| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attempted a risky adventure and was sent to prison. |
| 2 | Promoted to rank 2 |
| 3 | Became a Inmate at age 26 |
| 3 | Vocational Training. |
| 4 | Switched to Fixer at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Returned to Inmate at age 34 |
| 5 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Continued as Inmate at age 38 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Returned to Fixer at age 42 |
| 7 | A riot engulfs the prison. |
| 7 | Loot the guards/other prisoners. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Fixer at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Switched to Thug at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | Accused of assaulting a prison guard. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Fixer at age 58 |
| 11 | Disgraced. Word of your criminal past reaches your homeworld. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | Nearly killed. Owe 15,000 for medical bills. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Fixer at age 66 |
| 13 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Fixer at age 70 |
| 14 | Persecuted by a prison gang. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |