Term | History |
1 | Became a Engineer/Gunner at age 18 |
1 | Is now a Crewman |
1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 | Attempt at commissioned failed. |
1 | Promoted to Engineer/Gunner rank 1 |
1 | Is now a Able Spacehand |
2 | Continued as Engineer/Gunner at age 22 |
2 | Nearly killed. Owe 7,500 for medical bills. |
3 | Became a Scientist at age 26 |
3 | Assigned to work on a secret project for a patron or organisation. |
3 | Promoted to rank 1 |
4 | Continued as Scientist at age 30 |
4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 | Promoted to rank 2 |
5 | Continued as Scientist at age 34 |
5 | A new romantic starts. Gain an Ally. |
5 | Promoted to rank 3 |
6 | Aging Crisis. Owe 40,000 for medical bills. |
6 | Continued as Scientist at age 38 |
6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
7 | Aging Crisis. Owe 10,000 for medical bills. |
7 | Voluntarily left Scientist |
7 | Retired at age 42 |
7 | Birth or Death involving a family member or close friend. |
8 | Aging Crisis. Owe 50,000 for medical bills. |
8 | Good fortune |
9 | Aging Crisis. Owe 60,000 for medical bills. |
9 | A new romantic starts. Gain an Ally. |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Betrayal. Convert an Ally into a Rival or Enemy. |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 20,000 for medical bills. |
12 | Moved to a new world. |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | A new romantic starts. Gain an Ally. |
14 | Aging Crisis. Owe 30,000 for medical bills. |