Able Spacehand Lincoln Coleman permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 4 (-1) 2 (-2) 9 (1) 9 (1) 7 (0)
Placid, Hesitant, Mysterious
 
Skills
Admin 2
Art 0
Astrogation 0
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Investigate 1
Mechanic 1
Medic 0
Persuade 0
Science (Archaeology) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 1
Scholar Scientist 3 5
Drifter Barbarian 0 1
Rogue Pirate Lackey 0 1
Scout Courier 0 1
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Journalist at age 18
1You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2Became a Scientist at age 22
2Refuse to join a cheat in some fashion.
2Promoted to rank 1
3Continued as Scientist at age 26
3Moved to a new world.
4Continued as Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
4Promoted to rank 2
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
5Promoted to rank 3
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
6Forced to muster out.
7Became a Barbarian at age 42
7Offered job by a patron. Now owe him a favor.
8Became a Pirate at age 46
8Is now a Lackey
8A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
9Became a Courier at age 50
9You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Engineer/Gunner rank 1
10Is now a Able Spacehand