Crewman Lorenzo Dunn
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
4 (-1) |
5 (-1) |
8 (0) |
11 (1) |
5 (-1) |
| Heartless, Sadistic |
| Skills |
| Art 0 |
| Athletics 0 |
| Broker 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Electronics 0 |
| Engineer (M-drive) 1 |
| Medic 1 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Science 0 |
| Steward 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
2 |
| Citizen |
Colonist |
|
1 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Free Trader at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 4 | Became a Colonist at age 30 |
| 4 | You rise to a position of power in your colony or corporation. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 6 | Switched to Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Given advanced training in a specialist field |