| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Expand the field of Stealth, but gain a Rival in your former tutor. |
| 1 | Graduated at age 18. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Scarred. |
| 3 | Became a Wanderer at age 22 |
| 3 | Attacked by enemies that you easily defeat. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Wanderer at age 26 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Artist at age 30 |
| 5 | Works is especially well received and popular, making you a minor celebrity |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 34 |
| 6 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 38 |
| 7 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 8 | Became a Broker at age 42 |
| 8 | Befriend a useful ally in one sphere. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Broker at age 46 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 10 | Continued as Broker at age 50 |
| 10 | Embroiled in legal trouble. |
| 11 | Continued as Broker at age 54 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 2 |
| 12 | Continued as Broker at age 58 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Broker at age 62 |
| 13 | Birth or Death involving a family member or close friend. |
| 13 | Forced to muster out. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Retired at age 66 |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |