Crewman Orlo Cole
DECEASED
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 50 |
M |
3 (-1) |
1 (-2) |
0 (-3) |
5 (-1) |
12 (2) |
7 (0) |
| Splendid, Dreamer, Close |
| Skills |
| Animals 0 |
| Art (Holography) 1 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Medic 0 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 0 |
| Science 0 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Citizen |
Worker |
|
0 |
2 |
| Drifter |
Scavenger |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 2 | Continued as Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Switched to Worker at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 6 | Continued as Worker at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Voluntarily left Worker |
| 7 | Switched to Scavenger at age 42 |
| 7 | Attacked by enemies and injured. |
| 7 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Scavenger at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Died at age 50 |