Technician Fleta McPherson permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 8 (0)
Art 0
Carouse 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Hydroponics) 1
Recon 0
Steward 1
Streetwise 1
Vacc Suit 1
Agent Intelligence 0 1
Agent Corporate Agent 0 1
Citizen Worker Technician 3 4
Merchant Merchant Marine 4th Officer 2 4
1Became a Intelligence at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Switched to Corporate Agent at age 22
2Lost eye or limb
3Became a Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 1
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You are rewarded for your diligence or cunning.
5Promoted to rank 3
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Forced to muster out.
7Became a Merchant Marine at age 42
7Is now a Crewman
7Smuggle illegal items onto a planet.
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 2
8Is now a 4th Officer
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Merchant Marine at age 50
9Embroiled in legal trouble.
10Aging Crisis. Owe 20,000 for medical bills.
10Continued as Merchant Marine at age 54
10Imperial trade restrictions force you out of business.
11Aging Crisis. Owe 10,000 for medical bills.