| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Artist at age 30 |
| 4 | Refused to criticise a questionable political leader on your homeworld. |
| 4 | Promoted to rank 4 |
| 5 | Voluntarily left Artist |
| 5 | Became a Courier at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 7 | Continued as Courier at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 3 Contacts. Gain 1 Enemies. |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Befriended by a senior agent. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Given specialist training in vehicles. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Corporal |
| 10 | Continued as Law Enforcement at age 54 |
| 10 | Uncover a major conspiracy against your employers. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Sergeant |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Law Enforcement at age 58 |
| 11 | Lost eye or limb. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |