Commander Toni Brewer permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 8 (0)
Spiteful, Manipulative, Funny
 
Skills
Art 0
Astrogation 1
Athletics (Endurance) 1
Broker 0
Carouse 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Profession 0
Science 0
Seafarer 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 1
Navy Line/Crew Able Spacehand 1 2
Navy Engineer/Gunner Commander 4 / 1 3
Agent Intelligence 0 1
Merchant Merchant Marine Senior Crewman 1 3
Retired 0 3
 
TermHistory
1Became a Worker at age 18
1You befriend a superior in the corporation or the colony.
1Promoted to rank 1
2Voluntarily left Worker
2Became a Line/Crew at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
2Attempt at commissioned failed.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
4Voluntarily left Line/Crew
4Switched to Engineer/Gunner at age 30
4Display heroism in battle, saving the whole ship.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Promoted to Engineer/Gunner officer rank 3
5Is now a Lieutenant
6Continued as Engineer/Gunner at age 38
6Commanding officer takes an interest in your career.
6Promoted to Engineer/Gunner officer rank 4
6Is now a Commander
7Voluntarily left Engineer/Gunner
7Became a Intelligence at age 42
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Embroiled in legal trouble.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Merchant Marine at age 54
10Befriend a useful ally in one sphere. Gain an Ally.
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.