Petty Officer, 3rd class Ward Coulston permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0)
Overweight, Unconcerned, Gracious
 
Skills
Admin 1
Advocate 1
Athletics (Endurance) 1
Broker 0
Deception 1
Diplomat 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Investigate 1
Language 0
Mechanic 2
Medic 0
Science (Linguistics) 1
Science (Psionicology) 1
Science (Sophontology) 1
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Citizen Corporate 0 1
Navy Flight Petty Officer, 3rd class 2 2
Citizen Colonist 0 2
Retired 0 3
 
TermHistory
1Became a Scientist at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Scientist at age 22
2Win a prestigious prize for your work.
2Promoted to rank 2
3Continued as Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Forced to muster out.
5Became a Corporate at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Forced to muster out.
6Became a Flight at age 38
6Is now a Crewman
6Vessel participates in a notable military engagement.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Continued as Flight at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Promoted to Flight rank 2
7Is now a Petty Officer, 3rd class
8Voluntarily left Flight
8Switched to Colonist at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Continued as Colonist at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.