| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
7 (0) |
6 (0) |
7 (0) |
8 (0) |
8 (0) |
6 (0) |
| Available, Jovial |
| Skills |
| Admin 1 |
| Astrogation 0 |
| Deception 1 |
| Electronics (Computers) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Mechanic 0 |
| Persuade 0 |
| Pilot 0 |
| Science (Robotics) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Merchant |
Broker |
|
0 |
2 |
| Agent |
Corporate Agent |
Agent |
1 |
2 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 2 | Voluntarily left Explorer |
| 2 | Became a Broker at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Broker at age 26 |
| 3 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | An investigation takes on a dangerous turn. |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |