| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Gained a contact. |
| 2 | Continued as Broker at age 22 |
| 2 | Risk your fortune on a possibility lucrative deal and win. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Broker at age 30 |
| 4 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Forced to muster out. |
| 5 | Became a Diplomat at age 34 |
| 5 | Is now a Intern |
| 5 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 5 | Promoted to rank 1 |
| 5 | Is now a 3rd Secretary |
| 6 | Continued as Diplomat at age 38 |
| 6 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 7 | Continued as Diplomat at age 42 |
| 7 | Moved to a new world. |
| 7 | Forced to muster out. |
| 8 | Became a Explorer at age 46 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Scout |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Explorer at age 50 |
| 9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 9 | Gain 3 Contacts. Gain 1 Enemies. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |