Sublieutenant Raymond Neal permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 5 (-1) 13 (2) 6 (0) 5 (-1)
Saucy
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 2
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gunner (Capital) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 2
Melee (Blade) 2
Melee (Bludgeon) 1
Persuade 1
Pilot (Small craft) 1
Recon 1
Science 0
Stealth 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Navy Line/Crew Sublieutenant 2 / 1 3
Army Army Support Private 0 1
Rogue Enforcer 1 4
Scout Courier Scout 1 4
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
2Became a Line/Crew at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Display heroism in battle, saving the whole ship.
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
5Voluntarily left Line/Crew
5Became a Army Support at age 34
5Is now a Private
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Enforcer at age 38
6You spend months in the dangerous criminal underworld.
7Continued as Enforcer at age 42
7Involved in a feud with a rival criminal organization.
8Continued as Enforcer at age 46
8Crime pays off. Gain victim as Enemy.
8Promoted to rank 1
9Continued as Enforcer at age 50
9Gained a contact.
9Forced to muster out.
10Became a Courier at age 54
10You discover a world, item or information of worth to the Imperium.
10Promoted to rank 1
10Is now a Scout
11Continued as Courier at age 58
11Spend several years jumping from world to world in your scout ship.
12Continued as Courier at age 62
12When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Courier at age 66
13Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
13Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
13Gain 2 Contacts. Gain 2 Enemies.
14Aging Crisis. Owe 40,000 for medical bills.