| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Voluntarily left Law Enforcement |
| 2 | Became a Infantry at age 22 |
| 2 | Is now a Private |
| 2 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 2 | Promoted to Infantry rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 4 | Became a Corporate at age 30 |
| 4 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Attempt at commissioned failed. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Switched to Intelligence at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Victim of a crime |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Victim of a crime |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |