Agent Melton Cooper permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0)
Fearful, Dull, Blames Others
 
Skills
Art 0
Athletics (Endurance) 1
Broker 0
Carouse 1
Deception 1
Drive (Track) 1
Electronics 0
Gun Combat (Archaic) 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Recon 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Rogue Enforcer 1 2
Drifter Wanderer 0 2
Entertainer Performer 0 2
Navy Engineer/Gunner Crewman 0 1
Agent Corporate Agent Agent 1 3
Retired 0 4
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Nearly killed. Owe 10,000 for medical bills.
2Became a Enforcer at age 22
2Backstab a fellow rogue for personal gain.
2Promoted to rank 1
3Continued as Enforcer at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Performer at age 34
5One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Continued as Performer at age 38
6An investigation, tour, project or expedition goes wrong, stranding you far from home.
7Became a Engineer/Gunner at age 42
7Severely injured. Fully recovered. Owe 1,250 for medical bills.
8Returned to Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Became a Corporate Agent at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Continued as Corporate Agent at age 54
10You go above and beyond the call of duty.
10Promoted to rank 1
10Is now a Agent
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Corporate Agent at age 58
11Advanced training in a specialist field.
11Forced to muster out.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 40,000 for medical bills.