| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
7 (0) |
8 (0) |
7 (0) |
4 (-1) |
7 (0) |
8 (0) |
| Finicky, Quiet, Petty |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Language 0 |
| Melee (Unarmed) 1 |
| Recon 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Agent |
1 |
3 |
| Drifter |
Barbarian |
|
0 |
1 |
| Prisoner |
Fixer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | You go above and beyond the call of duty. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Fixer at age 34 |
| 5 | Failed to escaped from prison. |
| 5 | Promoted to rank 1 |