| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Enforcer at age 22 |
| 2 | Backstab a fellow rogue for personal gain. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Moved to a new world. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Arrested and charged. |
| 5 | Hired a lawyer to beat the charges. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Enforcer at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Promoted to rank 5 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Arrested and charged. |
| 7 | Failed to defend self. Gain an Enemy and go to prison. |
| 7 | Forced to muster out. |
| 8 | Became a Inmate at age 46 |
| 8 | Parole hearing. |
| 9 | Switched to Thug at age 50 |
| 9 | Nearly killed. Owe 25,000 for medical bills. |
| 10 | Continued as Thug at age 54 |
| 10 | Injured. |
| 11 | Returned to Inmate at age 58 |
| 11 | A guard takes a dislike to you. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Inmate at age 62 |
| 12 | Joined a prison gang |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Switched to Fixer at age 66 |
| 13 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |