Otis Curtis permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 9 (1) 4 (-1)
Stupid, Negligent, Courageous
 
Skills
Animals 0
Astrogation 0
Deception 0
Drive 0
Flyer (Rotor) 1
Heavy Weapons (Artillery) 1
Language (Anglic (3rd Imperium)) 2
Profession 0
Recon 0
Science 0
Stealth 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Drifter Scavenger 0 1
Agent Intelligence 0 2
Citizen Worker 0 1
Retired 0 8
 
TermHistory
1Became a Wanderer at age 18
1Offered job by a patron. Now owe him a favor.
1Promoted to rank 1
2Switched to Scavenger at age 22
2Severely injured. Owe 2,500 for medical bills.
3Became a Intelligence at age 26
3Advanced training in a specialist field.
4Continued as Intelligence at age 30
4Refused a deal with criminal or other figure under investigation. Gain an Enemy
5Returned to Wanderer at age 34
5Scarred. Owe 2,500 for medical bills.
6Became a Worker at age 38
6Severely injured. Owe 3,750 for medical bills.
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7Gained a contact.
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Scarred. Owe 5,000 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.