| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated at age 18. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 2 | Commissioned in Navy/Engineer/Gunner |
| 2 | Is now a Ensign |
| 2 | Promoted to Engineer/Gunner officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Engineer/Gunner at age 22 |
| 3 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 4 | Became a Journalist at age 26 |
| 4 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Continued as Journalist at age 30 |
| 5 | Win a prestigious prize. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Staff Writer |
| 6 | Continued as Journalist at age 34 |
| 6 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 6 | Promoted to rank 3 |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Continued as Journalist at age 38 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Correspondent |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Continued as Journalist at age 42 |
| 8 | Gain a patron in the arts. Gain an Ally |
| 8 | Promoted to rank 5 |
| 9 | Continued as Journalist at age 46 |
| 9 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 9 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |