| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
4 (-1) |
4 (-1) |
3 (-1) |
2 (-2) |
6 (0) |
6 (0) |
| Malicious, Unreasonable |
| Skills |
| Admin 0 |
| Advocate 2 |
| Animals 0 |
| Art 0 |
| Astrogation 2 |
| Athletics 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computer) 1 |
| Recon 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
3 |
| Citizen |
Corporate |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 2 | Became a Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Continued as Explorer at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Explorer at age 30 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Switched to Corporate at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Moved to a new world. |