| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Nearly killed. Owe 30,000 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Intelligence at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | You spend months in the dangerous criminal underworld. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 7 | Became a Worker at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 8 | Continued as Worker at age 46 |
| 8 | Gained a contact. |
| 9 | Continued as Worker at age 50 |
| 9 | Lost eye or limb. Fully recovered. |
| 10 | Became a Field Researcher at age 54 |
| 10 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |