Able Spacehand Sim Griffin permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Humorous, Outrageous
 
Skills
Deception 1
Drive (Wheel) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 1
Investigate 0
Jack-of-All-Trades 1
Language 0
Mechanic 1
Persuade 0
Recon 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Wanderer 0 3
Merchant Free Trader 0 1
Merchant Merchant Marine Crewman 0 2
Navy Flight Crewman 0 1
Navy Line/Crew Able Spacehand 1 2
Scout Surveyor 0 1
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Wanderer at age 22
2Attacked by enemies and injured.
2Severely injured. Fully recovered. Owe 20,000 for medical bills.
2Gain Enemy if you don't already have one.
3Continued as Wanderer at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Free Trader at age 30
4Imperial trade restrictions force you out of business.
5Switched to Merchant Marine at age 34
5Is now a Crewman
5A good deal ensures you are living the high life for a few years.
6Continued as Merchant Marine at age 38
6Nearly killed. Fully recovered. Owe 12,500 for medical bills.
7Became a Flight at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Switched to Line/Crew at age 46
8Vessel participates in a diplomatic mission.
8Gain a contact.
8Promoted to Line/Crew rank 1
8Is now a Able Spacehand
9Continued as Line/Crew at age 50
9You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
10Became a Surveyor at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 6 Contacts. Gain 1 Enemies.
11Switched to Scavenger at age 58
11Nearly killed. Fully recovered. Owe 12,500 for medical bills.
12Returned to Wanderer at age 62
12Suffer from a life-threatening illness.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.