Director Kittie Monaghan permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 9 (1)
Lethargic, Supportive, Envious
 
Skills
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 3
Investigate 2
Melee (Blade) 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 8 8
Navy Flight Crewman 0 1
Retired 0 5
 
TermHistory
1Became a Corporate Agent at age 18
1Established a network of contacts. Gain 3 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Befriended by a senior agent.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Birth or Death involving a family member or close friend.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4A romantic relationship ends badly. Gain a Rival or Enemy.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Go undercover to investigate an enemy.
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Promoted to rank 5
5Is now a Assistant Director
6Continued as Corporate Agent at age 38
6Advanced training in a specialist field.
6Promoted to rank 6
6Is now a Director
7Continued as Corporate Agent at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to rank 7
8Continued as Corporate Agent at age 46
8Go undercover to investigate an enemy.
8You befriend a superior in the corporation or the colony.
8Promoted to rank 8
8Forced to muster out.
9Became a Flight at age 50
9Is now a Crewman
9Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.