Crewman Edith Spice permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 3 (-1) 6 (0)
Faithful
 
Skills
Astrogation 0
Carouse 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hydroponics) 1
Recon 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Entertainer Artist 0 1
Entertainer Journalist 0 1
Drifter Wanderer 0 1
Drifter Barbarian 0 1
Navy Line/Crew Crewman 0 3
Drifter Scavenger 2 3
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Artist at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Voluntarily left Artist
3Switched to Journalist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Wanderer at age 30
4Moved to a new world.
5Voluntarily left Wanderer
5Switched to Barbarian at age 34
5You do not know what happened to you. There is a gap in your memory.
6Became a Line/Crew at age 38
6Is now a Crewman
6Vessel participates in a diplomatic mission.
7Continued as Line/Crew at age 42
7Abuse your position for profit
8Continued as Line/Crew at age 46
8Special assignment or duty on board ship.
8Forced to muster out.
9Switched to Scavenger at age 50
9Good fortune
9Promoted to rank 1
10Continued as Scavenger at age 54
10You do not know what happened to you. There is a gap in your memory.
10Promoted to rank 2
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 40,000 for medical bills.