Commander Carl Hopkins permalink

Age Sex Str Dex End Int Edu Soc
43 M 12 (2) 1 (-2) 5 (-1) 13 (2) 7 (0) 7 (0)
Mad, Indolent
 
Skills
Admin 3
Animals 0
Astrogation 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat 0
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Pilot (Small Craft) 1
Science 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 2
Navy Line/Crew Commander 4 / 0 4
 
TermHistory
1Became a Surveyor at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 3 Contacts. Gain 3 Enemies.
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Commissioned in Navy/Line/Crew
3Is now a Ensign
4Continued as Line/Crew at age 30
4You join a gambling circle on board.
4Promoted to Line/Crew officer rank 2
4Is now a Sublieutenant
5Continued as Line/Crew at age 34
5Vessel participates in a notable military engagement.
5Promoted to Line/Crew officer rank 3
5Is now a Lieutenant
6Continued as Line/Crew at age 38
6Display heroism in battle, saving the whole ship.
6Promoted to Line/Crew officer rank 4
6Is now a Commander