Field Agent Floyd Craig permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 5 (-1) 1 (-2) 5 (-1) 8 (0) 7 (0)
Abrupt
 
Skills
Admin 1
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Explosives 1
Investigate 1
Mechanic 1
Medic 0
Persuade 1
Profession 0
Recon 1
Science (Robotics) 1
Science (Xenology) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 2
Agent Corporate Agent Field Agent 2 4
Scholar Scientist 1 2
Drifter Scavenger 0 1
Navy Flight Able Spacehand 1 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Corporate Agent at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3You go above and beyond the call of duty.
4Continued as Corporate Agent at age 30
4Established a network of contacts. Gain 2 contacts.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Corporate Agent at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Scientist at age 42
7Advanced training in a specialist field.
7Promoted to rank 1
8Voluntarily left Scientist
8Switched to Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Returned to Wanderer at age 50
9You do not know what happened to you. There is a gap in your memory.
10Became a Flight at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Flight rank 1
10Is now a Able Spacehand