| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Courier at age 22 |
| 2 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 3 | Continued as Courier at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Courier at age 30 |
| 4 | You survey an alien world. |
| 5 | Continued as Courier at age 34 |
| 5 | You survey an alien world. |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Voluntarily left Courier |
| 7 | Became a Corporate at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Manager |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Corporate at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 10 | Continued as Corporate at age 54 |
| 10 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Corporate at age 58 |
| 11 | Hard times caused by a lack of interstellar trade costs you your job. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |