Crewman Rubin Carpenter permalink

Age Sex Str Dex End Int Edu Soc
68 M 3 (-1) 1 (-2) 1 (-2) 4 (-1) 7 (0) 9 (1)
Puckish, Creative
 
Skills
Animals 0
Art (Holography) 1
Diplomat 1
Electronics (Sensors) 1
Gun Combat 1
Mechanic 1
Navigation 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Stealth 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scout Surveyor 0 5
Rogue Thief 0 1
Noble Diplomat Intern 0 2
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Surveyor at age 22
2A new romantic starts. Gain an Ally.
3Continued as Surveyor at age 26
3Gained a contact.
4Continued as Surveyor at age 30
4You spend a great deal of time on the fringes of Charted Space.
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Continued as Surveyor at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Psychologically damaged by your time in the scouts.
6Continued as Surveyor at age 38
6Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
6Forced to muster out.
7Became a Thief at age 42
7Crime pays off. Gain victim as Enemy.
8Voluntarily left Thief
8Became a Diplomat at age 46
8Is now a Intern
8time as a ruler or playboy gives you a wide range of experiences.
9Continued as Diplomat at age 50
9A family scandal forces you out of your position.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.