| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Free Trader at age 22 |
| 2 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 3 | Switched to Performer at age 26 |
| 3 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Continued as Performer at age 30 |
| 4 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 5 | Became a Corporate Agent at age 34 |
| 5 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 7 | Switched to Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Became a Scavenger at age 54 |
| 10 | Drafted into Law Enforcement |
| 10 | Promoted to rank 1 |
| 11 | Switched to Law Enforcement at age 58 |
| 11 | Is now a Rookie |
| 11 | Go undercover to investigate an enemy. |
| 11 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 12 | Continued as Law Enforcement at age 62 |
| 12 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |