1st Officer Etta Watts permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 4 (-1) 1 (-2) 8 (0) 6 (0) 10 (1)
Flakey, Mannerly, Pacifistic
 
Skills
Astrogation 0
Athletics 0
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Language (Oynprith (Droyne)) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 1st Officer 5 6
Scout Explorer 0 3
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Embroiled in legal trouble.
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Risk your fortune on a possibility lucrative deal and win.
3Promoted to rank 3
3Is now a 3rd Officer
4Continued as Merchant Marine at age 30
4Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4Promoted to rank 4
4Is now a 2nd Officer
5Continued as Merchant Marine at age 34
5Given advanced training in a specialist field
5Promoted to rank 5
5Is now a 1st Officer
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Forced to muster out.
7Became a Explorer at age 42
7Severely injured. Fully recovered. Owe 3,750 for medical bills.
8Continued as Explorer at age 46
8When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 4 Contacts. Gain 1 Enemies.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Explorer at age 50
9Spend several years jumping from world to world in your scout ship.
9Forced to muster out.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Accused of a crime
11Aging Crisis. Owe 30,000 for medical bills.