| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Accused of a crime |
| 3 | Promoted to rank 2 |
| 4 | Became a Inmate at age 30 |
| 4 | Failed to escaped from prison. |
| 5 | Switched to Thug at age 34 |
| 5 | Make friends with another inmate; gain them as a Contact. |
| 5 | Promoted to rank 1 |
| 6 | Switched to Fixer at age 38 |
| 6 | Hire a new lawyer. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Fixer at age 42 |
| 7 | Accused of assaulting a prison guard. |
| 8 | Continued as Fixer at age 46 |
| 8 | Disgraced. Word of your criminal past reaches your homeworld. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Returned to Inmate at age 54 |
| 10 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Returned to Fixer at age 58 |
| 11 | Vocational Training. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | Severely injured. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Fixer at age 66 |
| 13 | Severely injured. Owe 20,000 for medical bills. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |