| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Join a social movement. |
| 1 | Graduated at age 18. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Intelligence at age 22 |
| 3 | Accused of a crime |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Became a Fixer at age 26 |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Switched to Inmate at age 30 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Returned to Fixer at age 34 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Returned to Inmate at age 38 |
| 7 | Assigned to difficult or backbreaking labour. |
| 8 | Returned to Fixer at age 42 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Continued as Fixer at age 46 |
| 9 | A guard takes a dislike to you. |
| 10 | Switched to Thug at age 50 |
| 10 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 11 | Continued as Thug at age 54 |
| 11 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Returned to Inmate at age 58 |
| 12 | Vocational Training. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Returned to Fixer at age 62 |
| 13 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |