| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 1 | Gain a criminal contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Severely injured. Fully recovered. Owe 1,250 for medical bills. |
| 4 | Became a Free Trader at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Free Trader at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Free Trader at age 42 |
| 7 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 8 | Became a Journalist at age 46 |
| 8 | Accused of a crime |
| 9 | Became a Inmate at age 50 |
| 9 | Defeated a prison gang. Gain an Enemy. |
| 10 | Switched to Thug at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Continued as Thug at age 58 |
| 11 | A riot engulfs the prison. |
| 11 | Loot the guards/other prisoners. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Thug at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Thug at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Switched to Fixer at age 70 |
| 14 | Nearly killed. Owe 35,000 for medical bills. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |