Craftsman Florian Holland permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 7 (0)
Pompous, Sulky
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Strength) 1
Carouse 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 0
Gunner (Screen) 1
Mechanic 1
Melee (Bludgeon) 1
Pilot 0
Profession (Belter) 1
Profession (Biologicals) 2
Profession (Hydroponics) 1
Science 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Citizen Worker Craftsman 4 6
Retired 0 5
 
TermHistory
1Became a Courier at age 18
1Injured. Fully recovered. Owe 2,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Vessel participates in a diplomatic mission.
4Gain a contact.
4Forced to muster out.
5Became a Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Worker at age 42
7You are rewarded for your diligence or cunning.
7Forced to continue current assignment
7Promoted to rank 2
7Is now a Technician
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 3
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Worker at age 50
9Advanced training in a specialist field.
9Promoted to rank 4
9Is now a Craftsman
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Worker at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 40,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 30,000 for medical bills.