| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Colonist at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Courier at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 8 | Continued as Courier at age 46 |
| 8 | You spend a great deal of time on the fringes of Charted Space. |
| 8 | Gain a contact in an alien race. |
| 8 | Forced to muster out. |
| 9 | Became a Broker at age 50 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Became a Thief at age 54 |
| 10 | Crime pays off. Gain victim as Enemy. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Thief at age 58 |
| 11 | Arrested |
| 12 | Became a Fixer at age 62 |
| 12 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 13 | Switched to Inmate at age 66 |
| 13 | Parole hearing. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Switched to Thug at age 70 |
| 14 | A guard takes a dislike to you. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Returned to Inmate at age 74 |
| 15 | Persecuted by a prison gang. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |