4th Officer Alf Teague
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
6 (0) |
11 (1) |
3 (-1) |
8 (0) |
6 (0) |
4 (-1) |
| High Self Esteem |
| Skills |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Carouse 1 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Mechanic 1 |
| Recon 0 |
| Science 0 |
| Stealth 1 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Agent |
Intelligence |
Agent |
1 |
1 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
2 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | You commit a legendary crime. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Wanderer at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Intelligence at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Voluntarily left Intelligence |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 2 |
| 6 | Is now a 4th Officer |