| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Law Enforcement at age 26 |
| 3 | Established a network of contacts. Gain 2 contacts. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Forced to muster out. |
| 5 | Became a Cavalry at age 34 |
| 5 | Is now a Private |
| 5 | Thrown into a brutal ground war |
| 5 | Severely injured. Owe 2,500 for medical bills. |
| 5 | Promoted to Cavalry rank 1 |
| 5 | Is now a Lance Corporal |
| 6 | Continued as Cavalry at age 38 |
| 6 | Assigned to an urbanised planet torn by war. |
| 6 | Promoted to Cavalry rank 2 |
| 6 | Is now a Corporal |
| 7 | Continued as Cavalry at age 42 |
| 7 | Surrounded and outnumbered by the enemy, you hold out until relief arrives. |
| 7 | Commissioned in Army/Cavalry |
| 7 | Is now a Lieutenant |
| 7 | Promoted to Cavalry officer rank 2 |
| 7 | Is now a Captain |
| 8 | Continued as Cavalry at age 46 |
| 8 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 9 | Became a Explorer at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | A good deal ensures you are living the high life for a few years. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Voluntarily left Merchant Marine |
| 12 | Became a Barbarian at age 62 |
| 12 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 13 | Switched to Wanderer at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Retired at age 70 |
| 14 | Encounter a Psionic institute. |
| 14 | Tested for psionic powers |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Lightly injured, no permanent damage. Fully recovered. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |