Crewman Mitchell White permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2) 6 (0)
Repulsive, Loyal
 
Skills
Art 0
Athletics (Strength) 1
Deception 0
Gambler 2
Gun Combat 0
Mechanic 1
Melee (Natural) 1
Recon 0
Science 0
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 2
Navy Line/Crew Crewman 0 2
Scout Surveyor 0 1
Drifter Barbarian 0 1
Citizen Colonist 1 2
Retired 0 5
 
TermHistory
1Became a Enforcer at age 18
1Involved in a gambling ring.
2Continued as Enforcer at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3A new romantic starts. Gain an Ally.
4Continued as Line/Crew at age 30
4Severely injured. Fully recovered. Owe 1,250 for medical bills.
5Became a Surveyor at age 34
5Severely injured. Fully recovered. Owe 10,000 for medical bills.
6Became a Barbarian at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Colonist at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 1
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Colonist at age 46
8Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.