| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Your business or ship thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Broker at age 26 |
| 3 | Embroiled in legal trouble. |
| 3 | Promoted to rank 3 |
| 3 | Is now a Experienced Broker |
| 4 | Continued as Broker at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Broker at age 34 |
| 5 | Promoted to rank 5 |
| 6 | Continued as Broker at age 38 |
| 6 | Gained a contact. |
| 6 | Forced to muster out. |
| 7 | Became a Worker at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Became a Intelligence at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Became a Surveyor at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Surveyor at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Victim of a crime |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |