Crewman Martin Quaman permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1)
Silly, Neat, Downtrodden
 
Skills
Art 0
Astrogation 0
Athletics (Strength) 1
Drive (Track) 1
Drive (Wheel) 1
Gun Combat 0
Gun Combat 2
Gunner (Capital) 1
Mechanic 1
Pilot (Spacecraft) 1
Profession 0
Science (Biology) 1
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Entertainer Performer 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 2
Scout Explorer 0 1
Retired 0 9
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Dropped out of military academy.
2Became a Surveyor at age 18
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Performer at age 22
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
5Became a Free Trader at age 30
5Given advanced training in a specialist field
6Continued as Free Trader at age 34
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Switched to Explorer at age 38
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 42
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 60,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 10,000 for medical bills.
16Spend time with an alien race. Gain a contact.
17Aging Crisis. Owe 40,000 for medical bills.