| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find valuable salvage. |
| 2 | Continued as Wanderer at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Free Trader at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a diplomatic mission. |
| 4 | Gain a contact. |
| 4 | Commissioned in Navy/Line/Crew |
| 4 | Is now a Ensign |
| 4 | Promoted to Line/Crew officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Voluntarily left Line/Crew |
| 5 | Became a Scientist at age 34 |
| 5 | Refused to perform research that goes against your conscience. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 7 | Voluntarily left Scientist |
| 7 | Switched to Flight at age 42 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Returned to Free Trader at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Became a Dilettante at age 50 |
| 9 | Is now a Wastrel |
| 9 | time as a ruler or playboy gives you a wide range of experiences. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Voluntarily left Dilettante |
| 10 | Retired at age 54 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |