| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Severely injured. Owe 15,000 for medical bills. |
| 2 | Became a Journalist at age 22 |
| 2 | Severely injured. Owe 3,750 for medical bills. |
| 3 | Switched to Scavenger at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 5 | Returned to Barbarian at age 34 |
| 5 | Attempted a risky adventure and was wildly successful. |
| 6 | Continued as Barbarian at age 38 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Forced to muster out. |
| 7 | Aging Crisis. Owe 20,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Find an Alien Artifact. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Gained a contact. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | A new romantic starts. Gain an Ally. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |