| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Broker at age 22 |
| 3 | Continued as Broker at age 26 |
| 3 | Given advanced training in a specialist field |
| 4 | Continued as Broker at age 30 |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Broker at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Experienced Broker |
| 7 | Continued as Broker at age 42 |
| 7 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | You join a gambling circle on board. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Refuse to abuse your position for profit |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Promoted to Engineer/Gunner rank 3 |
| 11 | Is now a Petty Officer, 2nd class |