Petty Officer, 3rd class Avery Watton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
11 (1) |
3 (-1) |
10 (1) |
12 (2) |
11 (1) |
5 (-1) |
| Indolent |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Athletics (Endurance) 1 |
| Electronics (Computers) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Mechanic 1 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Science 0 |
| Stealth 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
| Navy |
Line/Crew |
Petty Officer, 3rd class |
2 |
2 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Enforcer at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Switched to Line/Crew at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to Line/Crew rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Line/Crew at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |