Able Spacehand Sydney Tabiner permalink

Age Sex Str Dex End Int Edu Soc
41 M 6 (0) 4 (-1) 5 (-1) 3 (-1) 10 (1) 2 (-2)
Rational, Silent, Spunky
 
Skills
Admin 1
Deception 1
Electronics (Computers) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat 1
Mechanic 2
Medic 0
Pilot (Small Craft) 1
Profession 0
Steward 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Agent Intelligence Agent 1 1
Merchant Merchant Marine Crewman 0 1
Citizen Worker 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Lost eye or limb. Fully recovered.
3Became a Intelligence at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Became a Merchant Marine at age 30
4Is now a Crewman
4Make an unexpected connection outside your normal circles. Gain a Contact.
5Voluntarily left Merchant Marine
5Became a Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 1