Manager Louie Snyder permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 3 (-1)
Vacant, Hesitant
 
Skills
Admin 1
Art 0
Astrogation 0
Diplomat 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gun Combat 0
Investigate 0
Jack-of-all-Trades 1
Language 0
Leadership 0
Mechanic 0
Pilot 0
Science (Cybernetics) 1
Science (Philosophy) 1
Science (Sophontology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 3
Scholar Scientist 2 3
Citizen Corporate Manager 2 3
Retired 0 5
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
1Dropped out of university.
2Became a Surveyor at age 22
2Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
3Continued as Surveyor at age 26
3Perform an exemplary service for the scouts.
3Promoted to rank 1
3Is now a Scout
4Continued as Surveyor at age 30
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 1 Contacts. Gain 3 Enemies.
5Became a Scientist at age 34
5Work leads to a considerable breakthrough.
5Promoted to rank 1
6Continued as Scientist at age 38
6Make a breakthrough in your field.
6Promoted to rank 2
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
7Forced to muster out.
8Became a Corporate at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
8Promoted to rank 1
9Continued as Corporate at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 2
9Is now a Manager
10Continued as Corporate at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.