Crewman Merl Baldry permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) 7 (0)
Supportive
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Flyer 0
Gambler 1
Persuade 0
Pilot (Capital Ships) 1
Science (History) 1
Stealth 0
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 0 2
Drifter Wanderer 1 5
Citizen Corporate 0 1
Navy Line/Crew Crewman 0 2
Retired 0 4
 
TermHistory
1Became a Journalist at age 18
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Journalist at age 22
2Public opinion turns on you.
3Became a Wanderer at age 26
3Spend time with an alien race. Gain a contact.
4Continued as Wanderer at age 30
4Survived a risky adventure but gained nothing.
4Promoted to rank 1
5Continued as Wanderer at age 34
5Find valuable salvage.
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Corporate at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Became a Line/Crew at age 46
8Is now a Crewman
8You join a gambling circle on board.
8Attempt at commissioned failed.
9Continued as Line/Crew at age 50
9Injured
10Returned to Wanderer at age 54
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Betrayal. Convert an Ally into a Rival or Enemy.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 60,000 for medical bills.