Agent Eddie Howard permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 10 (1)
Harried, Rawboned
 
Skills
Admin 0
Animals 0
Art (Instrument) 1
Carouse 1
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Recon 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Navy Flight Crewman 0 1
Scout Courier 0 4
Agent Intelligence Agent 1 2
Noble Dilettante Wastrel 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Life ruined by a criminal gang. Gain the gang as an Enemy
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Corporate Agent
2Became a Flight at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Courier at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Nearly killed. Fully recovered. Owe 30,000 for medical bills.
5Continued as Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Psychologically damaged by your time in the scouts.
6Continued as Courier at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Switched to Intelligence at age 42
7Uncover a major conspiracy against your employers.
7Promoted to rank 1
7Is now a Agent
8Continued as Intelligence at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Became a Dilettante at age 50
9Is now a Wastrel
9Refuse to join a conspiracy of nobles. Gain an Enemy.
9Promoted to rank 1
10Continued as Dilettante at age 54
10time as a ruler or playboy gives you a wide range of experiences.
11Voluntarily left Dilettante
11Returned to Corporate Agent at age 58
11Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
12Aging Crisis. Owe 40,000 for medical bills.