Senior Crewman Caroline Day permalink

Age Sex Str Dex End Int Edu Soc
55 F 3 (-1) 3 (-1) 1 (-2) 3 (-1) 2 (-2) 7 (0)
Weird
 
Skills
Animals (Handling) 1
Astrogation 0
Athletics (Endurance) 1
Drive 0
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 1
Pilot 0
Recon 0
Seafarer 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Agent Corporate Agent 0 1
Merchant Merchant Marine Senior Crewman 1 2
Rogue Enforcer 0 1
Navy Flight Able Spacehand 1 3
 
TermHistory
1Became a Explorer at age 18
1You survey an alien world.
2Continued as Explorer at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 6 Contacts. Gain 2 Enemies.
3Became a Corporate Agent at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Severely injured. Owe 5,000 for medical bills.
6Became a Enforcer at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Flight at age 42
7Is now a Crewman
7Commanding officer takes an interest in your career.
7Forced to continue current assignment
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8Advanced training in a specialist field
9Continued as Flight at age 50
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.