| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Switched to Flight at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Broker at age 26 |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Enforcer at age 30 |
| 4 | A crime lord considers you his protégé. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Severely injured. Owe 7,500 for medical bills. |
| 6 | Switched to Thief at age 38 |
| 6 | Arrested |
| 7 | Became a Inmate at age 42 |
| 7 | Scarred. Owe 5,000 for medical bills. |
| 8 | Switched to Fixer at age 46 |
| 8 | Persecuted by a prison gang. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Switched to Thug at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | The warden takes an interest in your case. |
| 10 | Promoted to rank 1 |
| 10 | Paroled from prison. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Victim of a crime |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |