Able Spacehand Jessie Griffin
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
6 (0) |
10 (1) |
1 (-2) |
8 (0) |
4 (-1) |
7 (0) |
| Conceited, Jealous |
| Skills |
| Admin 0 |
| Art 0 |
| Gun Combat 1 |
| Gunner (Ortillery) 2 |
| Mechanic 4 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Science (Archaeology) 1 |
| Stealth 4 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Scavenger at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Switched to Wanderer at age 26 |
| 3 | Spend time with an alien race. Gain a contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Amnesia. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Wanderer at age 34 |
| 5 | You do not know what happened to you. There is a gap in your memory. |
| 6 | Returned to Line/Crew at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |