| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Journalist at age 26 |
| 3 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 4 | Became a Corporate at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Colonist at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 7 | Became a Scavenger at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Switched to Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |