| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
8 (0) |
10 (1) |
8 (0) |
12 (2) |
7 (0) |
5 (-1) |
| Fearful |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Deception 0 |
| Flyer (Airship) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 1 |
| Science (Cosmology) 1 |
| Science (Xenology) 2 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
2 |
3 |
| Scholar |
Scientist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Enforcer at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Scientist at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |