| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Became a Performer at age 26 |
| 3 | Works is especially well received and popular, making you a minor celebrity |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | Public opinion turns on you. |
| 5 | Became a Barbarian at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Scarred. Fully recovered. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Given advanced training in a specialist field |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Moved to a new world. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 10 | Voluntarily left Merchant Marine |
| 10 | Switched to Broker at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | A good deal ensures you are living the high life for a few years. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Broker at age 62 |
| 12 | A good deal ensures you are living the high life for a few years. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Broker at age 66 |
| 13 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |