Crewman Ransom Fitzsimons permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 4 (-1)
Classy
 
Skills
Deception 0
Diplomat 1
Drive 0
Electronics 0
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 0
Language (Oynprith (Droyne)) 1
Medic 0
Pilot (Capital Ships) 1
Science (Linguistics) 1
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Rogue Thief 0 1
Scout Explorer 0 2
Citizen Colonist 0 1
Navy Line/Crew Crewman 0 1
Scout Surveyor 0 1
Drifter Barbarian 0 2
 
TermHistory
1Became a Scientist at age 18
1Your work is sabotaged by unknown parties. You may salvage what you can and give up.
2Became a Thief at age 22
2Nearly killed. Fully recovered. Owe 20,000 for medical bills.
3Became a Explorer at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
4Continued as Explorer at age 30
4Severely injured. Owe 15,000 for medical bills.
5Became a Colonist at age 34
5Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
6Became a Line/Crew at age 38
6Is now a Crewman
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Switched to Surveyor at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Barbarian at age 46
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Barbarian at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 10,000 for medical bills.