| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 30 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 8 | Became a Colonist at age 46 |
| 8 | You are rewarded for your diligence or cunning. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Colonist |
| 9 | Became a Field Researcher at age 50 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 2 |
| 11 | Is now a 4th Officer |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |