Sublieutenant Felicia Candy permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 8 (0)
Dreamy, Appreciative, Equable
 
Skills
Athletics (Strength) 1
Deception 0
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Wing) 1
Gun Combat 0
Leadership 1
Melee (Blade) 1
Pilot 0
Profession (Construction) 1
Recon 0
Science 0
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Scout Courier 0 1
Citizen Worker 1 3
Agent Intelligence 0 2
Navy Engineer/Gunner Sublieutenant 2 / 0 2
Retired 0 6
 
TermHistory
1Became a Thief at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Courier at age 22
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Worker at age 26
3Contact with Government.
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 1
5Continued as Worker at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Became a Intelligence at age 38
6You go above and beyond the call of duty.
7Continued as Intelligence at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Abuse your position for profit
8Commissioned in Navy/Engineer/Gunner
8Is now a Ensign
8Promoted to Engineer/Gunner officer rank 2
8Is now a Sublieutenant
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 30,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 30,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 60,000 for medical bills.