Crewman Mannie Horton permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 7 (0)
Preoccupied
 
Skills
Animals 0
Athletics 0
Carouse 3
Gun Combat 0
Gunner (Turret) 1
Melee 0
Persuade 0
Seafarer 0
Stealth 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Crewman 0 3
Merchant Free Trader 0 1
Rogue Thief 0 1
Entertainer Performer 1 4
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Attempt at commissioned failed.
3Continued as Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Continued as Engineer/Gunner at age 30
4Nearly killed. Owe 40,000 for medical bills.
5Became a Free Trader at age 34
5Imperial trade restrictions force you out of business.
6Became a Thief at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Performer at age 42
7A new romantic starts. Gain an Ally.
8Continued as Performer at age 46
8Public opinion turns on you.
8Promoted to rank 1
9Continued as Performer at age 50
9Gain a patron in the arts. Gain an Ally
10Continued as Performer at age 54
10Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
10Forced to muster out.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.