| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | A crime lord considers you his protégé. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Switched to Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Continued as Pirate at age 34 |
| 5 | Arrested |
| 5 | Promoted to rank 2 |
| 5 | Is now a Corporal |
| 6 | Became a Inmate at age 38 |
| 6 | A guard takes a dislike to you. |
| 7 | Switched to Fixer at age 42 |
| 7 | A guard takes a dislike to you. |
| 8 | Continued as Fixer at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Persecuted by a prison gang. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Fixer at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | Disgraced. Word of your criminal past reaches your homeworld. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | Beaten by a prison gang. |
| 12 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |