| Term | History |
| 1 | Became a Broker at age 18 |
| 2 | Continued as Broker at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | You join a gambling circle on board. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Switched to Flight at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Promoted to Flight rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Voluntarily left Flight |
| 6 | Switched to Line/Crew at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Returned to Line/Crew at age 46 |
| 8 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 9 | Became a Scavenger at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Became a Thief at age 54 |
| 10 | Involved in a feud with a rival criminal organization. |
| 10 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Thief at age 58 |
| 11 | Involved in the planning of an impressive heist. |
| 11 | Promoted to rank 2 |
| 12 | Continued as Thief at age 62 |
| 12 | A crime lord considers you his protégé. |
| 12 | Promoted to rank 3 |
| 13 | Continued as Thief at age 66 |
| 13 | You spend months in the dangerous criminal underworld. |
| 13 | Promoted to rank 4 |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |