Henchman Fleta Mitchell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 72 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
3 (-1) |
5 (-1) |
4 (-1) |
| Vengeful, Sacrificing, Committed |
| Skills |
| Athletics (Endurance) 2 |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat (Archaic) 2 |
| Gunner (Screen) 2 |
| Language 0 |
| Recon 2 |
| Stealth 3 |
| Streetwise 1 |
| Survival 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
3 |
6 |
| Rogue |
Pirate |
Henchman |
1 |
4 |
| Citizen |
Corporate |
|
0 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Moved to a new world. |
| 2 | Continued as Thief at age 22 |
| 2 | A crime lord considers you his protégé. |
| 3 | Continued as Thief at age 26 |
| 3 | Arrested and charged. |
| 3 | Hired a lawyer to beat the charges. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Contact with Government. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Thief at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Forced to muster out. |
| 7 | Switched to Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Continued as Pirate at age 46 |
| 8 | Involved in the planning of an impressive heist. |
| 9 | Continued as Pirate at age 50 |
| 9 | Involved in a gambling ring. |
| 10 | Continued as Pirate at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Became a Corporate at age 58 |
| 11 | Advanced training in a specialist field. |
| 12 | Continued as Corporate at age 62 |
| 12 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |