| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Journalist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Promoted to rank 1 |
| 3 | Is now a Freelancer |
| 4 | Continued as Journalist at age 30 |
| 4 | Nearly killed. Owe 22,500 for medical bills. |
| 5 | Became a Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Switched to Barbarian at age 38 |
| 6 | Find Ancient Technology. |
| 7 | Continued as Barbarian at age 42 |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Barbarian at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |