Senior Scout Lea Lambert permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0)
Ornery, Selective
 
Skills
Art 0
Astrogation 2
Athletics 0
Flyer (Grav) 1
Flyer (Wing) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Melee (Unarmed) 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Recon 0
Science (Archaeology) 1
Science (Biology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Senior Scout 3 6
Drifter Wanderer 1 2
Citizen Colonist 0 1
Retired 0 6
 
TermHistory
1Became a Courier at age 18
1You spend a great deal of time on the fringes of Charted Space.
1Gain a contact in an alien race.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Scarred. Fully recovered. Owe 5,000 for medical bills.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 2
5Continued as Courier at age 34
5Serve as the courier for an important message from the Imperium.
5Promoted to rank 3
5Is now a Senior Scout
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
6Forced to muster out.
7Became a Wanderer at age 42
7Find valuable salvage.
7Promoted to rank 1
8Continued as Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Became a Colonist at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 40,000 for medical bills.