Chief Petty Officer Douglas Moore permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 2 (-2) 1 (-2) 9 (1) 7 (0) 7 (0)
Bored, Likeable
 
Skills
Admin 0
Athletics (Strength) 1
Carouse 1
Engineer (J-drive) 2
Engineer (M-drive) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 2
Mechanic 3
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Steward 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Chief Petty Officer 5 7
Merchant Free Trader 1 3
Retired 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Special assignment or duty on board ship.
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
4Continued as Engineer/Gunner at age 30
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5A new romantic starts. Gain an Ally.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 5
6Is now a Chief Petty Officer
7Continued as Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Forced to muster out.
8Became a Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
9Continued as Free Trader at age 50
9Befriend a useful ally in one sphere. Gain an Ally.
9Promoted to rank 1
10Continued as Free Trader at age 54
10Bankrupted by a rival. Gain the other trader as a Rival.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.