Petty Officer, 3rd class Arvilla Bowman permalink

Age Sex Str Dex End Int Edu Soc
60 F 5 (-1) 3 (-1) 3 (-1) 5 (-1) 5 (-1) 8 (0)
Blasé, Perfect, Risk-Taking
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Diplomat 1
Electronics 0
Flyer (Rotor) 1
Gambler 1
Gunner (Capital) 2
Investigate 0
Mechanic 2
Persuade 1
Pilot (Capital Ships) 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Merchant Free Trader 0 1
Drifter Scavenger 0 1
Merchant Broker 0 1
Entertainer Journalist 0 1
Navy Line/Crew 2 2
Scholar Physician 0 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You join a gambling circle on board.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Voluntarily left Engineer/Gunner
3Became a Free Trader at age 26
3A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
4Became a Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Switched to Broker at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Became a Journalist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Switched to Line/Crew at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Continued as Line/Crew at age 46
8Lost eye or limb. Fully recovered.
9Became a Physician at age 50
9Refuse to join a cheat in some fashion.
10Continued as Physician at age 54
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.