Sergeant Pierre Chambers
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
5 (-1) |
7 (0) |
8 (0) |
7 (0) |
5 (-1) |
10 (1) |
| Indiscrete, Sadistic |
| Skills |
| Admin 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Leadership 1 |
| Medic 0 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Stealth 2 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Sergeant |
2 |
2 |
| Noble |
Dilettante |
Wastrel |
1 |
3 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Voluntarily left Law Enforcement |
| 3 | Became a Dilettante at age 26 |
| 3 | Is now a Wastrel |
| 3 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 4 | Continued as Dilettante at age 30 |
| 4 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Dilettante at age 34 |
| 5 | Refuse to join a conspiracy of nobles. Gain an Enemy. |