Petty Officer, 1st class Warren Keating permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Worried, Conversational
 
Skills
Admin 0
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat 1
Mechanic 3
Navigation 3
Pilot 0
Profession 0
Stealth 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Navy Line/Crew Petty Officer, 3rd class 2 3
Drifter Scavenger 1 2
Navy Engineer/Gunner Petty Officer, 1st class 4 4
Retired 0 2
 
TermHistory
1Became a Surveyor at age 18
1Spend several years jumping from world to world in your scout ship.
2Voluntarily left Surveyor
2Became a Line/Crew at age 22
2Is now a Crewman
2Refuse to abuse your position for profit
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Contact with Government.
4Continued as Line/Crew at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Line/Crew rank 2
4Is now a Petty Officer, 3rd class
5Voluntarily left Line/Crew
5Became a Scavenger at age 34
5Forced to continue current assignment
5Promoted to rank 1
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Engineer/Gunner at age 42
7Advanced training in a specialist field
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Engineer/Gunner at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Forced to continue current assignment
8Promoted to Engineer/Gunner rank 4
8Is now a Petty Officer, 1st class
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Engineer/Gunner at age 50
9Gained a contact.
10Continued as Engineer/Gunner at age 54
10Injured. Fully recovered.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.