Billy Barnett permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 4 (-1)
Hardy, Pitiful, Volatile
 
Skills
Athletics (Strength) 1
Broker 2
Carouse 0
Deception 0
Diplomat 1
Drive (Wheel) 1
Gun Combat 0
Investigate 1
Medic 0
Melee (Natural) 1
Persuade 1
Pilot (Small Craft) 1
Profession (Biologicals) 1
Recon 1
Science 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Scholar Field Researcher 0 2
Citizen Colonist 1 2
Agent Intelligence 0 1
Merchant Broker 1 2
Drifter Barbarian 1 2
Drifter Wanderer 0 1
Drifter Scavenger 0 2
 
TermHistory
1Became a Thief at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Field Researcher at age 22
2Win a prestigious prize for your work.
3Continued as Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
3Forced to muster out.
4Became a Colonist at age 30
4You befriend a superior in the corporation or the colony.
4Promoted to rank 1
5Continued as Colonist at age 34
5Severely injured. Owe 10,000 for medical bills.
6Became a Intelligence at age 38
6Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7Became a Broker at age 42
8Continued as Broker at age 46
8A new romantic starts. Gain an Ally.
8Promoted to rank 1
9Voluntarily left Broker
9Became a Barbarian at age 50
9Gained a contact.
9Promoted to rank 1
10Continued as Barbarian at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
10Forced to muster out.
11Switched to Wanderer at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Switched to Scavenger at age 62
13Aging Crisis. Owe 60,000 for medical bills.
13Continued as Scavenger at age 66
14Aging Crisis. Owe 30,000 for medical bills.