| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Promoted to Infantry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Thrown into a brutal ground war |
| 3 | Severely injured. Fully recovered. |
| 3 | Promoted to Infantry rank 3 |
| 3 | Is now a Lance Sergeant |
| 4 | Continued as Infantry at age 30 |
| 4 | Display heroism in battle. |
| 4 | Commissioned in Army/Infantry |
| 4 | Is now a Lieutenant |
| 4 | Promoted to Infantry officer rank 2 |
| 4 | Is now a Captain |
| 5 | Continued as Infantry at age 34 |
| 5 | Thrown into a brutal ground war |
| 5 | Scarred. |
| 5 | Forced to muster out. |
| 6 | Became a Scientist at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 7 | Voluntarily left Scientist |
| 7 | Became a Intelligence at age 42 |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Attempt at commissioned failed. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Voluntarily left Engineer/Gunner |
| 9 | Became a Free Trader at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Free Trader |
| 10 | Became a Wanderer at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |