Margarita Phillips permalink

Age Sex Str Dex End Int Edu Soc
61 F 9 (1) 10 (1) 1 (-2) 8 (0) 5 (-1) 6 (0)
Apathetic, Inventive, Jackass
 
Skills
Admin 0
Advocate 0
Astrogation 1
Broker 1
Carouse 1
Diplomat 0
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Leadership 0
Melee (Blade) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 0
Stealth 2
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Scout Explorer 0 1
Rogue Thief 1 2
Drifter Wanderer 1 2
Drifter Barbarian 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
1Promoted to rank 1
2Continued as Corporate at age 22
2Your business expands, your corporation grows, or the colony thrives.
3Continued as Corporate at age 26
3Lost eye or limb. Fully recovered.
4Became a Explorer at age 30
4Psychologically damaged by your time in the scouts.
5Became a Thief at age 34
5You commit a legendary crime.
5Promoted to rank 1
6Continued as Thief at age 38
6A job goes wrong, forcing you to flee off-planet.
7Became a Wanderer at age 42
7Promoted to rank 1
8Continued as Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Switched to Barbarian at age 50
9Suffer from a life-threatening illness.
10Switched to Scavenger at age 54
10You do not know what happened to you. There is a gap in your memory.
11Aging Crisis. Owe 50,000 for medical bills.