| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Expose or are involved in a scandal of some sort. |
| 2 | Switched to Performer at age 22 |
| 2 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Continued as Performer at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 3 | Forced to muster out. |
| 4 | Became a Surveyor at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Became a Engineer/Gunner at age 34 |
| 5 | Is now a Crewman |
| 5 | Display heroism in battle, saving the whole ship. |
| 5 | Commissioned in Navy/Engineer/Gunner |
| 5 | Is now a Ensign |
| 5 | Promoted to Engineer/Gunner officer rank 2 |
| 5 | Is now a Sublieutenant |
| 6 | Aging Crisis. Owe 10,000 for medical bills. |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Special assignment or duty on board ship. |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Promoted to Engineer/Gunner officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Commanding officer takes an interest in your career. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner officer rank 4 |
| 9 | Is now a Commander |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Advanced training in a specialist field |
| 10 | Promoted to Engineer/Gunner officer rank 5 |
| 10 | Is now a Captain |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |