Henchman Mack Mcandrew
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 35 |
M |
10 (1) |
8 (0) |
9 (1) |
8 (0) |
9 (1) |
5 (-1) |
| Ornery, Austere |
| Skills |
| Art 0 |
| Athletics 0 |
| Broker 0 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Merchant |
Free Trader |
|
1 |
2 |
| Rogue |
Pirate |
Henchman |
1 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |