| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to an urbanised planet torn by war. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Commanding officer takes an interest in your career. |
| 2 | Promoted to Infantry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Advanced training in a specialist field |
| 4 | Continued as Infantry at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Infantry rank 3 |
| 4 | Is now a Lance Sergeant |
| 5 | Continued as Infantry at age 34 |
| 5 | Assigned to a peacekeeping role. |
| 5 | Forced to muster out. |
| 6 | Became a Courier at age 38 |
| 6 | You spend a great deal of time on the fringes of Charted Space. |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 1 Contacts. Gain 3 Enemies. |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Voluntarily left Courier |
| 8 | Became a Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 9 | Continued as Broker at age 50 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |
| 10 | Switched to Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 11 | Became a Intelligence at age 58 |
| 11 | Established a network of contacts. Gain 2 contacts. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Agent |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Intelligence at age 62 |
| 12 | Advanced training in a specialist field. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Field Agent |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Intelligence at age 66 |
| 13 | Go undercover to investigate an enemy. |
| 13 | A crime lord considers you his protégé. |
| 13 | Promoted to rank 3 |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Intelligence at age 70 |
| 14 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |