| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 3 | Continued as Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Line/Crew at age 30 |
| 4 | Is now a Crewman |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Refuse to abuse your position for profit |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Gain a contact. |
| 6 | Promoted to Line/Crew rank 3 |
| 6 | Is now a Petty Officer, 2nd class |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to Line/Crew rank 4 |
| 7 | Is now a Petty Officer, 1st class |
| 8 | Continued as Line/Crew at age 46 |
| 8 | Commanding officer takes an interest in your career. |
| 8 | Promoted to Line/Crew rank 5 |
| 8 | Is now a Chief Petty Officer |
| 9 | Continued as Line/Crew at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Line/Crew rank 6 |
| 9 | Is now a Master Chief |
| 10 | Continued as Line/Crew at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Forced to muster out. |
| 11 | Switched to Scavenger at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |