Warrior Wiley Green permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)
Good, Wishy Washy
 
Skills
Animals (Veterinary) 1
Athletics (Strength) 1
Carouse 0
Drive 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Profession (Polymers) 1
Recon 1
Science (Linguistics) 1
Seafarer 0
Stealth 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior 2 3
Army Army Support Private 0 1
Citizen Worker 0 2
Army Cavalry Lance Corporal 1 2
Scholar Scientist 0 1
Scout Explorer 0 2
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Birth or Death involving a family member or close friend.
1Promoted to rank 1
2Continued as Barbarian at age 22
2Drafted into Army
2Promoted to rank 2
2Is now a Warrior
3Became a Army Support at age 26
3Is now a Private
3Severely injured. Owe 5,000 for medical bills.
4Returned to Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Worker at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Voluntarily left Worker
7Switched to Cavalry at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to Cavalry rank 1
7Is now a Lance Corporal
8Continued as Cavalry at age 46
8You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
9Became a Scientist at age 50
9A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
9Scarred. Fully recovered. Owe 2,500 for medical bills.
10Became a Explorer at age 54
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Explorer at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 4 Contacts. Gain 2 Enemies.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 50,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.