| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Study Steward as a hobby. |
| 3 | Graduated at age 26. |
| 4 | Became a Star Marine at age 26 |
| 4 | Is now a Marine |
| 4 | On the front lines of a planetary assault and occupation. |
| 4 | Promoted to Star Marine rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Star Marine |
| 5 | Became a Thief at age 30 |
| 5 | A job goes wrong, forcing you to flee off-planet. |
| 6 | Became a Wanderer at age 34 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 6 | Promoted to rank 1 |
| 7 | Became a Infantry at age 38 |
| 7 | Is now a Private |
| 7 | Lost eye or limb. |
| 8 | Became a Physician at age 42 |
| 8 | Make a breakthrough in your field. |
| 9 | Voluntarily left Physician |
| 9 | Returned to Wanderer at age 46 |
| 9 | Contact with Government. |
| 9 | Promoted to rank 2 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Voluntarily left Wanderer |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |