Crewman Hal Martin permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 4 (-1)
Wretched, Ethical
 
Skills
Admin 0
Astrogation 0
Athletics (Endurance) 2
Broker 0
Carouse 0
Electronics (Comms) 1
Gun Combat 0
Investigate 0
Mechanic 0
Pilot 0
Recon 2
Science (Economics) 1
Science (Planetology) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 0 1
Drifter Scavenger 1 4
Navy Flight Crewman 0 1
Merchant Merchant Marine Crewman 0 2
Scholar Scientist 1 4
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Severely injured. Fully recovered. Owe 15,000 for medical bills.
2Became a Scavenger at age 22
2Find valuable salvage.
2Promoted to rank 1
3Continued as Scavenger at age 26
3Find valuable salvage.
4Continued as Scavenger at age 30
4Find an Alien Artifact.
5Continued as Scavenger at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6Became a Flight at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Became a Merchant Marine at age 42
7A good deal ensures you are living the high life for a few years.
8Continued as Merchant Marine at age 46
8Bankrupted by a rival. Gain the other trader as a Rival.
9Became a Scientist at age 50
9Win a prestigious prize for your work.
9Promoted to rank 1
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Scientist at age 54
10Refused to perform research that goes against your conscience.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Scientist at age 58
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Scientist at age 62
12Moved to a new world.
12Forced to muster out.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.