Major Omie Taylor permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 9 (1)
Vague
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Gun Combat (Slug) 2
Heavy Weapons (Vehicle) 1
Investigate 2
Leadership 1
Mechanic 0
Pilot 0
Profession 0
Recon 2
Science 0
Seafarer 0
Streetwise 1
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout 1 2
Army Infantry Major 3 / 0 3
Drifter Scavenger 1 2
Agent Intelligence Field Agent 2 2
Retired 0 5
 
TermHistory
1Became a Surveyor at age 18
1You discover a world, item or information of worth to the Imperium.
1Promoted to rank 1
1Is now a Scout
2Continued as Surveyor at age 22
2Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
3Became a Infantry at age 26
3Is now a Private
3Given a special assignment or duty in your unit.
3Commissioned in Army/Infantry
3Is now a Lieutenant
3Promoted to Infantry officer rank 2
3Is now a Captain
4Continued as Infantry at age 30
4Victim of a crime
4Promoted to Infantry officer rank 3
4Is now a Major
5Continued as Infantry at age 34
5Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
6Became a Scavenger at age 38
6Attacked by enemies and injured.
6Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Intelligence at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
8Is now a Agent
9Continued as Intelligence at age 50
9Established a network of contacts. Gain 2 contacts.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Intelligence
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Severely injured. Fully recovered. Owe 15,000 for medical bills.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.