| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
6 (0) |
9 (1) |
2 (-2) |
12 (2) |
5 (-1) |
7 (0) |
| Tactless, Dainty |
| Skills |
| Animals 0 |
| Art (Instrument) 1 |
| Astrogation 0 |
| Broker 1 |
| Carouse 1 |
| Deception 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Persuade 2 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Entertainer |
Artist |
|
1 |
2 |
| Merchant |
Broker |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 2 Enemies. |
| 2 | Became a Artist at age 22 |
| 2 | Refused to criticise a questionable political leader on your homeworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Broker at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Smuggle illegal items onto a planet. |
| 5 | Promoted to rank 2 |