| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Scarred. Fully recovered. |
| 3 | Became a Colonist at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Colonist |
| 4 | Became a Performer at age 30 |
| 4 | Accused of a crime |
| 5 | Became a Fixer at age 34 |
| 5 | Severely injured. Owe 20,000 for medical bills. |
| 6 | Switched to Inmate at age 38 |
| 6 | A guard takes a dislike to you. |
| 7 | Returned to Fixer at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Switched to Artist at age 46 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Artist |
| 9 | Became a Scavenger at age 50 |
| 9 | Find valuable salvage. |
| 10 | Continued as Scavenger at age 54 |
| 10 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | Survived a risky adventure but gained nothing. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Voluntarily left Scavenger |
| 13 | Retired at age 66 |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |