| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Moved to a new world. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Nearly killed. Fully recovered. |
| 3 | Switched to Engineer/Gunner at age 26 |
| 3 | Special assignment or duty on board ship. |
| 3 | Promoted to Engineer/Gunner rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Refuse to abuse your position for profit |
| 4 | Promoted to Engineer/Gunner rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Engineer/Gunner rank 4 |
| 5 | Is now a Petty Officer, 1st class |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 7 | Voluntarily left Scientist |
| 7 | Became a Broker at age 42 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |
| 8 | Switched to Free Trader at age 46 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Became a Colonist at age 50 |
| 9 | Your business expands, your corporation grows, or the colony thrives. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Colonist at age 54 |
| 10 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 10 | Gain a criminal contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Colonist at age 58 |
| 11 | Nearly killed. Fully recovered. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |