Agent Todd Forrest permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)
Sentimental
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 1
Drive (Wheel) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Leadership 0
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Recon 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Navy Line/Crew Crewman 0 1
Entertainer Performer 0 1
Army Cavalry Private 0 1
Agent Corporate Agent Agent 1 4
Citizen Corporate 0 1
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lightly injured, no permanent damage. Fully recovered.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Performer at age 30
4Public opinion turns on you.
5Became a Cavalry at age 34
5Is now a Private
5Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
6Became a Corporate Agent at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Corporate Agent at age 42
7Rewarded for a successful mission.
8Continued as Corporate Agent at age 46
8Befriended by a senior agent.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9Injured.
10Became a Corporate at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Victim of a crime
13Aging Crisis. Owe 40,000 for medical bills.