| Term | History |
| 1 | Became a Physician at age 18 |
| 1 | Work leads to a considerable breakthrough. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Physician at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Continued as Physician at age 26 |
| 3 | Advanced training in a specialist field. |
| 4 | Continued as Physician at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Physician at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Thief at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | A crime lord considers you his protégé. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Thief at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Thief at age 50 |
| 9 | Nearly killed. Owe 45,000 for medical bills. |
| 10 | Became a Intelligence at age 54 |
| 10 | Given specialist training in vehicles. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Agent |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Intelligence at age 58 |
| 11 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |