Crewman Merle Caldwell permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 5 (-1)
Straight Laced, Lowly
 
Skills
Admin 1
Animals (Training) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Diplomat 1
Drive (Wheel) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Investigate 0
Mechanic 1
Medic 2
Profession 0
Recon 1
Science (Cosmology) 1
Science (Economics) 1
Science (Physics) 1
Stealth 1
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Merchant Merchant Marine Crewman 0 3
Scholar Scientist 1 7
Retired 0 1
 
TermHistory
1Became a Thief at age 18
1Involved in the planning of an impressive heist.
1Promoted to rank 1
2Continued as Thief at age 22
2Involved in a gambling ring.
2Forced to muster out.
3Became a Merchant Marine at age 26
3Is now a Crewman
3A good deal ensures you are living the high life for a few years.
4Continued as Merchant Marine at age 30
5Continued as Merchant Marine at age 34
6Voluntarily left Merchant Marine
6Became a Scientist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
8Continued as Scientist at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Scientist at age 50
9Assigned to work on a secret project for a patron or organisation.
10Continued as Scientist at age 54
10A rival researcher blackens your name or steals your research. Gain a Rival.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Scientist at age 58
11Make a breakthrough in your field.
11Promoted to rank 1
12Aging Crisis. Owe 40,000 for medical bills.
12Continued as Scientist at age 62
12An expedition or voyage goes wrong, leaving you stranded in the wilderness.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.