Crewman Leora Ray permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 3 (-1) 5 (-1) 7 (0) 6 (0)
Sanguine, Cranky, Nit Picker
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Investigate 0
Language (Oynprith (Droyne)) 1
Medic 1
Melee 0
Profession 0
Recon 0
Science (Archaeology) 1
Science (Robotics) 2
Science (Xenology) 1
Stealth 0
Steward 0
Streetwise 0
Survival 2
CareerAssignmentTitleRankTerms
Scholar Scientist 1 2
Citizen Colonist 0 1
Scholar Physician 1 2
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Scientist at age 18
1Your work is sabotaged by unknown parties. You start again from scratch.
2Continued as Scientist at age 22
2Agreed to perform research that goes against your conscience. Gain 3 Enemies.
2Promoted to rank 1
3Voluntarily left Scientist
3Became a Colonist at age 26
3Injured.
4Switched to Physician at age 30
4Refuse to join a cheat in some fashion.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Physician at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Your ship or starport is destroyed by criminals. Gain them as an Enemy.
7Became a Barbarian at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Forced to muster out.
8Switched to Wanderer at age 46
9Aging Crisis. Owe 60,000 for medical bills.
9Voluntarily left Wanderer
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 10,000 for medical bills.