| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your business or ship thrives. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Voluntarily left Merchant Marine |
| 2 | Became a Field Researcher at age 22 |
| 2 | Refuse to join a cheat in some fashion. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Field Researcher |
| 3 | Became a Wanderer at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Forced to muster out. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Switched to Scientist at age 50 |
| 9 | Win a prestigious prize for your work. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | Refuse to join a cheat in some fashion. |
| 11 | Continued as Scientist at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |