Senior Manager Terry Sullivan permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 5 (-1)
Satisfied
 
Skills
Admin 3
Advocate 1
Carouse 1
Diplomat 1
Drive (Track) 1
Electronics (Computer) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat (Slug) 2
Heavy Weapons (Vehicle) 1
Investigate 0
Leadership 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Recon 1
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Citizen Corporate Senior Manager 4 5
Army Cavalry Corporal 2 2
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Corporate at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Continued as Corporate at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Promoted to rank 3
5Continued as Corporate at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 4
5Is now a Senior Manager
6Continued as Corporate at age 38
6Severely injured. Owe 5,000 for medical bills.
7Became a Cavalry at age 42
7Is now a Private
7Thrown into a brutal ground war
7Promoted to Cavalry rank 1
7Is now a Lance Corporal
8Continued as Cavalry at age 46
8Commanding officer takes an interest in your career.
8Promoted to Cavalry rank 2
8Is now a Corporal
9Voluntarily left Cavalry
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9A romantic relationship ends badly. Gain a Rival or Enemy.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Continued as Engineer/Gunner at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13Accused of a crime
14Aging Crisis. Owe 40,000 for medical bills.
14Birth or Death involving a family member or close friend.
15Aging Crisis. Owe 50,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 40,000 for medical bills.