Petty Officer, 1st class Arlene Parker permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 4 (-1)
Carefree
 
Skills
Art 0
Astrogation 0
Deception 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Jack-of-all-Trades 1
Mechanic 2
Medic 0
Pilot 0
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Scout Courier 0 1
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew Petty Officer, 1st class 4 6
Retired 0 3
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 1 Contacts. Gain 1 Enemies.
2Switched to Courier at age 22
2Lost eye or limb. Owe 5,000 for medical bills.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Imperial trade restrictions force you out of business.
4Became a Line/Crew at age 30
4You join a gambling circle on board.
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
5Promoted to Line/Crew rank 2
5Is now a Petty Officer, 3rd class
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Forced to continue current assignment
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Birth or Death involving a family member or close friend.
8Continued as Line/Crew at age 46
8A new romantic starts. Gain an Ally.
8Promoted to Line/Crew rank 4
8Is now a Petty Officer, 1st class
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.