Able Spacehand Keith Holmes permalink

Age Sex Str Dex End Int Edu Soc
39 M 8 (0) 6 (0) 5 (-1) 9 (1) 8 (0) 7 (0)
Fearful, Dauntless, Comfortable
 
Skills
Broker 1
Drive 0
Electronics (Sensors) 1
Gunner (Capital) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Profession 0
Science 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Broker 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Wanderer at age 22
2Suffer from a life-threatening illness.
3Became a Engineer/Gunner at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Attempt at commissioned failed.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Switched to Broker at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy