Agent Devon Hicks permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 4 (-1)
Loyal
 
Skills
Astrogation 1
Carouse 0
Deception 1
Drive (Walker) 1
Explosives 1
Flyer 0
Investigate 0
Mechanic 1
Persuade 2
Recon 0
Seafarer (Sail) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Agent Corporate Agent Agent 1 4
Agent Intelligence 0 1
Scout Courier Scout 1 3
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Suffer from a life-threatening illness.
2Became a Corporate Agent at age 22
2Good fortune
3Continued as Corporate Agent at age 26
3Established a network of contacts. Gain 3 contacts.
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Severely injured.
6Switched to Intelligence at age 38
6Nearly killed. Fully recovered. Owe 6,250 for medical bills.
7Became a Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Courier at age 50
9Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 10,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.