Scout Arie Parker permalink

Age Sex Str Dex End Int Edu Soc Psi
51 F 8 (0) 5 (-1) 4 (-1) 8 (0) 6 (0) 5 (-1) None
Amusing, Available
 
Skills
Astrogation 1
Athletics 0
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons 0
Language 0
Mechanic 0
Pilot 0
Profession 0
Science 0
Stealth 0
Survival 0
Tactics 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 3
Navy Flight Crewman 0 1
Scout Courier Scout 2 4
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Entered Marine Academy at age 18
1Contacted by an underground psionic group
1Dropped out of military academy.
2Became a Scavenger at age 18
2Find valuable salvage.
3Continued as Scavenger at age 22
3Attacked by enemies and injured.
3Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Scavenger at age 26
4Suffer from a life-threatening illness.
5Became a Flight at age 30
5Is now a Crewman
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Tested for psionic powers
6Became a Courier at age 34
6Serve as the courier for an important message from the Imperium.
6Forced to continue current assignment
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 38
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Courier at age 42
8Spend several years jumping from world to world in your scout ship.
8Promoted to rank 2
9Continued as Courier at age 46
9Perform an exemplary service for the scouts.