Senior Scout Wilson Archer
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
53 |
M |
2 (-2) |
2 (-2) |
1 (-2) |
7 (0) |
9 (1) |
6 (0) |
Awkward, Brutish |
Skills |
Animals 0 |
Astrogation 0 |
Athletics 0 |
Deception 0 |
Explosives 1 |
Gun Combat 0 |
Gunner (Ortillery) 1 |
Language (Oynprith (Droyne)) 1 |
Mechanic 2 |
Melee (Natural) 1 |
Persuade 0 |
Pilot (Capital Ships) 1 |
Pilot (Spacecraft) 2 |
Recon 0 |
Science 0 |
Stealth 0 |
Streetwise 0 |
Survival 1 |
Vacc Suit 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Rogue |
Pirate |
Lackey |
0 |
2 |
Merchant |
Broker |
|
0 |
2 |
Scout |
Courier |
Senior Scout |
3 |
4 |
|
Term | History |
1 | Became a Pirate at age 18 |
1 | Is now a Lackey |
1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
2 | Continued as Pirate at age 22 |
2 | A job goes wrong, forcing you to flee off-planet. |
3 | Became a Broker at age 26 |
3 | Gained a contact. |
4 | Continued as Broker at age 30 |
4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 | Became a Courier at age 34 |
5 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 | Promoted to rank 1 |
5 | Is now a Scout |
6 | Continued as Courier at age 38 |
6 | Spend several years jumping from world to world in your scout ship. |
7 | Aging Crisis. Owe 30,000 for medical bills. |
7 | Continued as Courier at age 42 |
7 | A new romantic starts. Gain an Ally. |
7 | Promoted to rank 2 |
8 | Continued as Courier at age 46 |
8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
8 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
8 | Promoted to rank 3 |
8 | Is now a Senior Scout |
9 | Aging Crisis. Owe 50,000 for medical bills. |