| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Continued as Corporate at age 22 |
| 2 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Scavenger at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Explorer at age 34 |
| 5 | Lost eye or limb. Owe 5,000 for medical bills. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Became a Free Trader at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Free Trader at age 50 |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Free Trader at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |