Petty Officer, 1st class Frank Graham permalink

Age Sex Str Dex End Int Edu Soc
40 F 4 (-1) 4 (-1) 5 (-1) 8 (0) 6 (0) 8 (0)
Eager
 
Skills
Admin 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Mechanic 2
Recon 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Navy Flight Petty Officer, 1st class 4 2
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Voluntarily left Engineer/Gunner
4Switched to Flight at age 30
4Commanding officer takes an interest in your career.
4Promoted to Flight rank 3
4Is now a Petty Officer, 2nd class
5Continued as Flight at age 34
5Refuse to abuse your position for profit
5Promoted to Flight rank 4
5Is now a Petty Officer, 1st class