Field Agent Tommie Carr permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 8 (0)
Incoherent
 
Skills
Advocate 1
Animals 0
Deception 2
Drive (Track) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Recon 2
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 3 5
Drifter Wanderer 1 1
Agent Law Enforcement Corporal 1 4
Retired 0 1
 
TermHistory
1Became a Intelligence at age 18
1Rewarded for a successful mission.
2Continued as Intelligence at age 22
2You go above and beyond the call of duty.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Given specialist training in vehicles.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Intelligence at age 30
4Established a network of contacts. Gain 2 contacts.
4Promoted to rank 3
5Continued as Intelligence at age 34
5Accepted a deal with criminal or other figure under investigation.
6Became a Wanderer at age 38
6Drafted into Law Enforcement
6Promoted to rank 1
7Switched to Law Enforcement at age 42
7Is now a Rookie
7Moved to a new world.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 46
8Given specialist training in vehicles.
9Continued as Law Enforcement at age 50
9Established a network of contacts. Gain 2 contacts.
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Law Enforcement at age 54
10Hard times caused by a lack of interstellar trade costs you your job.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.