Able Spacehand Marilyn Mcandrew permalink

Age Sex Str Dex End Int Edu Soc
55 F 5 (-1) 2 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)
Austere
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Broker 1
Flyer (Airship) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Gunner (Screen) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 0
Pilot (Spacecraft) 2
Science (Psionicology) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 3
Drifter Wanderer 0 1
Navy Line/Crew Able Spacehand 1 2
Navy Flight 1 2
Merchant Broker 1 1
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2A new romantic starts. Gain an Ally.
3Continued as Courier at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Forced to muster out.
4Became a Wanderer at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Line/Crew at age 34
5Is now a Crewman
5Commanding officer takes an interest in your career.
5Promoted to Line/Crew rank 1
5Is now a Able Spacehand
6Continued as Line/Crew at age 38
6Severely injured. Fully recovered. Owe 3,750 for medical bills.
7Switched to Flight at age 42
7Abuse your position for profit
8Continued as Flight at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Broker at age 50
9Make an unexpected connection outside your normal circles. Gain a Contact.
9Promoted to rank 1