| Term | History |
| 1 | Became a Wanderer at age 18 |
| 2 | Voluntarily left Wanderer |
| 2 | Became a Surveyor at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 2 | Gain 3 Contacts. Gain 1 Enemies. |
| 3 | Continued as Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 3 Contacts. Gain 1 Enemies. |
| 5 | Switched to Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Continued as Courier at age 38 |
| 6 | Accused of a crime |
| 6 | Promoted to rank 1 |
| 7 | Became a Fixer at age 42 |
| 7 | Vocational Training. |
| 7 | Promoted to rank 1 |
| 8 | Switched to Thug at age 46 |
| 8 | Vocational Training. |
| 9 | Switched to Inmate at age 50 |
| 9 | Attacked by another prisoner. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Returned to Thug at age 54 |
| 10 | Vocational Training. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Thug at age 58 |
| 11 | A guard takes a dislike to you. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |