Carl McCnaghty permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 2 (-2) 1 (-2) 5 (-1) 8 (0) 4 (-1)
Pert, Greedy, Greedy
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 1
Carouse 2
Diplomat 1
Drive (Walker) 1
Electronics 0
Engineer (Power) 1
Flyer 0
Language 0
Leadership 0
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Seafarer (Sail) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 4
Rogue Enforcer 2 3
Agent Intelligence 0 1
Retired 0 2
 
TermHistory
1Became a Corporate at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Enforcer at age 22
2Moved to a new world.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 2
4Continued as Enforcer at age 30
4You spend months in the dangerous criminal underworld.
4Forced to muster out.
5Returned to Corporate at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Corporate at age 38
6Spent time maintaining and using heavy vehicles.
6Promoted to rank 1
7Continued as Corporate at age 42
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8Became a Intelligence at age 46
8Refused a deal with criminal or other figure under investigation. Gain an Enemy
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10A romantic relationship ends badly. Gain a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.