Ray Campbell permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 1 (-2) 1 (-2) 7 (0) 4 (-1) 4 (-1)
Engaging, Meticulous
 
Skills
Astrogation 0
Electronics (Sensors) 1
Gun Combat 0
Mechanic 0
Melee 0
Pilot 0
Profession (Biologicals) 1
Science (History) 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 3
Drifter Barbarian 0 3
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Nearly killed. Owe 17,500 for medical bills.
2Continued as Courier at age 22
2You survey an alien world.
3Continued as Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 1 Contacts. Gain 2 Enemies.
4Became a Barbarian at age 30
4Find valuable salvage.
5Continued as Barbarian at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
6Continued as Barbarian at age 38
6Scarred. Fully recovered. Owe 5,000 for medical bills.
7Aging Crisis. Owe 60,000 for medical bills.
7Retired at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
8Aging Crisis. Owe 10,000 for medical bills.
8Gained a contact.
9Gained a contact.
10Aging Crisis. Owe 20,000 for medical bills.