| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a 4th Officer |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Explorer at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 5 | Became a Physician at age 34 |
| 5 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | Win a prestigious prize for your work. |
| 7 | Continued as Physician at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Voluntarily left Physician |
| 8 | Returned to Explorer at age 46 |
| 8 | Psychologically damaged by your time in the scouts. |
| 9 | Returned to Physician at age 50 |
| 9 | Work leads to a considerable breakthrough. |
| 9 | Promoted to rank 2 |
| 10 | Continued as Physician at age 54 |
| 10 | Win a prestigious prize for your work. |
| 10 | Forced to muster out. |
| 11 | Became a Infantry at age 58 |
| 11 | Is now a Private |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |