Captain Aaron Staff permalink

Age Sex Str Dex End Int Edu Soc Psi
73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 8 (0) 5 (-1)
Primitive, Sociable, Perseverant
 
Skills
Admin 1
Animals 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Investigate 1
Jack-of-All-Trades 1
Language (Anglic (3rd Imperium)) 1
Leadership 1
Medic 2
Melee (Unarmed) 1
Recon 1
Stealth 0
Streetwise 2
Survival 2
Telekinesis 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Army Cavalry Captain 2 / 0 2
Scholar Physician 1 2
Agent Corporate Agent Agent 1 3
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Encounter a Psionic institute.
1Tested for psionic powers
2Continued as Wanderer at age 22
3Continued as Wanderer at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 1
4Became a Cavalry at age 30
4Is now a Private
4Given a special assignment or duty in your unit.
4Commissioned in Army/Cavalry
4Is now a Lieutenant
4Promoted to Cavalry officer rank 2
4Is now a Captain
5Continued as Cavalry at age 34
5Nearly killed. Fully recovered.
6Became a Physician at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
6Promoted to rank 1
7Continued as Physician at age 42
7Advanced training in a specialist field.
7Forced to muster out.
8Became a Corporate Agent at age 46
8Go undercover to investigate an enemy.
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9Rewarded for a successful mission.
10Continued as Corporate Agent at age 54
10Birth or Death involving a family member or close friend.
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.