettante at age 46 |
| 9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Dilettante at age 50 |
| 10 | time as a ruler or playboy gives you a wide range of experiences. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Dilettante at age 54 |
| 11 | A new romantic starts. Gain an Ally. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |