Ensign Gerald Carlson permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 9 (1)
Pacifistic, Capricious, Sour
 
Skills
Art 0
Astrogation 0
Carouse 0
Deception 1
Drive 0
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Investigate 0
Melee (Blade) 1
Profession (Construction) 1
Recon 1
Stealth 1
Steward 2
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 3
Scout Surveyor 0 1
Navy Engineer/Gunner Ensign 1 / 0 2
Entertainer Artist 0 2
Entertainer Performer 1 1
Retired 0 5
 
TermHistory
1Became a Intelligence at age 18
1Rewarded for a successful mission.
2Continued as Intelligence at age 22
2Rewarded for a successful mission.
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Voluntarily left Intelligence
4Became a Surveyor at age 30
4Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Vessel participates in a diplomatic mission.
5Commissioned in Navy/Engineer/Gunner
5Is now a Ensign
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
7Became a Artist at age 42
7Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
8Continued as Artist at age 46
8Injured
9Switched to Performer at age 50
9Gain a patron in the arts. Gain an Ally
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.
10Voluntarily left Performer
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.