Senior Crewman Boyd Johnson permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 3 (-1) 1 (-2) 2 (-2) 10 (1) 4 (-1)
Confused
 
Skills
Admin 0
Animals (Handling) 1
Animals (Training) 1
Art 0
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 0
Drive 0
Electronics 0
Engineer (Power) 1
Gun Combat 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Seafarer 0
Stealth 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 1
Citizen Colonist 0 1
Drifter Barbarian 1 2
Drifter Scavenger 1 2
Merchant Merchant Marine Senior Crewman 1 1
Scholar Physician 0 2
 
TermHistory
1Became a Performer at age 18
1Public opinion turns on you.
2Became a Colonist at age 22
2Severely injured. Owe 15,000 for medical bills.
3Became a Barbarian at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Switched to Scavenger at age 30
4Attempted a risky adventure and was sent to prison.
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Your business or ship thrives.
6Promoted to rank 1
6Is now a Senior Crewman
7Voluntarily left Merchant Marine
7Returned to Barbarian at age 42
7Offered job by a patron. Now owe him a favor.
7Promoted to rank 1
8Became a Physician at age 46
8Gained a contact.
9Continued as Physician at age 50
9Advanced training in a specialist field.