Agent Grant Thomas
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
1 (-2) |
7 (0) |
7 (0) |
6 (0) |
4 (-1) |
9 (1) |
| Sensual |
| Skills |
| Art 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Merchant |
Broker |
|
0 |
2 |
| Rogue |
Enforcer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Became a Broker at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Broker at age 30 |
| 4 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 5 | Became a Enforcer at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 6 | Continued as Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Forced to muster out. |