| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Arrested and charged. |
| 5 | Failed to defend self. Gain an Enemy and go to prison. |
| 6 | Became a Fixer at age 38 |
| 6 | Attmped but failed to save a guard or prison officer. |
| 6 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 6 | Promoted to rank 1 |
| 6 | Paroled from prison. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Gained a contact. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Given advanced training in a specialist field |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |