| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
7 (0) |
7 (0) |
1 (-2) |
10 (1) |
6 (0) |
13 (2) |
| Depressed |
| Skills |
| Admin 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gun Combat 1 |
| Gunner (Capital) 1 |
| Investigate 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Science (Biology) 1 |
| Science (History) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
2 |
| Scholar |
Scientist |
|
3 |
3 |
| Education | Graduated |
| Naval Academy |
|
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Kicked out of military academy. |
| 2 | Became a Wanderer at age 18 |
| 2 | Attacked by enemies and injured. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Gain Enemy if you don't already have one. |
| 3 | Continued as Wanderer at age 22 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Scientist at age 26 |
| 4 | Birth or Death involving a family member or close friend. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 30 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scientist at age 34 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 3 |