Crewman Johnie Bartley permalink

Age Sex Str Dex End Int Edu Soc
39 M 4 (-1) 9 (1) 3 (-1) 6 (0) 4 (-1) 3 (-1)
Nonchalant, Immature, Effervescent
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics 0
Engineer (Power) 1
Investigate 0
Medic 0
Profession (Polymers) 1
Science 0
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 0 1
Citizen Worker 1 3
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Became a Worker at age 22
2Political upheaval strikes your homeworld, and you are caught up in the revolution.
2Promoted to rank 1
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Continued as Worker at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Merchant Marine at age 34
5Is now a Crewman
5A new romantic starts. Gain an Ally.