Manager Ed Taylor permalink

Age Sex Str Dex End Int Edu Soc Psi
69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0) None
Aloof, Irreverent
 
Skills
Admin 1
Art 0
Broker 1
Carouse 0
Deception 1
Diplomat 1
Drive (Track) 1
Electronics 0
Explosives 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Unarmed) 2
Profession (Belter) 1
Recon 0
Stealth 0
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 3 3
Drifter Scavenger 2 4
Citizen Corporate Manager 2 3
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Find valuable salvage.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Find valuable salvage.
2Promoted to rank 2
3Continued as Wanderer at age 26
3Encounter a Psionic institute.
3Tested for psionic powers
3Promoted to rank 3
4Voluntarily left Wanderer
4Switched to Scavenger at age 30
4Moved to a new world.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Amnesia.
5Promoted to rank 2
6Continued as Scavenger at age 38
6Contact with Government.
7Continued as Scavenger at age 42
7Severely injured. Fully recovered. Owe 10,000 for medical bills.
8Became a Corporate at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 1
9Continued as Corporate at age 50
9Political upheaval strikes your homeworld, and you are caught up in the revolution.
10Continued as Corporate at age 54
10You befriend a superior in the corporation or the colony.
10Promoted to rank 2
10Is now a Manager
11Aging Crisis. Owe 10,000 for medical bills.
11Voluntarily left Corporate
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.