| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scavenger at age 22 |
| 2 | Find an Alien Artifact. |
| 3 | Continued as Scavenger at age 26 |
| 3 | Attacked by enemies and injured. |
| 3 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 3 | Gain Enemy if you don't already have one. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Scavenger at age 30 |
| 4 | Contact with Government. |
| 5 | Continued as Scavenger at age 34 |
| 5 | Suffer from a life-threatening illness. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Spend time with an alien race. Gain a contact. |
| 6 | Forced to muster out. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Became a Corporate at age 50 |
| 9 | You are rewarded for your diligence or cunning. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Voluntarily left Corporate |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Accused of a crime |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |