Able Spacehand Ona Aubert permalink

Age Sex Str Dex End Int Edu Soc
57 F 5 (-1) 1 (-2) 1 (-2) 11 (1) 6 (0) 9 (1)
Admin 2
Art 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Investigate 1
Mechanic 1
Medic 0
Pilot (Capital Ships) 1
Recon 0
Science (Archaeology) 1
Science (Chemistry) 1
Science (Genetics) 1
Science (Robotics) 1
Streetwise 0
Survival 0
Agent Intelligence 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Entertainer Artist 0 1
Drifter Barbarian 0 1
Scholar Scientist 3 3
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Promoted to rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Attempt at commissioned failed.
4Continued as Engineer/Gunner at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Artist at age 34
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Became a Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Scientist at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 1
8Continued as Scientist at age 46
8Win a prestigious prize for your work.
8Promoted to rank 2
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Scientist at age 50
9Gained a contact.
9Promoted to rank 3