| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 1 | Nearly killed. Owe 22,500 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | Birth or Death involving a family member or close friend. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 1 Contacts. Gain 1 Enemies. |
| 4 | Became a Broker at age 30 |
| 4 | Smuggle illegal items onto a planet. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Given advanced training in a specialist field |
| 6 | Continued as Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Broker at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Experienced Broker |
| 8 | Continued as Broker at age 46 |
| 8 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 9 | Became a Scavenger at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scavenger at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |