Carrie Askew permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 8 (0)
Unbending
 
Skills
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Investigate 0
Language 0
Recon 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 3
Entertainer Journalist 0 1
Agent Corporate Agent 0 1
Retired 0 7
 
TermHistory
1Became a Wanderer at age 18
1Amnesia.
2Continued as Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Journalist at age 26
3Public opinion turns on you.
4Returned to Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Corporate Agent at age 34
5Go undercover to investigate an enemy.
5A new romantic starts. Gain an Ally.
6Aging Crisis. Owe 10,000 for medical bills.
6Voluntarily left Corporate Agent
6Retired at age 38
6Moved to a new world.
7Aging Crisis. Owe 60,000 for medical bills.
7A new romantic starts. Gain an Ally.
8Aging Crisis. Owe 30,000 for medical bills.
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.