Master Chief Jack Burns permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 4 (-1) 6 (0) 11 (1) 9 (1) 8 (0)
Clumsy
 
Skills
Astrogation 1
Athletics (Strength) 1
Deception 1
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 2
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Physics) 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Master Chief 6 7
Drifter Wanderer 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 26
3Commanding officer takes an interest in your career.
3Promoted to Line/Crew rank 2
3Is now a Petty Officer, 3rd class
4Continued as Line/Crew at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Line/Crew rank 3
4Is now a Petty Officer, 2nd class
5Continued as Line/Crew at age 34
5You join a gambling circle on board.
5Promoted to Line/Crew rank 4
5Is now a Petty Officer, 1st class
6Continued as Line/Crew at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Line/Crew rank 5
6Is now a Chief Petty Officer
7Continued as Line/Crew at age 42
7Vessel participates in a notable military engagement.
7Promoted to Line/Crew rank 6
7Is now a Master Chief
7Forced to muster out.
8Became a Wanderer at age 46
8Spend time with an alien race. Gain a contact.
8Promoted to rank 1
9Continued as Wanderer at age 50
9Lightly injured, no permanent damage. Fully recovered.