Chief Petty Officer Wesley Cadden permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 6 (0)
ADHD, Filthy
 
Skills
Admin 1
Athletics 0
Carouse 0
Deception 0
Electronics (Comms) 1
Electronics (Computers) 3
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Recon 0
Science 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 1
Navy Flight Petty Officer, 3rd class 2 4
Navy Line/Crew Chief Petty Officer 5 5
Retired 0 3
 
TermHistory
1Became a Enforcer at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Voluntarily left Enforcer
2Became a Flight at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Gain a contact.
2Attempt at commissioned failed.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3Advanced training in a specialist field
3Promoted to Flight rank 2
3Is now a Petty Officer, 3rd class
4Continued as Flight at age 30
4Gained a contact.
5Continued as Flight at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Switched to Line/Crew at age 38
6You join a gambling circle on board.
6Promoted to Line/Crew rank 3
6Is now a Petty Officer, 2nd class
7Continued as Line/Crew at age 42
7Scarred. Fully recovered.
7Promoted to Line/Crew rank 4
7Is now a Petty Officer, 1st class
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
9Continued as Line/Crew at age 50
9Nearly killed.
9Promoted to Line/Crew rank 5
9Is now a Chief Petty Officer
10Continued as Line/Crew at age 54
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
10Forced to muster out.
11Aging Crisis. Owe 50,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Birth or Death involving a family member or close friend.
14Aging Crisis. Owe 40,000 for medical bills.