Able Spacehand Leroy Rice
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
1 (-2) |
4 (-1) |
1 (-2) |
4 (-1) |
4 (-1) |
7 (0) |
| Squeamish, Sympathetic, Unpredictable |
| Skills |
| Animals 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics 0 |
| Flyer (Airship) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gunner (Capital) 1 |
| Gunner (Turret) 1 |
| Investigate 0 |
| Mechanic 1 |
| Medic 0 |
| Melee 0 |
| Profession (Hydroponics) 1 |
| Science 0 |
| Seafarer 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
0 |
1 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
3 |
| Citizen |
Colonist |
|
0 |
1 |
| Army |
Infantry |
Private |
0 |
1 |
| Drifter |
Barbarian |
|
0 |
2 |
| Navy |
Engineer/Gunner |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Win a prestigious prize for your work. |
| 2 | Voluntarily left Scientist |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Commanding officer takes an interest in your career. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Abuse your position for profit |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Colonist at age 34 |
| 5 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Became a Infantry at age 38 |
| 6 | Is now a Private |
| 6 | Severely injured. |
| 7 | Became a Barbarian at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Nearly killed. Fully recovered. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |