Senior Crewman Newell Carrington permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 1 (-2) 2 (-2) 6 (0) 6 (0) 7 (0)
Malice
 
Skills
Animals (Handling) 1
Art 0
Astrogation 2
Athletics (Strength) 1
Deception 0
Drive 0
Gunner (Capital) 1
Mechanic 1
Melee (Unarmed) 2
Persuade 0
Profession (Civil Engineering) 1
Recon 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 1
Navy Line/Crew Crewman 0 1
Drifter Scavenger 3 4
Merchant Merchant Marine Senior Crewman 1 1
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
1Offered job by a patron. Now owe him a favor.
1Promoted to rank 1
2Became a Line/Crew at age 22
2Is now a Crewman
2Scarred. Fully recovered. Owe 2,500 for medical bills.
3Switched to Scavenger at age 26
3Find valuable salvage.
3Promoted to rank 1
4Continued as Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Continued as Scavenger at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 2
6Continued as Scavenger at age 38
6Drafted into Merchant Marine
6Promoted to rank 3
7Aging Crisis. Owe 40,000 for medical bills.
7Became a Merchant Marine at age 42
7Promoted to rank 1
7Is now a Senior Crewman
8Aging Crisis. Owe 20,000 for medical bills.
8Voluntarily left Merchant Marine
8Retired at age 46
8Accused of a crime
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.