Director Carl Saxon permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 9 (1)
Heavy Hearted, Caring, Fatalistic
 
Skills
Admin 1
Advocate 1
Carouse 2
Diplomat 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Man Portable) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Medic 1
Navigation 1
Profession (Biologicals) 1
Profession (Construction) 1
Recon 2
Science 0
Seafarer 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal 1 1
Navy Engineer/Gunner Crewman 0 1
Citizen Corporate Director 6 7
Retired 0 4
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Advanced training in a specialist field
1Promoted to Cavalry rank 1
1Is now a Lance Corporal
2Voluntarily left Cavalry
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Corporate at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Corporate at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 2
4Is now a Manager
5Continued as Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 3
6Continued as Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.
7Continued as Corporate at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 4
7Is now a Senior Manager
8Continued as Corporate at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 5
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Corporate at age 50
9You gain experience in a technical field as a computer operator or surveyor.
9Promoted to rank 6
9Is now a Director
9Forced to muster out.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.