| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
11 (1) |
4 (-1) |
5 (-1) |
6 (0) |
5 (-1) |
8 (0) |
| Perfect |
| Skills |
| Diplomat 3 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Language 0 |
| Medic 1 |
| Melee (Blade) 1 |
| Recon 0 |
| Science (Genetics) 1 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
2 |
| Scholar |
Physician |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Physician at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Continued as Physician at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Physician at age 30 |
| 4 | A disaster or war strikes. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 4 | Forced to muster out. |
| 5 | Returned to Intelligence at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |