Crewman Madeline Jemmy permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 9 (1)
Hopeful, Visual, Loquacious
 
Skills
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Investigate 1
Language 0
Medic 1
Recon 0
Science (Genetics) 1
Science (Linguistics) 1
Science (Planetology) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Scholar Scientist 2 6
Navy Flight Crewman 0 1
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2Became a Scientist at age 22
2A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Promoted to rank 1
3Continued as Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 2
4Continued as Scientist at age 30
4Moved to a new world.
5Continued as Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
6Continued as Scientist at age 38
6Advanced training in a specialist field.
7Continued as Scientist at age 42
7Good fortune
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Gained a contact.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.