| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
6 (0) |
11 (1) |
5 (-1) |
| Eccentric |
| Skills |
| Athletics 0 |
| Carouse 0 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Electronics (Computers) 2 |
| Flyer (Wing) 1 |
| Investigate 0 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Profession (Polymers) 1 |
| Science 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
0 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Worker |
|
1 |
3 |
| Prisoner |
Inmate |
|
0 |
1 |
| Prisoner |
Fixer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 3 | Injured. |
| 4 | Became a Wanderer at age 30 |
| 4 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Became a Worker at age 34 |
| 5 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Continued as Worker at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Continued as Worker at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 1 |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Became a Inmate at age 46 |
| 8 | Failed to escaped from prison. |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Switched to Fixer at age 50 |
| 9 | Persecuted by a prison gang. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |