Technician Goldia Fabble permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 9 (1)
Intolerant, Silky, Unrestrained
 
Skills
Astrogation 0
Deception 1
Drive (Wheel) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Small Craft) 1
Profession (Biologicals) 1
Profession (Construction) 1
Science (Robotics) 1
Seafarer 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 1
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 1
Citizen Worker Technician 3 5
Citizen Colonist 0 1
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Offered job by a patron. Now owe him a favor.
1Promoted to rank 1
2Switched to Barbarian at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Scarred. Fully recovered.
4Became a Worker at age 30
4You are rewarded for your diligence or cunning.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Promoted to rank 3
8Continued as Worker at age 46
8Advanced training in a specialist field.
8Forced to muster out.
9Switched to Colonist at age 50
9Severely injured.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.