Able Spacehand Curtis Willis
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
3 (-1) |
6 (0) |
1 (-2) |
5 (-1) |
3 (-1) |
6 (0) |
| Flighty, Thrilled |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Carouse 0 |
| Deception 0 |
| Drive (Track) 2 |
| Electronics 0 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession (Biologicals) 1 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
2 |
| Navy |
Flight |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Switched to Performer at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Enforcer at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Wanderer at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Explorer at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 7 | Became a Corporate at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 9 | Became a Flight at age 50 |
| 9 | Is now a Crewman |
| 9 | Advanced training in a specialist field |
| 9 | Promoted to Flight rank 1 |
| 9 | Is now a Able Spacehand |