Sublieutenant Jimmie Waddell permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 5 (-1)
Ornery
 
Skills
Admin 2
Broker 2
Carouse 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Language 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 0 2
Scout Explorer 0 1
Merchant Broker 2 3
Retired 0 7
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1War breaks out, triggering a mandatory draft.
1Dropped out of university.
2Became a Line/Crew at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Explorer at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 2 Contacts. Gain 3 Enemies.
5Became a Broker at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 1
6Continued as Broker at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 2
7Aging Crisis. Owe 50,000 for medical bills.
7Continued as Broker at age 42
7Given advanced training in a specialist field
7Forced to muster out.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.