| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Entered Naval Academy at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Explorer at age 22 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Explorer at age 26 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Continued as Explorer at age 30 |
| 5 | You spend a great deal of time on the fringes of Charted Space. |
| 5 | Gain a contact in an alien race. |
| 5 | Forced to muster out. |
| 6 | Became a Administrator at age 34 |
| 6 | Is now a Assistant |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Clerk |
| 7 | Voluntarily left Administrator |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Is now a Crewman |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 50 |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |