| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
| 2 | Switched to Intelligence at age 22 |
| 2 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Field Researcher at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
| 4 | Became a Enforcer at age 30 |
| 4 | Backstab a fellow rogue for personal gain. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Barbarian at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Barbarian at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Flight at age 46 |
| 8 | Is now a Crewman |
| 8 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Returned to Barbarian at age 54 |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Contact with Government. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |