Petty Officer, 3rd class Wilmer Oakden permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 2 (-2) 6 (0) 6 (0) 6 (0) 5 (-1)
Disgusting
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Flyer (Grav) 1
Gambler 1
Language 0
Mechanic 2
Profession (Polymers) 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Citizen Worker 1 3
Drifter Wanderer 0 2
Navy Line/Crew Petty Officer, 3rd class 2 2
Agent Law Enforcement Rookie 0 1
 
TermHistory
1Became a Colonist at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Switched to Worker at age 22
2Good fortune
3Continued as Worker at age 26
3Spent time maintaining and using heavy vehicles.
4Continued as Worker at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Gain a criminal contact.
4Promoted to rank 1
5Voluntarily left Worker
5Became a Wanderer at age 34
5Attacked by enemies and injured.
5Lightly injured, no permanent damage. Fully recovered.
5Gain Enemy if you don't already have one.
6Continued as Wanderer at age 38
6Nearly killed. Fully recovered. Owe 15,000 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7Abuse your position for profit
7Promoted to Line/Crew rank 1
7Is now a Able Spacehand
8Continued as Line/Crew at age 46
8Advanced training in a specialist field
8Promoted to Line/Crew rank 2
8Is now a Petty Officer, 3rd class
9Voluntarily left Line/Crew
9Became a Law Enforcement at age 50
9Is now a Rookie
9Life ruined by a criminal gang. Gain the gang as an Enemy