Term | History |
1 | Became a Artist at age 18 |
1 | Gain a patron in the arts. Gain an Ally |
1 | Promoted to rank 1 |
2 | Continued as Artist at age 22 |
2 | Invited to take part in a controversial event or exhibition that improves your social standing. |
2 | Promoted to rank 2 |
3 | Continued as Artist at age 26 |
3 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 | Became a Engineer/Gunner at age 30 |
4 | Is now a Crewman |
4 | Special assignment or duty on board ship. |
4 | Promoted to Engineer/Gunner rank 1 |
4 | Is now a Able Spacehand |
5 | Continued as Engineer/Gunner at age 34 |
5 | You join a gambling circle on board. |
5 | Promoted to Engineer/Gunner rank 2 |
5 | Is now a Petty Officer, 3rd class |
6 | Continued as Engineer/Gunner at age 38 |
6 | Vessel participates in a notable military engagement. |
6 | Promoted to Engineer/Gunner rank 3 |
6 | Is now a Petty Officer, 2nd class |
7 | Continued as Engineer/Gunner at age 42 |
7 | A new romantic starts. Gain an Ally. |
7 | Promoted to Engineer/Gunner rank 4 |
7 | Is now a Petty Officer, 1st class |
8 | Continued as Engineer/Gunner at age 46 |
8 | Advanced training in a specialist field |
8 | Promoted to Engineer/Gunner rank 5 |
8 | Is now a Chief Petty Officer |
9 | Continued as Engineer/Gunner at age 50 |
9 | Vessel participates in a notable military engagement. |
9 | Promoted to Engineer/Gunner rank 6 |
9 | Is now a Master Chief |
10 | Continued as Engineer/Gunner at age 54 |
10 | A new romantic starts. Gain an Ally. |
10 | Promoted to Engineer/Gunner rank 7 |
11 | Aging Crisis. Owe 50,000 for medical bills. |
11 | Continued as Engineer/Gunner at age 58 |
11 | Vessel participates in a diplomatic mission. |
11 | Forced to muster out. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Retired at age 62 |
12 | Victim of a crime |
13 | Aging Crisis. Owe 50,000 for medical bills. |