Petty Officer, 2nd class Orville Kelley
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
1 (-2) |
1 (-2) |
7 (0) |
5 (-1) |
8 (0) |
6 (0) |
| Changeable, Enchanting |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Broker 0 |
| Carouse 0 |
| Diplomat 1 |
| Electronics (Computer) 1 |
| Engineer (M-drive) 1 |
| Engineer (Power) 1 |
| Jack-of-All-Trades 1 |
| Leadership 0 |
| Mechanic 2 |
| Navigation 1 |
| Steward 1 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
|
1 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Flight |
Petty Officer, 2nd class |
3 |
2 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
3 |
| Navy |
Line/Crew |
|
3 |
2 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Find an Alien Artifact. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Corporate |
| 2 | Switched to Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Severely injured. Owe 10,000 for medical bills. |
| 4 | Switched to Engineer/Gunner at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Returned to Flight at age 42 |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 7 | Promoted to Flight rank 3 |
| 7 | Is now a Petty Officer, 2nd class |
| 8 | Voluntarily left Flight |
| 8 | Switched to Line/Crew at age 46 |
| 8 | Advanced training in a specialist field |
| 9 | Continued as Line/Crew at age 50 |
| 9 | Vessel participates in a diplomatic mission. |