1st Officer Ethel Burns permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 7 (0)
Overwhelmed
 
Skills
Art 0
Astrogation 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 1
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Engineer (Power) 1
Explosives 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 2
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 4
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Biologicals) 1
Profession (Hydroponics) 1
Recon 0
Science 0
Stealth 2
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Sergeant 3 4
Agent Intelligence 0 1
Drifter Scavenger 1 1
Merchant Merchant Marine 1st Officer 5 9
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
1Cover for the commander and gain an Ally.
1Attempt at commissioned failed.
1Promoted to Ground Assault rank 1
1Is now a Lance Corporal
2Continued as Ground Assault at age 22
2Assigned to a black ops mission.
2Promoted to Ground Assault rank 2
2Is now a Corporal
3Continued as Ground Assault at age 26
3Gained a contact.
3Promoted to Ground Assault rank 3
3Is now a Lance Sergeant
4Continued as Ground Assault at age 30
4You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5Became a Intelligence at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Scavenger at age 38
6Attacked by enemies that you easily defeat.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Voluntarily left Scavenger
7Became a Merchant Marine at age 42
7Is now a Crewman
7Given advanced training in a specialist field
8Continued as Merchant Marine at age 46
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Refuse to smuggle illegal items onto a planet. Gain an Enemy.
10Continued as Merchant Marine at age 54
10Make an unexpected connection outside your normal circles. Gain a Contact.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Merchant Marine at age 58
11A good deal ensures you are living the high life for a few years.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Merchant Marine at age 62
12Your business or ship thrives.
12Promoted to rank 2
12Is now a 4th Officer
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Merchant Marine at age 66
13Contact with Government.
13Promoted to rank 3
13Is now a 3rd Officer
14Aging Crisis. Owe 20,000 for medical bills.
14Continued as Merchant Marine at age 70
14Nearly killed. Fully recovered.
14Promoted to rank 4
14Is now a 2nd Officer
15Aging Crisis. Owe 60,000 for medical bills.
15Continued as Merchant Marine at age 74
15Make an unexpected connection outside your normal circles. Gain a Contact.
15Promoted to rank 5
15Is now a 1st Officer
16Aging Crisis. Owe 20,000 for medical bills.