Senior Crewman Manuel Collins permalink

Age Sex Str Dex End Int Edu Soc
80 M 4 (-1) 1 (-2) 1 (-2) 5 (-1) 7 (0) 2 (-2)
Thoughtless
 
Skills
Astrogation 0
Athletics (Endurance) 1
Carouse 1
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat 0
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Pilot (Small Craft) 2
Profession (Belter) 1
Seafarer 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 3 3
Merchant Merchant Marine Senior Crewman 1 1
Citizen Worker 0 2
Scout Explorer 0 1
Drifter Barbarian 0 2
Drifter Wanderer 1 2
Retired 0 4
 
TermHistory
1Became a Scavenger at age 18
1Attacked by enemies and injured.
1Lightly injured, no permanent damage. Fully recovered.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Scavenger at age 22
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
2Promoted to rank 2
3Continued as Scavenger at age 26
3Offered job by a patron. Now owe him a favor.
3Promoted to rank 3
4Became a Merchant Marine at age 30
4Is now a Crewman
4Promoted to rank 1
4Is now a Senior Crewman
5Voluntarily left Merchant Marine
5Became a Worker at age 34
5You gain experience in a technical field as a computer operator or surveyor.
6Continued as Worker at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Became a Explorer at age 42
7Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
8Switched to Barbarian at age 46
9Continued as Barbarian at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Switched to Wanderer at age 54
10Attempted a risky adventure and was wildly successful.
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Wanderer at age 58
11Scarred. Owe 5,000 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 20,000 for medical bills.