Petty Officer, 2nd class Geo Fields permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 11 (1)
Regretful, Inquisitive
 
Skills
Art 0
Athletics (Endurance) 1
Deception 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Screen) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Natural) 1
Profession (Construction) 1
Recon 2
Science 0
Stealth 3
Streetwise 1
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain 2 / 0 2
Rogue Thief 2 3
Citizen Worker Technician 2 4
Entertainer Performer 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Retired 0 1
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Gained a contact.
1Commissioned in Marine/Ground Assault
1Is now a Lieutenant
1Promoted to Ground Assault officer rank 2
1Is now a Captain
2Continued as Ground Assault at age 22
2A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
3Became a Thief at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 1
4Continued as Thief at age 30
4Involved in a feud with a rival criminal organization.
4Promoted to rank 2
5Continued as Thief at age 34
5You spend months in the dangerous criminal underworld.
5Forced to muster out.
6Became a Worker at age 38
6Gained a contact.
7Continued as Worker at age 42
7You befriend a superior in the corporation or the colony.
7Promoted to rank 1
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 2
8Is now a Technician
9Continued as Worker at age 50
9Your business expands, your corporation grows, or the colony thrives.
10Voluntarily left Worker
10Became a Performer at age 54
10You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
11Became a Engineer/Gunner at age 58
11Is now a Crewman
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12Refuse to abuse your position for profit
12Promoted to Engineer/Gunner rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13Lost eye or limb. Fully recovered.
13Promoted to Engineer/Gunner rank 3
13Is now a Petty Officer, 2nd class
14Aging Crisis. Owe 30,000 for medical bills.
14Continued as Engineer/Gunner at age 70
14Lost eye or limb. Fully recovered.
15Aging Crisis. Owe 50,000 for medical bills.
15Retired at age 74
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.