| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Contacted by an underground psionic group |
| 2 | Kicked out of military academy. |
| 3 | Continued as Wanderer at age 22 |
| 3 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Engineer/Gunner at age 26 |
| 4 | Is now a Crewman |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 30 |
| 5 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 6 | Became a Broker at age 34 |
| 6 | Promoted to rank 1 |
| 6 | Tested for psionic powers |
| 7 | Continued as Broker at age 38 |
| 7 | Promoted to rank 2 |
| 8 | Continued as Broker at age 42 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Returned to Wanderer at age 46 |
| 9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 60,000 for medical bills. |