Technician Marvel Read permalink

Age Sex Str Dex End Int Edu Soc
45 F 6 (0) 10 (1) 5 (-1) 11 (1) 8 (0) 9 (1)
Fretful, Agnostic
 
Skills
Deception 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Engineer (Power) 1
Mechanic 1
Profession (Biologicals) 1
Recon 0
Science 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scout Explorer 0 1
Citizen Worker Technician 2 3
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Wanderer at age 18
1Scarred. Owe 2,500 for medical bills.
2Became a Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 3 Contacts. Gain 2 Enemies.
3Became a Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 2
5Is now a Technician
6Voluntarily left Worker
6Became a Merchant Marine at age 38
6Is now a Crewman
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 1
6Is now a Senior Crewman