| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
1 (-2) |
3 (-1) |
5 (-1) |
7 (0) |
6 (0) |
| Sanguine, Cranky, Nit Picker |
| Skills |
| Athletics (Dexterity) 1 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Investigate 0 |
| Language (Oynprith (Droyne)) 1 |
| Medic 1 |
| Melee 0 |
| Profession 0 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Robotics) 2 |
| Science (Xenology) 1 |
| Stealth 0 |
| Steward 0 |
| Streetwise 0 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
1 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Scholar |
Physician |
|
1 |
2 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 2 | Continued as Scientist at age 22 |
| 2 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Scientist |
| 3 | Became a Colonist at age 26 |
| 3 | Injured. |
| 4 | Switched to Physician at age 30 |
| 4 | Refuse to join a cheat in some fashion. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 5 | Continued as Physician at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 7 | Became a Barbarian at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 7 | Forced to muster out. |
| 8 | Switched to Wanderer at age 46 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Voluntarily left Wanderer |
| 9 | Retired at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |