Agent Hester Robertson permalink

Age Sex Str Dex End Int Edu Soc
57 F 2 (-2) 8 (0) 7 (0) 4 (-1) 6 (0) 10 (1)
Extreme
 
Skills
Art (Instrument) 1
Carouse 0
Deception 1
Drive (Wheel) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Profession 0
Recon 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Citizen Worker 1 3
Scout Explorer Scout 1 1
Citizen Colonist 0 1
Navy Engineer/Gunner Crewman 0 1
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Dropped out of university.
2Became a Intelligence at age 22
2Rewarded for a successful mission.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Worker at age 30
4Gained a contact.
4Promoted to rank 1
5Continued as Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Forced to muster out.
7Became a Explorer at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Promoted to rank 1
7Is now a Scout
8Voluntarily left Explorer
8Switched to Colonist at age 46
8Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.