| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Switched to Performer at age 22 |
| 2 | Spend time with an alien race. Gain a contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Performer at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Performer at age 30 |
| 4 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 4 | Promoted to rank 3 |
| 5 | Continued as Performer at age 34 |
| 5 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 6 | Became a Field Researcher at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Broker at age 46 |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 50 |
| 9 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Promoted to Flight rank 1 |
| 10 | Is now a Able Spacehand |