| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
6 (0) |
7 (0) |
11 (1) |
10 (1) |
6 (0) |
6 (0) |
| Bright |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Pilot 0 |
| Profession (Polymers) 1 |
| Science 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
4 |
| Citizen |
Colonist |
|
0 |
1 |
| Citizen |
Worker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Moved to a new world. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Contact with Government. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 4 | Forced to muster out. |
| 5 | Became a Colonist at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Worker at age 38 |
| 6 | You are rewarded for your diligence or cunning. |