| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 3 | Became a Artist at age 26 |
| 3 | Accused of a crime |
| 4 | Became a Thug at age 30 |
| 4 | Parole hearing. |
| 4 | Promoted to rank 1 |
| 5 | Switched to Inmate at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Switched to Fixer at age 38 |
| 6 | Disgraced. Word of your criminal past reaches your homeworld. |
| 7 | Continued as Fixer at age 42 |
| 7 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Returned to Inmate at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Returned to Thug at age 50 |
| 9 | Attmped but failed to save a guard or prison officer. |
| 9 | Severely injured. Fully recovered. Owe 15,000 for medical bills. |
| 9 | Promoted to rank 2 |
| 9 | Paroled from prison. |
| 10 | Became a Physician at age 54 |
| 10 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 11 | Continued as Physician at age 58 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Physician at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Physician at age 66 |
| 13 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Physician at age 70 |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 14 | Promoted to rank 2 |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |