| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Became a Artist at age 22 |
| 2 | Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
| 3 | Continued as Artist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 4 | Continued as Artist at age 30 |
| 4 | Refused to criticise a questionable political leader on your homeworld. |
| 5 | Continued as Artist at age 34 |
| 5 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 5 | Severely injured. Owe 6,250 for medical bills. |
| 5 | Forced to muster out. |
| 6 | Switched to Journalist at age 38 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Freelancer |
| 7 | Voluntarily left Journalist |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Embroiled in legal trouble. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Imperial trade restrictions force you out of business. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | Birth or Death involving a family member or close friend. |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |