Heidi Barnett permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 2 (-2) 5 (-1) 8 (0) 6 (0) 3 (-1)
Dishonest, Adventurous
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Leadership 0
Medic 1
Melee (Blade) 1
Profession (Civil Engineering) 1
Profession (Polymers) 1
Recon 1
Science (Philosophy) 1
Science (Physics) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Drifter Barbarian 1 3
Scholar Scientist 1 4
Drifter Wanderer 1 1
 
TermHistory
1Became a Corporate at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Continued as Corporate at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Barbarian at age 26
3Find Ancient Technology.
4Continued as Barbarian at age 30
4Find valuable salvage.
4Promoted to rank 1
5Continued as Barbarian at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Scientist at age 38
6A romantic relationship ends badly. Gain a Rival or Enemy.
7Continued as Scientist at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy
8Continued as Scientist at age 46
8Make a breakthrough in your field.
8Promoted to rank 1
9Continued as Scientist at age 50
9Advanced training in a specialist field.
10Voluntarily left Scientist
10Switched to Wanderer at age 54
10Promoted to rank 1