Settler Dudley Perez permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 8 (0)
Outrageous, Haughty
 
Skills
Admin 0
Astrogation 0
Athletics 0
Carouse 0
Gambler 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Jack-of-all-Trades 1
Mechanic 1
Pilot 0
Profession (Biologicals) 1
Recon 1
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Scout Courier 0 1
Citizen Colonist Settler 2 3
Navy Line/Crew Able Spacehand 1 2
Entertainer Journalist 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 2
Retired 0 3
 
TermHistory
1Became a Surveyor at age 18
1Severely injured. Fully recovered. Owe 15,000 for medical bills.
2Switched to Courier at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Colonist at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Forced to continue current assignment
3Promoted to rank 1
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 2
4Is now a Settler
5Continued as Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Line/Crew at age 38
6Is now a Crewman
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Line/Crew rank 1
6Is now a Able Spacehand
7Continued as Line/Crew at age 42
7Severely injured. Fully recovered. Owe 7,500 for medical bills.
8Became a Journalist at age 46
8You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9Became a Wanderer at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10Switched to Barbarian at age 54
10Attacked by enemies and injured.
10Scarred. Fully recovered. Owe 10,000 for medical bills.
10Gain Enemy if you don't already have one.
11Continued as Barbarian at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.