Settler Adelia Sullivan permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 12 (2)
Prudent, Judgmental, Quarrelsome
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive (Wheel) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Leadership 1
Mechanic 1
Melee (Blade) 2
Navigation 1
Recon 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Colonist Settler 3 5
Navy Engineer/Gunner Sublieutenant 2 / 1 2
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Colonist at age 22
2You befriend a superior in the corporation or the colony.
2Promoted to rank 1
3Continued as Colonist at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Settler
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Forced to muster out.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Refuse to abuse your position for profit
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6Commissioned in Navy/Engineer/Gunner
6Is now a Ensign
6Promoted to Engineer/Gunner officer rank 2
6Is now a Sublieutenant
7Voluntarily left Engineer/Gunner
7Became a Barbarian at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Returned to Colonist at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 3
8Is now a Settler
9Continued as Colonist at age 50
9Advanced training in a specialist field.
9Forced to muster out.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.