| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 51 |
F |
8 (0) |
5 (-1) |
4 (-1) |
8 (0) |
6 (0) |
5 (-1) |
None |
| Amusing, Available |
| Skills |
| Astrogation 1 |
| Athletics 0 |
| Electronics (Comms) 1 |
| Engineer (M-drive) 1 |
| Gun Combat (Energy) 1 |
| Gunner (Capital) 1 |
| Heavy Weapons 0 |
| Language 0 |
| Mechanic 0 |
| Pilot 0 |
| Profession 0 |
| Science 0 |
| Stealth 0 |
| Survival 0 |
| Tactics 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
3 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scout |
Courier |
Scout |
2 |
4 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Contacted by an underground psionic group |
| 1 | Dropped out of military academy. |
| 2 | Became a Scavenger at age 18 |
| 2 | Find valuable salvage. |
| 3 | Continued as Scavenger at age 22 |
| 3 | Attacked by enemies and injured. |
| 3 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 4 | Continued as Scavenger at age 26 |
| 4 | Suffer from a life-threatening illness. |
| 5 | Became a Flight at age 30 |
| 5 | Is now a Crewman |
| 5 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Tested for psionic powers |
| 6 | Became a Courier at age 34 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 38 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 8 | Continued as Courier at age 42 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Courier at age 46 |
| 9 | Perform an exemplary service for the scouts. |