Crewman Lorenzo Dunn permalink

Age Sex Str Dex End Int Edu Soc
45 M 5 (-1) 4 (-1) 5 (-1) 8 (0) 11 (1) 5 (-1)
Heartless, Sadistic
 
Skills
Art 0
Athletics 0
Broker 1
Carouse 0
Deception 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (M-drive) 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Science 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Merchant Free Trader 1 2
Citizen Colonist 1 2
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Artist at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Became a Free Trader at age 22
2Risk your fortune on a possibility lucrative deal and win.
2Promoted to rank 1
3Continued as Free Trader at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Colonist at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 1
5Continued as Colonist at age 34
5Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Switched to Merchant Marine at age 38
6Is now a Crewman
6Given advanced training in a specialist field