Clerk Kirk Anderson permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 9 (1)
Fiery, Malicious
 
Skills
Admin 1
Advocate 0
Athletics 0
Carouse 1
Diplomat 0
Electronics 0
Gun Combat (Energy) 1
Investigate 0
Persuade 0
Profession (Civil Engineering) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Noble Administrator Clerk 1 2
Citizen Worker 0 2
Drifter Wanderer 0 1
Drifter Scavenger 0 4
Retired 0 3
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1Your efforts do not go unnoticed by the Imperium.
1Promoted to rank 1
1Is now a Clerk
2Continued as Administrator at age 22
2Good fortune
3Voluntarily left Administrator
3Became a Worker at age 26
3Advanced training in a specialist field.
4Continued as Worker at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Switched to Scavenger at age 38
6Find an Alien Artifact.
7Continued as Scavenger at age 42
7Find valuable salvage.
8Continued as Scavenger at age 46
8Attempted a risky adventure and was injured.
8Nearly killed. Fully recovered. Owe 12,500 for medical bills.
9Continued as Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.