| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Uncover a major conspiracy against your employers. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 3 | Became a Barbarian at age 26 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You join a gambling circle on board. |
| 6 | Continued as Line/Crew at age 38 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Courier at age 42 |
| 7 | Accused of a crime |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Became a Inmate at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Switched to Thug at age 50 |
| 9 | Parole hearing. |
| 9 | Promoted to rank 1 |
| 9 | Paroled from prison. |
| 10 | Returned to Barbarian at age 54 |
| 10 | Offered job by a patron. Now owe him a favor. |
| 11 | Became a Colonist at age 58 |
| 11 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Gained a contact. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |