Crewman Caroline Skidd
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
F |
7 (0) |
10 (1) |
11 (1) |
6 (0) |
8 (0) |
4 (-1) |
| Dangerous, Chivalrous |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Science 0 |
| Stealth 1 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Rogue |
Thief |
|
1 |
2 |
| Prisoner |
Fixer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 2 | Became a Thief at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Arrested |
| 4 | Became a Fixer at age 30 |
| 4 | Disgraced. Word of your criminal past reaches your homeworld. |