| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
M |
2 (-2) |
1 (-2) |
1 (-2) |
3 (-1) |
8 (0) |
8 (0) |
| Active, Nihilistic, Adaptable |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Deception 3 |
| Gun Combat 0 |
| Jack-of-All-Trades 1 |
| Melee (Unarmed) 3 |
| Recon 0 |
| Science (Economics) 1 |
| Stealth 2 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
2 |
3 |
| Prisoner |
Inmate |
|
0 |
2 |
| Prisoner |
Fixer |
|
0 |
5 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Thief at age 26 |
| 3 | Arrested |
| 4 | Became a Inmate at age 30 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Switched to Fixer at age 34 |
| 5 | Persecuted by a prison gang. |
| 6 | Continued as Fixer at age 38 |
| 6 | Lost eye or limb. Owe 5,000 for medical bills. |
| 7 | Continued as Fixer at age 42 |
| 7 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Returned to Inmate at age 50 |
| 9 | Lost eye or limb. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | Persecuted by a prison gang. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |