| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Colonist at age 18 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Intelligence at age 22 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Intelligence at age 26 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Star Marine at age 30 |
| 5 | Is now a Marine |
| 5 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 6 | Became a Wanderer at age 34 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 38 |
| 7 | Drafted into Marine |
| 7 | Promoted to rank 2 |
| 8 | Switched to Ground Assault at age 42 |
| 8 | Gained a contact. |
| 8 | Promoted to Ground Assault rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Ground Assault at age 46 |
| 9 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 10 | Switched to Scavenger at age 50 |
| 10 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Birth or Death involving a family member or close friend. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |