| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Uncover a major conspiracy against your employers. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Established a network of contacts. Gain 1 contacts. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Detective |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Rewarded for a successful mission. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Befriended by a senior agent. |
| 5 | Promoted to rank 4 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Nearly killed. Owe 5,000 for medical bills. |
| 6 | Promoted to rank 5 |
| 6 | Is now a Chief |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 6 |
| 7 | Is now a Commissioner |
| 8 | Voluntarily left Law Enforcement |
| 8 | Became a Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Encounter a Psionic institute. |
| 10 | Tested for psionic powers |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |