Term | History |
1 | Became a Colonist at age 18 |
1 | Hard times caused by a lack of interstellar trade costs you your job. |
2 | Became a Scientist at age 22 |
2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
3 | Continued as Scientist at age 26 |
3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 | A rival researcher blackens your name or steals your research. Gain a Rival. |
3 | Gain an Enemy |
4 | Continued as Scientist at age 30 |
4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 | Promoted to rank 1 |
5 | Continued as Scientist at age 34 |
5 | Win a prestigious prize for your work. |
5 | Promoted to rank 2 |
6 | Continued as Scientist at age 38 |
6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 | Gain an Enemy |
6 | Forced to muster out. |
7 | Became a Enforcer at age 42 |
7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
8 | Returned to Colonist at age 46 |
8 | You are rewarded for your diligence or cunning. |
8 | Forced to muster out. |
9 | Became a Free Trader at age 50 |
9 | Imperial trade restrictions force you out of business. |
10 | Aging Crisis. Owe 50,000 for medical bills. |