| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Enforcer at age 22 |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 3 | Entered Naval Academy at age 26 |
| 3 | Study Art (Holography) as a hobby. |
| 3 | Graduated at age 26. |
| 4 | Became a Engineer/Gunner at age 26 |
| 4 | Is now a Crewman |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Free Trader at age 30 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 34 |
| 6 | Promoted to rank 2 |
| 7 | Continued as Free Trader at age 38 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Experienced Trader |
| 8 | Continued as Free Trader at age 42 |
| 8 | A good deal ensures you are living the high life for a few years. |
| 8 | Promoted to rank 4 |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Free Trader at age 46 |
| 9 | Given advanced training in a specialist field |
| 9 | Promoted to rank 5 |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Voluntarily left Free Trader |
| 10 | Retired at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |