Crewman Morris Mullabyaly permalink

Age Sex Str Dex End Int Edu Soc Psi
63 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) None
Puckish
 
Skills
Art 0
Astrogation 1
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Jack-of-all-Trades 1
Melee (Bludgeon) 1
Persuade 0
Science (Physics) 1
Steward 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 3
Citizen Worker 0 4
Entertainer Performer 1 2
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Find an Alien Artifact.
2Continued as Merchant Marine at age 22
2Severely injured.
3Became a Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Worker at age 30
4A new romantic starts. Gain an Ally.
5Continued as Worker at age 34
5Advanced training in a specialist field.
6Continued as Worker at age 38
6You gain experience in a technical field as a computer operator or surveyor.
6Forced to muster out.
7Returned to Merchant Marine at age 42
7Nearly killed. Owe 30,000 for medical bills.
8Became a Performer at age 46
8Encounter a Psionic institute.
8Tested for psionic powers
8Promoted to rank 1
9Continued as Performer at age 50
9You are forced out because of censorship or controversy. What truth did you get too close to?
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 30,000 for medical bills.