| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Explorer at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Infantry at age 34 |
| 5 | Is now a Private |
| 5 | Gained a contact. |
| 5 | Promoted to Infantry rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Infantry at age 38 |
| 6 | Assigned to a peacekeeping role. |
| 6 | Promoted to Infantry rank 2 |
| 6 | Is now a Corporal |
| 7 | Continued as Infantry at age 42 |
| 7 | Lost eye or limb. Owe 1,250 for medical bills. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Find valuable salvage. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |