| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Suffered a deep tragedy. |
| 1 | Graduated at age 18. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Commissioned in Marine/Star Marine |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Star Marine officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Star Marine at age 22 |
| 3 | Assigned to a black ops mission. |
| 4 | Continued as Star Marine at age 26 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to Star Marine officer rank 3 |
| 4 | Is now a Force Commander |
| 5 | Continued as Star Marine at age 30 |
| 5 | Assigned to an assault on an enemy fortress. |
| 5 | Promoted to Star Marine officer rank 4 |
| 5 | Is now a Lieutenant Colonel |
| 6 | Continued as Star Marine at age 34 |
| 6 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 7 | Became a Colonist at age 38 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Colonist at age 42 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Retired at age 46 |
| 9 | Spend time with an alien race. Gain a contact. |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |