Director Manuel Steward permalink

Age Sex Str Dex End Int Edu Soc
56 M 5 (-1) 1 (-2) 2 (-2) 13 (2) 5 (-1) 6 (0)
Inventive, Opportunistic
 
Skills
Animals 0
Carouse 2
Deception 2
Drive (Mole) 1
Drive (Wheel) 1
Electronics (Computers) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Investigate 2
Recon 1
Seafarer 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 8 8
Drifter Wanderer 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 3 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Given specialist training in vehicles.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Advanced training in a specialist field.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Rewarded for a successful mission.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Established a network of contacts. Gain 2 contacts.
5Promoted to rank 5
5Is now a Assistant Director
6Continued as Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 6
6Is now a Director
7Continued as Corporate Agent at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 7
8Continued as Corporate Agent at age 46
8Established a network of contacts. Gain 2 contacts.
8Promoted to rank 8
9Voluntarily left Corporate Agent
9Became a Wanderer at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.