Senior Crewman Martina Lewis permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 5 (-1) 10 (1) 7 (0) 9 (1) 4 (-1)
Haughty, Anxious
 
Skills
Advocate 1
Astrogation 1
Broker 0
Drive (Track) 1
Electronics 0
Engineer (Life Support) 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Small craft) 1
Science (Archaeology) 1
Science (Biology) 1
Science (Cosmology) 1
Science (History) 1
Science (Psionicology) 1
Seafarer (Ocean Ships) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 4
Scholar Scientist 1 4
Scout Explorer Scout 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A good deal ensures you are living the high life for a few years.
2Continued as Merchant Marine at age 22
2Your business or ship thrives.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Smuggle illegal items onto a planet.
4Continued as Merchant Marine at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
6Continued as Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
7Continued as Scientist at age 42
7Entangled in a bureaucratic or legal morass that distracts you from your work.
7Promoted to rank 1
8Continued as Scientist at age 46
8Gained a contact.
8Forced to muster out.
9Became a Explorer at age 50
9Spend several years jumping from world to world in your scout ship.
9Promoted to rank 1
9Is now a Scout