Scout Michele Gregory permalink

Age Sex Str Dex End Int Edu Soc
71 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 5 (-1)
Dogmatic, Indiscriminate, Clumsy
 
Skills
Astrogation 1
Deception 0
Drive (Track) 1
Electronics (Comms) 2
Flyer 0
Gun Combat 0
Mechanic 0
Medic 2
Pilot 0
Profession 0
Science (Planetology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Citizen Colonist 0 1
Drifter Wanderer 0 2
Scout Courier 0 2
Scholar Physician 1 1
Retired 0 5
 
TermHistory
1Became a Explorer at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Colonist at age 26
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Switched to Courier at age 34
5Perform an exemplary service for the scouts.
6Continued as Courier at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Returned to Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
8Became a Physician at age 46
8Assigned to work on a secret project for a patron or organisation.
8Promoted to rank 1
9Aging Crisis. Owe 50,000 for medical bills.
9Voluntarily left Physician
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 20,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.