| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | You spend a great deal of time on the fringes of Charted Space. |
| 1 | Gain a contact in an alien race. |
| 2 | Continued as Surveyor at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 4 | Continued as Surveyor at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Senior Scout |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 8 | Became a Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Became a Scientist at age 50 |
| 9 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scientist at age 54 |
| 10 | Win a prestigious prize for your work. |
| 11 | Continued as Scientist at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |