| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Find Ancient Technology. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Severely injured. Owe 20,000 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Warrior |
| 3 | Voluntarily left Barbarian |
| 3 | Became a Performer at age 26 |
| 3 | Find an Alien Artifact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | Public opinion turns on you. |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You join a gambling circle on board. |
| 5 | Commissioned in Navy/Line/Crew |
| 5 | Is now a Ensign |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Corporate at age 54 |
| 10 | Injured. |
| 11 | Switched to Worker at age 58 |
| 11 | Spent time maintaining and using heavy vehicles. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Worker at age 62 |
| 12 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |