Craftsman Emmer Taylor permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 3 (-1) 2 (-2) 3 (-1) 11 (1) 7 (0)
Simian, Self-Directed, Deceitful
 
Skills
Broker 1
Diplomat 1
Drive (Track) 1
Electronics (Comms) 1
Engineer (Power) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot 0
Profession (Belter) 1
Profession (Hydroponics) 1
Recon 2
Science (History) 1
Science (Robotics) 1
Science (Xenology) 1
Seafarer 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Scout Surveyor 0 1
Citizen Worker Craftsman 4 6
Citizen Corporate 1 1
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
2Became a Surveyor at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Worker at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Worker at age 30
4A new romantic starts. Gain an Ally.
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 3
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 4
7Is now a Craftsman
8Continued as Worker at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
8Forced to muster out.
9Switched to Corporate at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 1