Crewman Fate Mahon permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 8 (0)
Insulting
 
Skills
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics (Sensors) 2
Gun Combat 1
Persuade 2
Pilot (Small Craft) 1
Profession 0
Recon 0
Science (Cosmology) 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 1 1
Merchant Merchant Marine Crewman 0 4
Navy Flight Crewman 0 1
Merchant Free Trader 2 3
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Contact with Government.
1Promoted to rank 1
2Voluntarily left Colonist
2Became a Merchant Marine at age 22
2Is now a Crewman
2Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3Continued as Merchant Marine at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Merchant Marine at age 30
5Continued as Merchant Marine at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Forced to muster out.
6Became a Flight at age 38
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Switched to Free Trader at age 42
7Embroiled in legal trouble.
7Promoted to rank 1
8Continued as Free Trader at age 46
8Embroiled in legal trouble.
8Promoted to rank 2
9Continued as Free Trader at age 50
9Bankrupted by a rival. Gain the other trader as a Rival.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 10,000 for medical bills.