Crewman Angelina Walla permalink

Age Sex Str Dex End Int Edu Soc
56 F 2 (-2) 8 (0) 3 (-1) 7 (0) 7 (0) 7 (0)
Purposeful, Perfect, Whimsical
 
Skills
Astrogation 1
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Electronics 0
Gun Combat 1
Persuade 3
Pilot 0
Recon 2
Science 0
Seafarer 0
Steward 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 2
Scholar Scientist 0 1
Drifter Scavenger 1 3
Navy Flight Crewman 0 1
Scout Explorer 0 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Free Trader at age 18
1A good deal ensures you are living the high life for a few years.
1Promoted to rank 1
2Continued as Free Trader at age 22
2A good deal ensures you are living the high life for a few years.
2Promoted to rank 2
3Voluntarily left Free Trader
3Became a Scientist at age 26
3Make a breakthrough in your field.
4Voluntarily left Scientist
4Became a Scavenger at age 30
4Attempted a risky adventure and was injured.
4Nearly killed. Owe 30,000 for medical bills.
4Promoted to rank 1
5Continued as Scavenger at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Flight at age 38
6Is now a Crewman
6You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
7Became a Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Switched to Wanderer at age 46
8Severely injured. Owe 20,000 for medical bills.
9Returned to Scavenger at age 50
9run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.