Scout Irwin Howell
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
49 |
M |
4 (-1) |
4 (-1) |
1 (-2) |
5 (-1) |
11 (1) |
9 (1) |
Visual, Rugged |
Skills |
Astrogation 0 |
Diplomat 1 |
Drive 0 |
Electronics (Computers) 1 |
Flyer 0 |
Gun Combat 0 |
Jack-of-all-Trades 2 |
Language 0 |
Mechanic 0 |
Medic 0 |
Persuade 1 |
Pilot 0 |
Steward 1 |
Survival 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Scout |
Surveyor |
Scout |
1 |
4 |
Scholar |
Scientist |
|
0 |
2 |
Merchant |
Free Trader |
|
1 |
1 |
|
Term | History |
1 | Became a Surveyor at age 18 |
1 | Serve as the courier for an important message from the Imperium. |
1 | Promoted to rank 1 |
1 | Is now a Scout |
2 | Continued as Surveyor at age 22 |
2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 | Continued as Surveyor at age 26 |
3 | Moved to a new world. |
4 | Continued as Surveyor at age 30 |
4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 | Became a Scientist at age 34 |
5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
6 | Continued as Scientist at age 38 |
6 | Gained a contact. |
7 | Voluntarily left Scientist |
7 | Became a Free Trader at age 42 |
7 | Smuggle illegal items onto a planet. |
7 | Promoted to rank 1 |