Able Spacehand Sydney Tabiner
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
6 (0) |
4 (-1) |
5 (-1) |
3 (-1) |
10 (1) |
2 (-2) |
| Rational, Silent, Spunky |
| Skills |
| Admin 1 |
| Deception 1 |
| Electronics (Computers) 1 |
| Flyer (Airship) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat 1 |
| Mechanic 2 |
| Medic 0 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Steward 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Citizen |
Worker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Lost eye or limb. Fully recovered. |
| 3 | Became a Intelligence at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Voluntarily left Intelligence |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Voluntarily left Merchant Marine |
| 5 | Became a Worker at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 1 |