| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Befriend a useful ally in one sphere. Gain an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Promoted to Flight rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Flight at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to Flight rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Voluntarily left Flight |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Barbarian at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Explorer at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Forced to muster out. |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Advanced training in a specialist field |
| 10 | Voluntarily left Line/Crew |
| 10 | Switched to Engineer/Gunner at age 54 |
| 10 | Good fortune |
| 10 | Forced to muster out. |
| 11 | Switched to Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |