Crewman Odie Willis permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 9 (1) 4 (-1) 9 (1) 10 (1) 6 (0)
Orcish, Creative, Philanthropic
 
Skills
Animals 0
Art (Visual Media) 1
Astrogation 0
Athletics (Endurance) 1
Broker 1
Carouse 0
Deception 1
Drive (Track) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 2
Investigate 0
Melee (Unarmed) 1
Recon 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Wanderer 0 2
Prisoner Fixer 1 1
Entertainer Artist 1 2
Drifter Scavenger 1 2
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Wanderer at age 22
2Accused of a crime
3Became a Fixer at age 26
3Vocational Training.
3Promoted to rank 1
3Paroled from prison.
4Became a Artist at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 1
5Continued as Artist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Switched to Scavenger at age 38
6Attempted a risky adventure and was wildly successful.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Lost eye or limb. Owe 2,500 for medical bills.
8Returned to Wanderer at age 46
8Offered job by a patron. Now owe him a favor.
9Became a Merchant Marine at age 50
9Is now a Crewman
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.