Craftsman Lucy Douglas permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)
Immature, Xenophobic, Controlling
 
Skills
Admin 0
Advocate 1
Athletics (Strength) 1
Carouse 4
Deception 0
Drive (Hovercraft) 1
Electronics 0
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Language 0
Leadership 1
Mechanic 1
Profession (Civil Engineering) 1
Profession (Polymers) 2
Stealth 1
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Marine Support Lieutenant 1 / 0 2
Citizen Worker Craftsman 5 6
Entertainer Artist 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 2
Retired 0 2
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Assigned to a black ops mission.
1Commissioned in Marine/Marine Support
1Is now a Lieutenant
2Continued as Marine Support at age 22
2Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
3Voluntarily left Marine Support
3Became a Worker at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
4Continued as Worker at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 2
4Is now a Technician
5Continued as Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 3
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 4
6Is now a Craftsman
7Continued as Worker at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Promoted to rank 5
8Continued as Worker at age 46
8Gained a contact.
8Forced to muster out.
9Became a Artist at age 50
9You are forced out because of censorship or controversy. What truth did you get too close to?
10Became a Scavenger at age 54
10Attacked by enemies that you easily defeat.
10Gain Enemy if you don't already have one.
11Voluntarily left Scavenger
11Switched to Wanderer at age 58
11Find valuable salvage.
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Wanderer at age 62
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 50,000 for medical bills.