Lance Corporal Burton Ryan permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 3 (-1)
Frustrated, Flighty
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Drive 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat 1
Medic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 2
Stealth 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Army Cavalry Lance Corporal 1 2
Merchant Merchant Marine Crewman 0 3
Navy Flight Crewman 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 2
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Cavalry at age 22
2Is now a Private
2Assigned to an urbanised planet torn by war.
2Promoted to Cavalry rank 1
2Is now a Lance Corporal
3Continued as Cavalry at age 26
3Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3Gain rebels as Enemy
4Became a Merchant Marine at age 30
4Is now a Crewman
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Continued as Merchant Marine at age 34
5Make an unexpected connection outside your normal circles. Gain a Contact.
6Continued as Merchant Marine at age 38
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Flight at age 42
7You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
8Became a Wanderer at age 46
8Injured. Fully recovered. Owe 2,500 for medical bills.
9Switched to Barbarian at age 50
9Contact with Government.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Barbarian at age 54
10Survived a risky adventure but gained nothing.
10Forced to muster out.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 50,000 for medical bills.