Director Manuel Steward
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
5 (-1) |
1 (-2) |
2 (-2) |
13 (2) |
5 (-1) |
6 (0) |
| Inventive, Opportunistic |
| Skills |
| Animals 0 |
| Carouse 2 |
| Deception 2 |
| Drive (Mole) 1 |
| Drive (Wheel) 1 |
| Electronics (Computers) 1 |
| Flyer (Airship) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 2 |
| Investigate 2 |
| Recon 1 |
| Seafarer 0 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Director |
8 |
8 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Given specialist training in vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Rewarded for a successful mission. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Special Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Established a network of contacts. Gain 2 contacts. |
| 5 | Promoted to rank 5 |
| 5 | Is now a Assistant Director |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 6 |
| 6 | Is now a Director |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 7 |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Established a network of contacts. Gain 2 contacts. |
| 8 | Promoted to rank 8 |
| 9 | Voluntarily left Corporate Agent |
| 9 | Became a Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |