Crewman Vergie Oneil permalink

Age Sex Str Dex End Int Edu Soc
64 F 2 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 6 (0)
Taciturn
 
Skills
Admin 0
Athletics (Endurance) 1
Broker 1
Diplomat 1
Drive (Mole) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 2
Gunner (Screen) 1
Investigate 0
Mechanic 1
Persuade 1
Science (Economics) 1
Science (Philosophy) 1
Science (Robotics) 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Agent Corporate Agent 0 2
Scout Courier 0 1
Merchant Merchant Marine Crewman 0 2
Citizen Worker 0 1
Scholar Scientist 1 3
Retired 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Corporate Agent at age 22
2Go undercover to investigate an enemy.
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Continued as Corporate Agent at age 26
3Refused a deal with criminal or other figure under investigation. Gain an Enemy
4Became a Courier at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Merchant Marine at age 34
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Worker at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Scientist at age 46
8Entangled in a bureaucratic or legal morass that distracts you from your work.
9Continued as Scientist at age 50
9Win a prestigious prize for your work.
10Continued as Scientist at age 54
10Win a prestigious prize for your work.
10Promoted to rank 1
11Aging Crisis. Owe 20,000 for medical bills.
11Voluntarily left Scientist
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.