Able Spacehand Hildegard Atkins permalink

Age Sex Str Dex End Int Edu Soc
41 F 11 (1) 7 (0) 6 (0) 6 (0) 7 (0) 4 (-1)
Simian
 
Skills
Athletics (Endurance) 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Engineer (Power) 1
Flyer 0
Gambler 1
Gunner (Screen) 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Science (History) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Scholar Field Researcher 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You join a gambling circle on board.
2Continued as Engineer/Gunner at age 22
2Birth or Death involving a family member or close friend.
2Forced to continue current assignment
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Birth or Death involving a family member or close friend.
3Forced to muster out.
4Became a Field Researcher at age 30
4Win a prestigious prize for your work.
5Continued as Field Researcher at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 1