| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Risk your fortune on a possibility lucrative deal and win. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 3 | Became a Barbarian at age 26 |
| 3 | Good fortune |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Barbarian |
| 4 | Switched to Wanderer at age 30 |
| 4 | Attacked by enemies and injured. |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 6 | Switched to Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 8 | Voluntarily left Merchant Marine |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Gained a contact. |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Line/Crew at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |