Detective Grady Christie permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 2 (-2)
Reckless
 
Skills
Advocate 2
Animals 0
Astrogation 0
Athletics (Endurance) 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gun Combat (Archaic) 2
Investigate 0
Mechanic 2
Melee (Blade) 1
Profession 0
Recon 1
Science (Archaeology) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Detective 3 4
Scout Courier 0 5
Citizen Corporate 0 1
Scout Explorer 0 1
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Given specialist training in vehicles.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Established a network of contacts. Gain 2 contacts.
3Promoted to rank 3
3Is now a Detective
4Continued as Law Enforcement at age 30
4Go undercover to investigate an enemy.
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Forced to muster out.
5Became a Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Psychologically damaged by your time in the scouts.
7Continued as Courier at age 42
7You survey an alien world.
8Continued as Courier at age 46
8Perform an exemplary service for the scouts.
9Continued as Courier at age 50
9Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9Forced to muster out.
10Became a Corporate at age 54
10Refused to co-operate with investigation by the planetary authorities. Gain an Ally
11Switched to Explorer at age 58
11Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
11Gain 3 Contacts. Gain 3 Enemies.
12Aging Crisis. Owe 10,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.